remove old, fix nginx

This commit is contained in:
_Bastler
2021-09-17 10:23:00 +02:00
parent 0bf49fa26a
commit f053ece7da
4 changed files with 1 additions and 31 deletions
-1
View File
@@ -22,7 +22,6 @@ export const CONTACT_URL = process.env.CONTACT_URL || undefined;
export const PROFILE_URL = process.env.PROFILE_URL || undefined;
export const POSTHOG_API_KEY: string = process.env.POSTHOG_API_KEY as string || '';
export const POSTHOG_URL = process.env.POSTHOG_URL || undefined;
export const DEBUG_IGNORE_SSL = process.env.DEBUG_IGNORE_SSL ? process.env.DEBUG_IGNORE_SSL == "true" : false;
export const isMobile = (): boolean => window.innerWidth <= 800 || window.innerHeight <= 600;
-19
View File
@@ -10,10 +10,6 @@ import { requestedCameraState, requestedMicrophoneState } from "../../Stores/Med
import { helpCameraSettingsVisibleStore } from "../../Stores/HelpCameraSettingsStore";
import { menuIconVisiblilityStore } from "../../Stores/MenuStore";
import { emoteMenuVisiblilityStore } from "../../Stores/EmoteStore";
import { DEBUG_IGNORE_SSL } from "../../Enum/EnvironmentVariable";
import Axios from "axios";
import { AxiosRequestConfig } from "axios";
import https from "https";
/**
* This class should be responsible for any scene starting/stopping
@@ -40,21 +36,6 @@ export class GameManager {
this.startRoom = await connectionManager.initGameConnexion();
this.loadMap(this.startRoom);
if (!this.playerName) {
const axiosConfig: AxiosRequestConfig = {};
if (DEBUG_IGNORE_SSL) {
const agent = new https.Agent({
rejectUnauthorized: false,
});
axiosConfig.httpsAgent = agent;
}
const response = await Axios.get("/", axiosConfig);
this.playerName = response.headers[ 'bstlyusername' ];
}
//If player name was not set show login scene with player name
//If Room si not public and Auth was not set, show login scene to authenticate user (OpenID - SSO - Anonymous)
if (!this.playerName || !localUserStore.getAuthToken()) {