more details to the readme
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@ -174,6 +174,9 @@ WA.player.state.toto //will retrieve the variable
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```
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```
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### Move player to position
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### Move player to position
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```typescript
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WA.player.moveTo(x: number, y: number, speed?: number): Promise<{ x: number, y: number }>;
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```
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Player will try to find shortest path to the destination point and proceed to move there.
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Player will try to find shortest path to the destination point and proceed to move there.
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```typescript
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```typescript
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// Let's move player to x: 250 y: 250 with speed of 10
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// Let's move player to x: 250 y: 250 with speed of 10
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@ -185,6 +188,11 @@ You can also chain movement like this:
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await WA.player.moveTo(250, 250, 10);
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await WA.player.moveTo(250, 250, 10);
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await WA.player.moveTo(500, 0, 10);
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await WA.player.moveTo(500, 0, 10);
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```
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```
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It is possible to get the information about current player's position on stop or when movement is interrupted
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```typescript
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// Position will store x and y of Player at the moment of movement's end
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const position = await WA.player.moveTo(250, 250, 10);
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```
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### Set the outline color of the player
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### Set the outline color of the player
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```
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```
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