Code cleanup
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5e7d33e533
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@ -264,15 +264,14 @@ message PusherToBackMessage {
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JoinRoomMessage joinRoomMessage = 1;
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UserMovesMessage userMovesMessage = 2;
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SilentMessage silentMessage = 3;
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ViewportMessage viewportMessage = 4;
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ItemEventMessage itemEventMessage = 5;
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SetPlayerDetailsMessage setPlayerDetailsMessage = 6;
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WebRtcSignalToServerMessage webRtcSignalToServerMessage = 7;
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WebRtcSignalToServerMessage webRtcScreenSharingSignalToServerMessage = 8;
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PlayGlobalMessage playGlobalMessage = 9;
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StopGlobalMessage stopGlobalMessage = 10;
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ReportPlayerMessage reportPlayerMessage = 11;
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QueryJitsiJwtMessage queryJitsiJwtMessage = 12;
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ItemEventMessage itemEventMessage = 4;
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SetPlayerDetailsMessage setPlayerDetailsMessage = 5;
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WebRtcSignalToServerMessage webRtcSignalToServerMessage = 6;
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WebRtcSignalToServerMessage webRtcScreenSharingSignalToServerMessage = 7;
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PlayGlobalMessage playGlobalMessage = 8;
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StopGlobalMessage stopGlobalMessage = 9;
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ReportPlayerMessage reportPlayerMessage = 10;
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QueryJitsiJwtMessage queryJitsiJwtMessage = 11;
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}
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}
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@ -202,59 +202,6 @@ export class SocketManager implements ZoneEventListener {
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const pusherToBackMessage = new PusherToBackMessage();
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pusherToBackMessage.setJoinroommessage(joinRoomMessage);
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streamToPusher.write(pusherToBackMessage);
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// TODO: analyze viewport, subscribe to correct handler
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//join new previous room
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//const gameRoom = this.joinRoom(client, position);
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//const things = gameRoom.setViewport(client, viewport);
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/*const roomJoinedMessage = new RoomJoinedMessage();
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for (const thing of things) {
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if (thing instanceof User) {
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const player: ExSocketInterface|undefined = this.sockets.get(thing.id);
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if (player === undefined) {
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console.warn('Something went wrong. The World contains a user "'+thing.id+"' but this user does not exist in the sockets list!");
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continue;
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}
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const userJoinedMessage = new UserJoinedMessage();
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userJoinedMessage.setUserid(thing.id);
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userJoinedMessage.setName(player.name);
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userJoinedMessage.setCharacterlayersList(ProtobufUtils.toCharacterLayerMessages(player.characterLayers));
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userJoinedMessage.setPosition(ProtobufUtils.toPositionMessage(player.position));
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roomJoinedMessage.addUser(userJoinedMessage);
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roomJoinedMessage.setTagList(client.tags);
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} else if (thing instanceof Group) {
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const groupUpdateMessage = new GroupUpdateMessage();
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groupUpdateMessage.setGroupid(thing.getId());
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groupUpdateMessage.setPosition(ProtobufUtils.toPointMessage(thing.getPosition()));
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roomJoinedMessage.addGroup(groupUpdateMessage);
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} else {
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console.error("Unexpected type for Movable returned by setViewport");
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}
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}
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for (const [itemId, item] of gameRoom.getItemsState().entries()) {
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const itemStateMessage = new ItemStateMessage();
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itemStateMessage.setItemid(itemId);
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itemStateMessage.setStatejson(JSON.stringify(item));
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roomJoinedMessage.addItem(itemStateMessage);
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}
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roomJoinedMessage.setCurrentuserid(client.userId);
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const serverToClientMessage = new ServerToClientMessage();
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serverToClientMessage.setRoomjoinedmessage(roomJoinedMessage);
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if (!client.disconnecting) {
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client.send(serverToClientMessage.serializeBinary().buffer, true);
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}*/
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} catch (e) {
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console.error('An error occurred on "join_room" event');
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console.error(e);
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