Merge branch 'develop' into vite

This commit is contained in:
Lukas Hass
2022-02-03 02:38:46 +01:00
24 changed files with 623 additions and 160 deletions
+79 -31
View File
@@ -15,6 +15,8 @@ import { TexturesHelper } from "../Helpers/TexturesHelper";
import type { PictureStore } from "../../Stores/PictureStore";
import { Unsubscriber, Writable, writable } from "svelte/store";
import { createColorStore } from "../../Stores/OutlineColorStore";
import type { OutlineableInterface } from "../Game/OutlineableInterface";
import type CancelablePromise from "cancelable-promise";
const playerNameY = -25;
@@ -28,14 +30,15 @@ interface AnimationData {
const interactiveRadius = 35;
export abstract class Character extends Container {
export abstract class Character extends Container implements OutlineableInterface {
private bubble: SpeechBubble | null = null;
private readonly playerName: Text;
public PlayerValue: string;
private readonly playerNameText: Text;
public playerName: string;
public sprites: Map<string, Sprite>;
protected lastDirection: PlayerAnimationDirections = PlayerAnimationDirections.Down;
//private teleportation: Sprite;
private invisible: boolean;
private clickable: boolean;
public companion?: Companion;
private emote: Phaser.GameObjects.DOMElement | null = null;
private emoteTween: Phaser.Tweens.Tween | null = null;
@@ -43,12 +46,13 @@ export abstract class Character extends Container {
private readonly _pictureStore: Writable<string | undefined>;
private readonly outlineColorStore = createColorStore();
private readonly outlineColorStoreUnsubscribe: Unsubscriber;
private texturePromise: CancelablePromise<string[] | void> | undefined;
constructor(
scene: GameScene,
x: number,
y: number,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
name: string,
direction: PlayerAnimationDirections,
moving: boolean,
@@ -59,14 +63,15 @@ export abstract class Character extends Container {
) {
super(scene, x, y /*, texture, frame*/);
this.scene = scene;
this.PlayerValue = name;
this.playerName = name;
this.invisible = true;
this.clickable = false;
this.sprites = new Map<string, Sprite>();
this._pictureStore = writable(undefined);
//textures are inside a Promise in case they need to be lazyloaded before use.
texturesPromise
this.texturePromise = texturesPromise
.then((textures) => {
this.addTextures(textures, frame);
this.invisible = false;
@@ -81,9 +86,12 @@ export abstract class Character extends Container {
this.invisible = false;
this.playAnimation(direction, moving);
});
})
.finally(() => {
this.texturePromise = undefined;
});
this.playerName = new Text(scene, 0, playerNameY, name, {
this.playerNameText = new Text(scene, 0, playerNameY, name, {
fontFamily: '"Press Start 2P"',
fontSize: "8px",
strokeThickness: 2,
@@ -94,30 +102,17 @@ export abstract class Character extends Container {
fontSize: 35,
},
});
this.playerName.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
this.add(this.playerName);
this.playerNameText.setOrigin(0.5).setDepth(DEPTH_INGAME_TEXT_INDEX);
this.add(this.playerNameText);
if (isClickable) {
this.setInteractive({
hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
useHandCursor: true,
});
this.on("pointerover", () => {
this.outlineColorStore.pointerOver();
});
this.on("pointerout", () => {
this.outlineColorStore.pointerOut();
});
}
this.setClickable(isClickable);
this.outlineColorStoreUnsubscribe = this.outlineColorStore.subscribe((color) => {
if (color === undefined) {
this.getOutlinePlugin()?.remove(this.playerName);
this.getOutlinePlugin()?.remove(this.playerNameText);
} else {
this.getOutlinePlugin()?.remove(this.playerName);
this.getOutlinePlugin()?.add(this.playerName, {
this.getOutlinePlugin()?.remove(this.playerNameText);
this.getOutlinePlugin()?.add(this.playerNameText, {
thickness: 2,
outlineColor: color,
});
@@ -140,6 +135,34 @@ export abstract class Character extends Container {
}
}
public setClickable(clickable: boolean = true): void {
if (this.clickable === clickable) {
return;
}
this.clickable = clickable;
if (clickable) {
this.setInteractive({
hitArea: new Phaser.Geom.Circle(0, 0, interactiveRadius),
hitAreaCallback: Phaser.Geom.Circle.Contains, //eslint-disable-line @typescript-eslint/unbound-method
useHandCursor: true,
});
return;
}
this.disableInteractive();
}
public isClickable() {
return this.clickable;
}
public getPosition(): { x: number; y: number } {
return { x: this.x, y: this.y };
}
public getObjectToOutline(): Phaser.GameObjects.GameObject {
return this.playerNameText;
}
private async getSnapshot(): Promise<string> {
const sprites = Array.from(this.sprites.values()).map((sprite) => {
return { sprite, frame: 1 };
@@ -326,6 +349,7 @@ export abstract class Character extends Container {
this.scene.sys.updateList.remove(sprite);
}
}
this.texturePromise?.cancel();
this.list.forEach((objectContaining) => objectContaining.destroy());
this.outlineColorStoreUnsubscribe();
super.destroy();
@@ -408,18 +432,42 @@ export abstract class Character extends Container {
private destroyEmote() {
this.emote?.destroy();
this.emote = null;
this.playerName.setVisible(true);
this.playerNameText.setVisible(true);
}
public get pictureStore(): PictureStore {
return this._pictureStore;
}
public setOutlineColor(color: number): void {
this.outlineColorStore.setColor(color);
public setFollowOutlineColor(color: number): void {
this.outlineColorStore.setFollowColor(color);
}
public removeOutlineColor(): void {
this.outlineColorStore.removeColor();
public removeFollowOutlineColor(): void {
this.outlineColorStore.removeFollowColor();
}
public setApiOutlineColor(color: number): void {
this.outlineColorStore.setApiColor(color);
}
public removeApiOutlineColor(): void {
this.outlineColorStore.removeApiColor();
}
public pointerOverOutline(): void {
this.outlineColorStore.pointerOver();
}
public pointerOutOutline(): void {
this.outlineColorStore.pointerOut();
}
public characterCloseByOutline(): void {
this.outlineColorStore.characterCloseBy();
}
public characterFarAwayOutline(): void {
this.outlineColorStore.characterFarAway();
}
}
@@ -1,6 +1,7 @@
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import type { CharacterTexture } from "../../Connexion/LocalUser";
import { BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES } from "./PlayerTextures";
import CancelablePromise from "cancelable-promise";
export interface FrameConfig {
frameWidth: number;
@@ -30,7 +31,7 @@ export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptio
export const loadCustomTexture = (
loaderPlugin: LoaderPlugin,
texture: CharacterTexture
): Promise<BodyResourceDescriptionInterface> => {
): CancelablePromise<BodyResourceDescriptionInterface> => {
const name = "customCharacterTexture" + texture.id;
const playerResourceDescriptor: BodyResourceDescriptionInterface = { name, img: texture.url, level: texture.level };
return createLoadingPromise(loaderPlugin, playerResourceDescriptor, {
@@ -42,8 +43,8 @@ export const loadCustomTexture = (
export const lazyLoadPlayerCharacterTextures = (
loadPlugin: LoaderPlugin,
texturekeys: Array<string | BodyResourceDescriptionInterface>
): Promise<string[]> => {
const promisesList: Promise<unknown>[] = [];
): CancelablePromise<string[]> => {
const promisesList: CancelablePromise<unknown>[] = [];
texturekeys.forEach((textureKey: string | BodyResourceDescriptionInterface) => {
try {
//TODO refactor
@@ -60,12 +61,12 @@ export const lazyLoadPlayerCharacterTextures = (
console.error(err);
}
});
let returnPromise: Promise<Array<string | BodyResourceDescriptionInterface>>;
let returnPromise: CancelablePromise<Array<string | BodyResourceDescriptionInterface>>;
if (promisesList.length > 0) {
loadPlugin.start();
returnPromise = Promise.all(promisesList).then(() => texturekeys);
returnPromise = CancelablePromise.all(promisesList).then(() => texturekeys);
} else {
returnPromise = Promise.resolve(texturekeys);
returnPromise = CancelablePromise.resolve(texturekeys);
}
//If the loading fail, we render the default model instead.
@@ -98,10 +99,17 @@ export const createLoadingPromise = (
playerResourceDescriptor: BodyResourceDescriptionInterface,
frameConfig: FrameConfig
) => {
return new Promise<BodyResourceDescriptionInterface>((res, rej) => {
return new CancelablePromise<BodyResourceDescriptionInterface>((res, rej, cancel) => {
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
return res(playerResourceDescriptor);
}
cancel(() => {
loadPlugin.off("loaderror");
loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.name);
return;
});
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
const errorCallback = (file: { src: string }) => {
if (file.src !== playerResourceDescriptor.img) return;
+88 -25
View File
@@ -1,15 +1,24 @@
import { requestVisitCardsStore } from "../../Stores/GameStore";
import { ActionsMenuData, actionsMenuStore } from "../../Stores/ActionsMenuStore";
import { Character } from "../Entity/Character";
import type { GameScene } from "../Game/GameScene";
import type { PointInterface } from "../../Connexion/ConnexionModels";
import { Character } from "../Entity/Character";
import type { PlayerAnimationDirections } from "../Player/Animation";
import { requestVisitCardsStore } from "../../Stores/GameStore";
import type { Unsubscriber } from "svelte/store";
import type { ActivatableInterface } from "../Game/ActivatableInterface";
import type CancelablePromise from "cancelable-promise";
/**
* Class representing the sprite of a remote player (a player that plays on another computer)
*/
export class RemotePlayer extends Character {
userId: number;
export class RemotePlayer extends Character implements ActivatableInterface {
public userId: number;
public readonly activationRadius: number;
private registeredActions: { actionName: string; callback: Function }[];
private visitCardUrl: string | null;
private isActionsMenuInitialized: boolean = false;
private actionsMenuStoreUnsubscriber: Unsubscriber;
constructor(
userId: number,
@@ -17,39 +26,31 @@ export class RemotePlayer extends Character {
x: number,
y: number,
name: string,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
direction: PlayerAnimationDirections,
moving: boolean,
visitCardUrl: string | null,
companion: string | null,
companionTexturePromise?: Promise<string>
companionTexturePromise?: Promise<string>,
activationRadius?: number
) {
super(
Scene,
x,
y,
texturesPromise,
name,
direction,
moving,
1,
!!visitCardUrl,
companion,
companionTexturePromise
);
super(Scene, x, y, texturesPromise, name, direction, moving, 1, true, companion, companionTexturePromise);
//set data
this.userId = userId;
this.registeredActions = [];
this.registerDefaultActionsMenuActions();
this.setClickable(this.registeredActions.length > 0);
this.activationRadius = activationRadius ?? 96;
this.visitCardUrl = visitCardUrl;
this.on("pointerdown", (event: Phaser.Input.Pointer) => {
if (event.downElement.nodeName === "CANVAS") {
requestVisitCardsStore.set(this.visitCardUrl);
}
this.actionsMenuStoreUnsubscriber = actionsMenuStore.subscribe((value: ActionsMenuData | undefined) => {
this.isActionsMenuInitialized = value ? true : false;
});
this.bindEventHandlers();
}
updatePosition(position: PointInterface): void {
public updatePosition(position: PointInterface): void {
this.playAnimation(position.direction as PlayerAnimationDirections, position.moving);
this.setX(position.x);
this.setY(position.y);
@@ -60,4 +61,66 @@ export class RemotePlayer extends Character {
this.companion.setTarget(position.x, position.y, position.direction as PlayerAnimationDirections);
}
}
public registerActionsMenuAction(action: { actionName: string; callback: Function }): void {
this.registeredActions.push(action);
this.updateIsClickable();
}
public unregisterActionsMenuAction(actionName: string) {
const index = this.registeredActions.findIndex((action) => action.actionName === actionName);
if (index !== -1) {
this.registeredActions.splice(index, 1);
}
this.updateIsClickable();
}
public activate(): void {
this.toggleActionsMenu();
}
public destroy(): void {
this.actionsMenuStoreUnsubscriber();
actionsMenuStore.clear();
super.destroy();
}
public isActivatable(): boolean {
return this.isClickable();
}
private updateIsClickable(): void {
this.setClickable(this.registeredActions.length > 0);
}
private toggleActionsMenu(): void {
if (this.isActionsMenuInitialized) {
actionsMenuStore.clear();
return;
}
actionsMenuStore.initialize(this.playerName);
for (const action of this.registeredActions) {
actionsMenuStore.addAction(action.actionName, action.callback);
}
}
private registerDefaultActionsMenuActions(): void {
if (this.visitCardUrl) {
this.registeredActions.push({
actionName: "Visiting Card",
callback: () => {
requestVisitCardsStore.set(this.visitCardUrl);
actionsMenuStore.clear();
},
});
}
}
private bindEventHandlers(): void {
this.on(Phaser.Input.Events.POINTER_DOWN, (event: Phaser.Input.Pointer) => {
if (event.downElement.nodeName === "CANVAS") {
this.toggleActionsMenu();
}
});
}
}
@@ -0,0 +1,6 @@
export interface ActivatableInterface {
readonly activationRadius: number;
isActivatable: () => boolean;
activate: () => void;
getPosition: () => { x: number; y: number };
}
@@ -0,0 +1,93 @@
import { isOutlineable } from "../../Utils/CustomTypeGuards";
import { MathUtils } from "../../Utils/MathUtils";
import type { Player } from "../Player/Player";
import type { ActivatableInterface } from "./ActivatableInterface";
export class ActivatablesManager {
// The item that can be selected by pressing the space key.
private selectedActivatableObjectByDistance?: ActivatableInterface;
private selectedActivatableObjectByPointer?: ActivatableInterface;
private activatableObjectsDistances: Map<ActivatableInterface, number> = new Map<ActivatableInterface, number>();
private currentPlayer: Player;
constructor(currentPlayer: Player) {
this.currentPlayer = currentPlayer;
}
public handlePointerOverActivatableObject(object: ActivatableInterface): void {
if (this.selectedActivatableObjectByPointer === object) {
return;
}
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
}
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOutOutline();
}
this.selectedActivatableObjectByPointer = object;
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOverOutline();
}
}
public handlePointerOutActivatableObject(): void {
if (isOutlineable(this.selectedActivatableObjectByPointer)) {
this.selectedActivatableObjectByPointer?.pointerOutOutline();
}
this.selectedActivatableObjectByPointer = undefined;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
}
}
public getSelectedActivatableObject(): ActivatableInterface | undefined {
return this.selectedActivatableObjectByPointer ?? this.selectedActivatableObjectByDistance;
}
public deduceSelectedActivatableObjectByDistance(): void {
const newNearestObject = this.findNearestActivatableObject();
if (this.selectedActivatableObjectByDistance === newNearestObject) {
return;
}
// update value but do not change the outline
if (this.selectedActivatableObjectByPointer) {
this.selectedActivatableObjectByDistance = newNearestObject;
return;
}
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterFarAwayOutline();
}
this.selectedActivatableObjectByDistance = newNearestObject;
if (isOutlineable(this.selectedActivatableObjectByDistance)) {
this.selectedActivatableObjectByDistance?.characterCloseByOutline();
}
}
private findNearestActivatableObject(): ActivatableInterface | undefined {
let shortestDistance: number = Infinity;
let closestObject: ActivatableInterface | undefined = undefined;
for (const [object, distance] of this.activatableObjectsDistances.entries()) {
if (object.isActivatable() && object.activationRadius > distance && shortestDistance > distance) {
shortestDistance = distance;
closestObject = object;
}
}
return closestObject;
}
public updateActivatableObjectsDistances(objects: ActivatableInterface[]): void {
const currentPlayerPos = this.currentPlayer.getPosition();
for (const object of objects) {
const distance = MathUtils.distanceBetween(currentPlayerPos, object.getPosition());
this.activatableObjectsDistances.set(object, distance);
}
}
public updateDistanceForSingleActivatableObject(object: ActivatableInterface): void {
this.activatableObjectsDistances.set(
object,
MathUtils.distanceBetween(this.currentPlayer.getPosition(), object.getPosition())
);
}
}
@@ -66,6 +66,7 @@ export class GameMapPropertiesListener {
let websitePolicyProperty: string | undefined;
let websitePositionProperty: number | undefined;
let websiteTriggerProperty: string | undefined;
let websiteTriggerMessageProperty: string | undefined;
layer.properties.forEach((property) => {
switch (property.name) {
@@ -84,6 +85,9 @@ export class GameMapPropertiesListener {
case GameMapProperties.OPEN_WEBSITE_TRIGGER:
websiteTriggerProperty = property.value as string | undefined;
break;
case GameMapProperties.OPEN_WEBSITE_TRIGGER_MESSAGE:
websiteTriggerMessageProperty = property.value as string | undefined;
break;
}
});
+59 -72
View File
@@ -12,7 +12,7 @@ import { UserInputManager } from "../UserInput/UserInputManager";
import { gameManager } from "./GameManager";
import { touchScreenManager } from "../../Touch/TouchScreenManager";
import { PinchManager } from "../UserInput/PinchManager";
import { waScaleManager, WaScaleManagerEvent } from "../Services/WaScaleManager";
import { waScaleManager } from "../Services/WaScaleManager";
import { EmoteManager } from "./EmoteManager";
import { soundManager } from "./SoundManager";
import { SharedVariablesManager } from "./SharedVariablesManager";
@@ -49,6 +49,7 @@ import { GameMapPropertiesListener } from "./GameMapPropertiesListener";
import { analyticsClient } from "../../Administration/AnalyticsClient";
import { GameMapProperties } from "./GameMapProperties";
import { PathfindingManager } from "../../Utils/PathfindingManager";
import { ActivatablesManager } from "./ActivatablesManager";
import type {
GroupCreatedUpdatedMessageInterface,
MessageUserMovedInterface,
@@ -89,10 +90,8 @@ import { deepCopy } from "deep-copy-ts";
import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
import { MapStore } from "../../Stores/Utils/MapStore";
import { followUsersColorStore } from "../../Stores/FollowStore";
import Camera = Phaser.Cameras.Scene2D.Camera;
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
import { locale } from "../../i18n/i18n-svelte";
export interface GameSceneInitInterface {
initPosition: PointInterface | null;
reconnecting: boolean;
@@ -189,8 +188,6 @@ export class GameScene extends DirtyScene {
private gameMap!: GameMap;
private actionableItems: Map<number, ActionableItem> = new Map<number, ActionableItem>();
// The item that can be selected by pressing the space key.
private outlinedItem: ActionableItem | null = null;
public userInputManager!: UserInputManager;
private isReconnecting: boolean | undefined = undefined;
private playerName!: string;
@@ -204,6 +201,7 @@ export class GameScene extends DirtyScene {
private emoteManager!: EmoteManager;
private cameraManager!: CameraManager;
private pathfindingManager!: PathfindingManager;
private activatablesManager!: ActivatablesManager;
private preloading: boolean = true;
private startPositionCalculator!: StartPositionCalculator;
private sharedVariablesManager!: SharedVariablesManager;
@@ -575,6 +573,14 @@ export class GameScene extends DirtyScene {
waScaleManager
);
this.pathfindingManager = new PathfindingManager(
this,
this.gameMap.getCollisionsGrid(),
this.gameMap.getTileDimensions()
);
this.activatablesManager = new ActivatablesManager(this.CurrentPlayer);
biggestAvailableAreaStore.recompute();
this.cameraManager.startFollowPlayer(this.CurrentPlayer);
@@ -656,10 +662,10 @@ export class GameScene extends DirtyScene {
this.followUsersColorStoreUnsubscribe = followUsersColorStore.subscribe((color) => {
if (color !== undefined) {
this.CurrentPlayer.setOutlineColor(color);
this.CurrentPlayer.setFollowOutlineColor(color);
this.connection?.emitPlayerOutlineColor(color);
} else {
this.CurrentPlayer.removeOutlineColor();
this.CurrentPlayer.removeFollowOutlineColor();
this.connection?.emitPlayerOutlineColor(null);
}
});
@@ -676,10 +682,6 @@ export class GameScene extends DirtyScene {
);
}
public activateOutlinedItem(): void {
this.outlinedItem?.activate();
}
/**
* Initializes the connection to Pusher.
*/
@@ -802,11 +804,8 @@ export class GameScene extends DirtyScene {
this.simplePeer = new SimplePeer(this.connection);
userMessageManager.setReceiveBanListener(this.bannedUser.bind(this));
//listen event to share position of user
this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this));
this.CurrentPlayer.on(hasMovedEventName, this.outlineItem.bind(this));
this.CurrentPlayer.on(hasMovedEventName, (event: HasPlayerMovedEvent) => {
this.gameMap.setPosition(event.x, event.y);
this.handleCurrentPlayerHasMovedEvent(event);
});
// Set up variables manager
@@ -1269,7 +1268,7 @@ ${escapedMessage}
openCoWebsite.closable ?? true
);
if (openCoWebsite.lazy !== undefined && !openCoWebsite.lazy) {
if (openCoWebsite.lazy === undefined || !openCoWebsite.lazy) {
await coWebsiteManager.loadCoWebsite(coWebsite);
}
@@ -1442,12 +1441,12 @@ ${escapedMessage}
const green = normalizeColor(message.green);
const blue = normalizeColor(message.blue);
const color = (red << 16) | (green << 8) | blue;
this.CurrentPlayer.setOutlineColor(color);
this.CurrentPlayer.setApiOutlineColor(color);
this.connection?.emitPlayerOutlineColor(color);
});
iframeListener.registerAnswerer("removePlayerOutline", (message) => {
this.CurrentPlayer.removeOutlineColor();
this.CurrentPlayer.removeApiOutlineColor();
this.connection?.emitPlayerOutlineColor(null);
});
@@ -1680,7 +1679,18 @@ ${escapedMessage}
}
}
createCollisionWithPlayer() {
private handleCurrentPlayerHasMovedEvent(event: HasPlayerMovedEvent): void {
//listen event to share position of user
this.pushPlayerPosition(event);
this.gameMap.setPosition(event.x, event.y);
this.activatablesManager.updateActivatableObjectsDistances([
...Array.from(this.MapPlayersByKey.values()),
...this.actionableItems.values(),
]);
this.activatablesManager.deduceSelectedActivatableObjectByDistance();
}
private createCollisionWithPlayer() {
//add collision layer
for (const phaserLayer of this.gameMap.phaserLayers) {
this.physics.add.collider(this.CurrentPlayer, phaserLayer, (object1: GameObject, object2: GameObject) => {
@@ -1699,7 +1709,7 @@ ${escapedMessage}
}
}
createCurrentPlayer() {
private createCurrentPlayer() {
//TODO create animation moving between exit and start
const texturesPromise = lazyLoadPlayerCharacterTextures(this.load, this.characterLayers);
try {
@@ -1714,7 +1724,7 @@ ${escapedMessage}
this.companion,
this.companion !== null ? lazyLoadCompanionResource(this.load, this.companion) : undefined
);
this.CurrentPlayer.on("pointerdown", (pointer: Phaser.Input.Pointer) => {
this.CurrentPlayer.on(Phaser.Input.Events.POINTER_DOWN, (pointer: Phaser.Input.Pointer) => {
if (pointer.wasTouch && (pointer.event as TouchEvent).touches.length > 1) {
return; //we don't want the menu to open when pinching on a touch screen.
}
@@ -1757,7 +1767,7 @@ ${escapedMessage}
this.createCollisionWithPlayer();
}
pushPlayerPosition(event: HasPlayerMovedEvent) {
private pushPlayerPosition(event: HasPlayerMovedEvent) {
if (this.lastMoveEventSent === event) {
return;
}
@@ -1783,49 +1793,6 @@ ${escapedMessage}
// Otherwise, do nothing.
}
/**
* Finds the correct item to outline and outline it (if there is an item to be outlined)
* @param event
*/
private outlineItem(event: HasPlayerMovedEvent): void {
let x = event.x;
let y = event.y;
switch (event.direction) {
case PlayerAnimationDirections.Up:
y -= 32;
break;
case PlayerAnimationDirections.Down:
y += 32;
break;
case PlayerAnimationDirections.Left:
x -= 32;
break;
case PlayerAnimationDirections.Right:
x += 32;
break;
default:
throw new Error('Unexpected direction "' + event.direction + '"');
}
let shortestDistance: number = Infinity;
let selectedItem: ActionableItem | null = null;
for (const item of this.actionableItems.values()) {
const distance = item.actionableDistance(x, y);
if (distance !== null && distance < shortestDistance) {
shortestDistance = distance;
selectedItem = item;
}
}
if (this.outlinedItem === selectedItem) {
return;
}
this.outlinedItem?.notSelectable();
this.outlinedItem = selectedItem;
this.outlinedItem?.selectable();
}
private doPushPlayerPosition(event: HasPlayerMovedEvent): void {
this.lastMoveEventSent = event;
this.lastSentTick = this.currentTick;
@@ -1843,7 +1810,7 @@ ${escapedMessage}
* @param time
* @param delta The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.
*/
update(time: number, delta: number): void {
public update(time: number, delta: number): void {
this.dirty = false;
this.currentTick = time;
this.CurrentPlayer.moveUser(delta, this.userInputManager.getEventListForGameTick());
@@ -1862,9 +1829,15 @@ ${escapedMessage}
case "RemovePlayerEvent":
this.doRemovePlayer(event.userId);
break;
case "UserMovedEvent":
case "UserMovedEvent": {
this.doUpdatePlayerPosition(event.event);
const remotePlayer = this.MapPlayersByKey.get(event.event.userId);
if (remotePlayer) {
this.activatablesManager.updateDistanceForSingleActivatableObject(remotePlayer);
this.activatablesManager.deduceSelectedActivatableObjectByDistance();
}
break;
}
case "GroupCreatedUpdatedEvent":
this.doShareGroupPosition(event.event);
break;
@@ -1951,11 +1924,21 @@ ${escapedMessage}
addPlayerData.companion !== null ? lazyLoadCompanionResource(this.load, addPlayerData.companion) : undefined
);
if (addPlayerData.outlineColor !== undefined) {
player.setOutlineColor(addPlayerData.outlineColor);
player.setApiOutlineColor(addPlayerData.outlineColor);
}
this.MapPlayers.add(player);
this.MapPlayersByKey.set(player.userId, player);
player.updatePosition(addPlayerData.position);
player.on(Phaser.Input.Events.POINTER_OVER, () => {
this.activatablesManager.handlePointerOverActivatableObject(player);
this.markDirty();
});
player.on(Phaser.Input.Events.POINTER_OUT, () => {
this.activatablesManager.handlePointerOutActivatableObject();
this.markDirty();
});
}
/**
@@ -1985,7 +1968,7 @@ ${escapedMessage}
this.playersPositionInterpolator.removePlayer(userId);
}
public updatePlayerPosition(message: MessageUserMovedInterface): void {
private updatePlayerPosition(message: MessageUserMovedInterface): void {
this.pendingEvents.enqueue({
type: "UserMovedEvent",
event: message,
@@ -2015,7 +1998,7 @@ ${escapedMessage}
this.playersPositionInterpolator.updatePlayerPosition(player.userId, playerMovement);
}
public shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) {
private shareGroupPosition(groupPositionMessage: GroupCreatedUpdatedMessageInterface) {
this.pendingEvents.enqueue({
type: "GroupCreatedUpdatedEvent",
event: groupPositionMessage,
@@ -2067,9 +2050,9 @@ ${escapedMessage}
return;
}
if (message.removeOutlineColor) {
character.removeOutlineColor();
character.removeApiOutlineColor();
} else {
character.setOutlineColor(message.outlineColor);
character.setApiOutlineColor(message.outlineColor);
}
}
@@ -2226,4 +2209,8 @@ ${escapedMessage}
public getPathfindingManager(): PathfindingManager {
return this.pathfindingManager;
}
public getActivatablesManager(): ActivatablesManager {
return this.activatablesManager;
}
}
@@ -0,0 +1,10 @@
export interface OutlineableInterface {
setFollowOutlineColor(color: number): void;
removeFollowOutlineColor(): void;
setApiOutlineColor(color: number): void;
removeApiOutlineColor(): void;
pointerOverOutline(): void;
pointerOutOutline(): void;
characterCloseByOutline(): void;
characterFarAwayOutline(): void;
}
+11 -5
View File
@@ -5,10 +5,11 @@
import Sprite = Phaser.GameObjects.Sprite;
import type { GameScene } from "../Game/GameScene";
import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js";
import type { ActivatableInterface } from "../Game/ActivatableInterface";
type EventCallback = (state: unknown, parameters: unknown) => void;
export class ActionableItem {
export class ActionableItem implements ActivatableInterface {
private readonly activationRadiusSquared: number;
private isSelectable: boolean = false;
private callbacks: Map<string, Array<EventCallback>> = new Map<string, Array<EventCallback>>();
@@ -17,7 +18,7 @@ export class ActionableItem {
private id: number,
private sprite: Sprite,
private eventHandler: GameScene,
private activationRadius: number,
public readonly activationRadius: number,
private onActivateCallback: (item: ActionableItem) => void
) {
this.activationRadiusSquared = activationRadius * activationRadius;
@@ -40,6 +41,10 @@ export class ActionableItem {
}
}
public getPosition(): { x: number; y: number } {
return { x: this.sprite.x, y: this.sprite.y };
}
/**
* Show the outline of the sprite.
*/
@@ -70,9 +75,10 @@ export class ActionableItem {
return this.sprite.scene.plugins.get("rexOutlinePipeline") as unknown as OutlinePipelinePlugin | undefined;
}
/**
* Triggered when the "space" key is pressed and the object is in range of being activated.
*/
public isActivatable(): boolean {
return this.isSelectable;
}
public activate(): void {
this.onActivateCallback(this);
}
@@ -3,11 +3,12 @@ import { localUserStore } from "../../Connexion/LocalUserStore";
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import { loadCustomTexture } from "../Entity/PlayerTexturesLoadingManager";
import type { CharacterTexture } from "../../Connexion/LocalUser";
import type CancelablePromise from "cancelable-promise";
export abstract class AbstractCharacterScene extends ResizableScene {
loadCustomSceneSelectCharacters(): Promise<BodyResourceDescriptionInterface[]> {
const textures = this.getTextures();
const promises: Promise<BodyResourceDescriptionInterface>[] = [];
const promises: CancelablePromise<BodyResourceDescriptionInterface>[] = [];
if (textures) {
for (const texture of textures) {
if (texture.level === -1) {
@@ -21,7 +22,7 @@ export abstract class AbstractCharacterScene extends ResizableScene {
loadSelectSceneCharacters(): Promise<BodyResourceDescriptionInterface[]> {
const textures = this.getTextures();
const promises: Promise<BodyResourceDescriptionInterface>[] = [];
const promises: CancelablePromise<BodyResourceDescriptionInterface>[] = [];
if (textures) {
for (const texture of textures) {
if (texture.level !== -1) {
-1
View File
@@ -289,7 +289,6 @@ export class CustomizeScene extends AbstractCharacterScene {
gameManager.setCharacterLayers(layers);
this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom();
this.events.removeListener("wake");
gameManager.tryResumingGame(EnableCameraSceneName);
customCharacterSceneVisibleStore.set(false);
}
+2 -1
View File
@@ -6,6 +6,7 @@ import { Character } from "../Entity/Character";
import { get } from "svelte/store";
import { userMovingStore } from "../../Stores/GameStore";
import { followStateStore, followRoleStore, followUsersStore } from "../../Stores/FollowStore";
import type CancelablePromise from "cancelable-promise";
export const hasMovedEventName = "hasMoved";
export const requestEmoteEventName = "requestEmote";
@@ -20,7 +21,7 @@ export class Player extends Character {
x: number,
y: number,
name: string,
texturesPromise: Promise<string[]>,
texturesPromise: CancelablePromise<string[]>,
direction: PlayerAnimationDirections,
moving: boolean,
companion: string | null,
+1 -1
View File
@@ -41,8 +41,8 @@ export class WaScaleManager {
this.actualZoom = realSize.width / gameSize.width / devicePixelRatio;
}
this.scaleManager.setZoom(this.actualZoom);
this.scaleManager.resize(gameSize.width, gameSize.height);
this.scaleManager.setZoom(this.actualZoom);
// Override bug in canvas resizing in Phaser. Let's resize the canvas ourselves
const style = this.scaleManager.canvas.style;
@@ -1,3 +1,6 @@
import { Player } from "../Player/Player";
import { RemotePlayer } from "../Entity/RemotePlayer";
import type { UserInputHandlerInterface } from "../../Interfaces/UserInputHandlerInterface";
import type { GameScene } from "../Game/GameScene";
@@ -19,9 +22,14 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
}
public handlePointerUpEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {
if (pointer.rightButtonReleased() || pointer.getDuration() > 250) {
if ((!pointer.wasTouch && pointer.leftButtonReleased()) || pointer.getDuration() > 250) {
return;
}
for (const object of gameObjects) {
if (object instanceof Player || object instanceof RemotePlayer) {
return;
}
}
const camera = this.gameScene.getCameraManager().getCamera();
const index = this.gameScene
.getGameMap()
@@ -45,7 +53,10 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
public handlePointerDownEvent(pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]): void {}
public handleSpaceKeyUpEvent(event: Event): Event {
this.gameScene.activateOutlinedItem();
const activatable = this.gameScene.getActivatablesManager().getSelectedActivatableObject();
if (activatable && activatable.isActivatable()) {
activatable.activate();
}
return event;
}
}