merge dev

This commit is contained in:
_Bastler 2021-06-29 20:21:00 +02:00
commit ee1e4c1910
21 changed files with 1025 additions and 683 deletions

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@ -13,10 +13,6 @@ jobs:
node-version: '14.x'
registry-url: 'https://registry.npmjs.org'
- name: Edit tsconfig.json to add declarations
run: "sed -i 's/\"declaration\": false/\"declaration\": true/g' tsconfig.json"
working-directory: "front"
- name: Replace version number
run: 'sed -i "s#VERSION_PLACEHOLDER#${GITHUB_REF/refs\/tags\//}#g" package.json'
working-directory: "front/packages/iframe-api-typings"
@ -47,9 +43,9 @@ jobs:
working-directory: "front"
- name: "Build"
run: yarn run build
run: yarn run build-typings
env:
API_URL: "localhost:8080"
PUSHER_URL: "//localhost:8080"
working-directory: "front"
# We build the front to generate the typings of iframe_api, then we copy those typings in a separate package.

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@ -16,6 +16,18 @@
- Use `WA.room.getCurrentRoom(): Promise<Room>` to get the ID, JSON map file, url of the map of the current room and the layer where the current player started
- Use `WA.ui.registerMenuCommand(): void` to add a custom menu
## Version 1.4.3 - 1.4.4 - 1.4.5
## Bugfixes
- Fixing the generation of @workadventure/iframe-api-typings
## Version 1.4.2
## Updates
- A script in an iframe opened by another script can use the IFrame API.
## Version 1.4.1
### Bugfixes

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@ -52,11 +52,11 @@ WA.nav.goToRoom("/_/global/<path to global map>.json#start-layer-2")
### Opening/closing a web page in an iFrame
```
WA.nav.openCoWebSite(url: string): void
WA.nav.openCoWebSite(url: string, allowApi: boolean = false, allowPolicy: string = ""): void
WA.nav.closeCoWebSite(): void
```
Opens the webpage at "url" in an iFrame (on the right side of the screen) or close that iFrame.
Opens the webpage at "url" in an iFrame (on the right side of the screen) or close that iFrame. `allowApi` allows the webpage to use the "IFrame API" and execute script (it is equivalent to putting the `openWebsiteAllowApi` property in the map). `allowPolicy` grants additional access rights to the iFrame. The `allowPolicy` parameter is turned into an [`allow` feature policy in the iFrame](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/iframe#attr-allow).
Example:
@ -65,4 +65,3 @@ WA.nav.openCoWebSite('https://www.wikipedia.org/');
// ...
WA.nav.closeCoWebSite();
```

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@ -63,6 +63,7 @@
"templater": "cross-env ./templater.sh",
"serve": "cross-env TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" webpack serve --open",
"build": "cross-env TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" NODE_ENV=production webpack",
"build-typings": "cross-env TS_NODE_PROJECT=\"tsconfig-for-webpack.json\" NODE_ENV=production NODE_ENV=production BUILD_TYPINGS=1 webpack",
"test": "TS_NODE_PROJECT=\"tsconfig-for-jasmine.json\" ts-node node_modules/jasmine/bin/jasmine --config=jasmine.json",
"lint": "node_modules/.bin/eslint src/ . --ext .ts",
"fix": "node_modules/.bin/eslint --fix src/ . --ext .ts",

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@ -5,6 +5,8 @@ import * as tg from "generic-type-guard";
export const isOpenCoWebsite =
new tg.IsInterface().withProperties({
url: tg.isString,
allowApi: tg.isBoolean,
allowPolicy: tg.isString,
}).get();
/**

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@ -138,6 +138,8 @@ class IframeListener {
return;
}
foundSrc = this.getBaseUrl(foundSrc, message.source);
if (isIframeEventWrapper(payload)) {
if (payload.type === 'showLayer' && isLayerEvent(payload.data)) {
this._showLayerStream.next(payload.data);
@ -171,7 +173,7 @@ class IframeListener {
this._loadSoundStream.next(payload.data);
}
else if (payload.type === 'openCoWebSite' && isOpenCoWebsite(payload.data)) {
scriptUtils.openCoWebsite(payload.data.url, foundSrc);
scriptUtils.openCoWebsite(payload.data.url, foundSrc, payload.data.allowApi, payload.data.allowPolicy);
}
else if (payload.type === 'closeCoWebSite') {
@ -286,6 +288,15 @@ class IframeListener {
}
private getBaseUrl(src: string, source: MessageEventSource | null): string{
for (const script of this.scripts) {
if (script[1].contentWindow === source) {
return script[0];
}
}
return src;
}
private static getIFrameId(scriptUrl: string): string {
return 'script' + btoa(scriptUrl);
}

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@ -11,8 +11,8 @@ class ScriptUtils {
}
public openCoWebsite(url: string, base: string) {
coWebsiteManager.loadCoWebsite(url, base);
public openCoWebsite(url: string, base: string, api: boolean, policy: string) {
coWebsiteManager.loadCoWebsite(url, base, api, policy);
}
public closeCoWebSite(){

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@ -36,11 +36,13 @@ class WorkadventureNavigationCommands extends IframeApiContribution<Workadventur
});
}
openCoWebSite(url: string): void {
openCoWebSite(url: string, allowApi: boolean = false, allowPolicy: string = ""): void {
sendToWorkadventure({
"type": 'openCoWebSite',
"data": {
url
url,
allowApi,
allowPolicy,
}
});
}

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@ -1,11 +1,11 @@
<script lang="typescript">
import type { Game } from "../../Phaser/Game/Game";
import {CustomizeScene, CustomizeSceneName} from "../../Phaser/Login/CustomizeScene";
import {activeRowStore} from "../../Stores/CustomCharacterStore";
export let game: Game;
const customCharacterScene = game.scene.getScene(CustomizeSceneName) as CustomizeScene;
let activeRow = customCharacterScene.activeRow;
function selectLeft() {
customCharacterScene.moveCursorHorizontally(-1);
@ -17,12 +17,10 @@
function selectUp() {
customCharacterScene.moveCursorVertically(-1);
activeRow = customCharacterScene.activeRow;
}
function selectDown() {
customCharacterScene.moveCursorVertically(1);
activeRow = customCharacterScene.activeRow;
}
function previousScene() {
@ -44,16 +42,16 @@
<button class="customCharacterSceneButton customCharacterSceneButtonRight nes-btn" on:click|preventDefault={ selectRight }> &gt; </button>
</section>
<section class="action">
{#if activeRow === 0}
{#if $activeRowStore === 0}
<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={ previousScene }>Return</button>
{/if}
{#if activeRow !== 0}
{#if $activeRowStore !== 0}
<button type="submit" class="customCharacterSceneFormBack nes-btn" on:click|preventDefault={ selectUp }>Back <img src="resources/objects/arrow_up_black.png" alt=""/></button>
{/if}
{#if activeRow === 5}
{#if $activeRowStore === 5}
<button type="submit" class="customCharacterSceneFormSubmit nes-btn is-primary" on:click|preventDefault={ finish }>Finish</button>
{/if}
{#if activeRow !== 5}
{#if $activeRowStore !== 5}
<button type="submit" class="customCharacterSceneFormSubmit nes-btn is-primary" on:click|preventDefault={ selectDown }>Next <img src="resources/objects/arrow_down.png" alt=""/></button>
{/if}
</section>

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@ -1,90 +1,124 @@
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import type {CharacterTexture} from "../../Connexion/LocalUser";
import {BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES} from "./PlayerTextures";
import type { CharacterTexture } from "../../Connexion/LocalUser";
import { BodyResourceDescriptionInterface, LAYERS, PLAYER_RESOURCES } from "./PlayerTextures";
export interface FrameConfig {
frameWidth: number,
frameHeight: number,
frameWidth: number;
frameHeight: number;
}
export const loadAllLayers = (load: LoaderPlugin): BodyResourceDescriptionInterface[][] => {
const returnArray:BodyResourceDescriptionInterface[][] = [];
LAYERS.forEach(layer => {
const layerArray:BodyResourceDescriptionInterface[] = [];
const returnArray: BodyResourceDescriptionInterface[][] = [];
LAYERS.forEach((layer) => {
const layerArray: BodyResourceDescriptionInterface[] = [];
Object.values(layer).forEach((textureDescriptor) => {
layerArray.push(textureDescriptor);
load.spritesheet(textureDescriptor.name,textureDescriptor.img,{frameWidth: 32, frameHeight: 32});
})
returnArray.push(layerArray)
load.spritesheet(textureDescriptor.name, textureDescriptor.img, { frameWidth: 32, frameHeight: 32 });
});
returnArray.push(layerArray);
});
return returnArray;
}
};
export const loadAllDefaultModels = (load: LoaderPlugin): BodyResourceDescriptionInterface[] => {
const returnArray = Object.values(PLAYER_RESOURCES);
returnArray.forEach((playerResource: BodyResourceDescriptionInterface) => {
load.spritesheet(playerResource.name, playerResource.img, {frameWidth: 32, frameHeight: 32});
load.spritesheet(playerResource.name, playerResource.img, { frameWidth: 32, frameHeight: 32 });
});
return returnArray;
}
};
export const loadCustomTexture = (loaderPlugin: LoaderPlugin, texture: CharacterTexture) : Promise<BodyResourceDescriptionInterface> => {
const name = 'customCharacterTexture'+texture.id;
const playerResourceDescriptor: BodyResourceDescriptionInterface = {name, img: texture.url, level: texture.level}
export const loadCustomTexture = (
loaderPlugin: LoaderPlugin,
texture: CharacterTexture
): Promise<BodyResourceDescriptionInterface> => {
const name = "customCharacterTexture" + texture.id;
const playerResourceDescriptor: BodyResourceDescriptionInterface = { name, img: texture.url, level: texture.level };
return createLoadingPromise(loaderPlugin, playerResourceDescriptor, {
frameWidth: 32,
frameHeight: 32
frameHeight: 32,
});
}
};
export const lazyLoadPlayerCharacterTextures = (loadPlugin: LoaderPlugin, texturekeys:Array<string|BodyResourceDescriptionInterface>): Promise<string[]> => {
const promisesList:Promise<unknown>[] = [];
texturekeys.forEach((textureKey: string|BodyResourceDescriptionInterface) => {
export const lazyLoadPlayerCharacterTextures = (
loadPlugin: LoaderPlugin,
texturekeys: Array<string | BodyResourceDescriptionInterface>
): Promise<string[]> => {
const promisesList: Promise<unknown>[] = [];
texturekeys.forEach((textureKey: string | BodyResourceDescriptionInterface) => {
try {
//TODO refactor
const playerResourceDescriptor = getRessourceDescriptor(textureKey);
if (playerResourceDescriptor && !loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
promisesList.push(createLoadingPromise(loadPlugin, playerResourceDescriptor, {
promisesList.push(
createLoadingPromise(loadPlugin, playerResourceDescriptor, {
frameWidth: 32,
frameHeight: 32
}));
frameHeight: 32,
})
);
}
}catch (err){
} catch (err) {
console.error(err);
}
});
let returnPromise:Promise<Array<string|BodyResourceDescriptionInterface>>;
let returnPromise: Promise<Array<string | BodyResourceDescriptionInterface>>;
if (promisesList.length > 0) {
loadPlugin.start();
returnPromise = Promise.all(promisesList).then(() => texturekeys);
} else {
returnPromise = Promise.resolve(texturekeys);
}
return returnPromise.then((keys) => keys.map((key) => {
return typeof key !== 'string' ? key.name : key;
}))
}
export const getRessourceDescriptor = (textureKey: string|BodyResourceDescriptionInterface): BodyResourceDescriptionInterface => {
if (typeof textureKey !== 'string' && textureKey.img) {
//If the loading fail, we render the default model instead.
return returnPromise
.then((keys) =>
keys.map((key) => {
return typeof key !== "string" ? key.name : key;
})
)
.catch(() => lazyLoadPlayerCharacterTextures(loadPlugin, ["color_22", "eyes_23"]));
};
export const getRessourceDescriptor = (
textureKey: string | BodyResourceDescriptionInterface
): BodyResourceDescriptionInterface => {
if (typeof textureKey !== "string" && textureKey.img) {
return textureKey;
}
const textureName:string = typeof textureKey === 'string' ? textureKey : textureKey.name;
const textureName: string = typeof textureKey === "string" ? textureKey : textureKey.name;
const playerResource = PLAYER_RESOURCES[textureName];
if (playerResource !== undefined) return playerResource;
for (let i=0; i<LAYERS.length;i++) {
for (let i = 0; i < LAYERS.length; i++) {
const playerResource = LAYERS[i][textureName];
if (playerResource !== undefined) return playerResource;
}
throw 'Could not find a data for texture '+textureName;
}
throw "Could not find a data for texture " + textureName;
};
export const createLoadingPromise = (loadPlugin: LoaderPlugin, playerResourceDescriptor: BodyResourceDescriptionInterface, frameConfig: FrameConfig) => {
return new Promise<BodyResourceDescriptionInterface>((res) => {
export const createLoadingPromise = (
loadPlugin: LoaderPlugin,
playerResourceDescriptor: BodyResourceDescriptionInterface,
frameConfig: FrameConfig
) => {
return new Promise<BodyResourceDescriptionInterface>((res, rej) => {
console.log("count", loadPlugin.listenerCount("loaderror"));
if (loadPlugin.textureManager.exists(playerResourceDescriptor.name)) {
return res(playerResourceDescriptor);
}
loadPlugin.spritesheet(playerResourceDescriptor.name, playerResourceDescriptor.img, frameConfig);
loadPlugin.once('filecomplete-spritesheet-' + playerResourceDescriptor.name, () => res(playerResourceDescriptor));
const errorCallback = (file: { src: string }) => {
if (file.src !== playerResourceDescriptor.img) return;
console.error("failed loading player ressource: ", playerResourceDescriptor);
rej(playerResourceDescriptor);
loadPlugin.off("filecomplete-spritesheet-" + playerResourceDescriptor.name, successCallback);
loadPlugin.off("loaderror", errorCallback);
};
const successCallback = () => {
loadPlugin.off("loaderror", errorCallback);
res(playerResourceDescriptor);
};
loadPlugin.once("filecomplete-spritesheet-" + playerResourceDescriptor.name, successCallback);
loadPlugin.on("loaderror", errorCallback);
});
}
};

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@ -1,18 +1,19 @@
import {EnableCameraSceneName} from "./EnableCameraScene";
import { EnableCameraSceneName } from "./EnableCameraScene";
import Rectangle = Phaser.GameObjects.Rectangle;
import {loadAllLayers} from "../Entity/PlayerTexturesLoadingManager";
import { loadAllLayers } from "../Entity/PlayerTexturesLoadingManager";
import Sprite = Phaser.GameObjects.Sprite;
import {gameManager} from "../Game/GameManager";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {addLoader} from "../Components/Loader";
import type {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {AbstractCharacterScene} from "./AbstractCharacterScene";
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
import { gameManager } from "../Game/GameManager";
import { localUserStore } from "../../Connexion/LocalUserStore";
import { addLoader } from "../Components/Loader";
import type { BodyResourceDescriptionInterface } from "../Entity/PlayerTextures";
import { AbstractCharacterScene } from "./AbstractCharacterScene";
import { areCharacterLayersValid } from "../../Connexion/LocalUser";
import { SelectCharacterSceneName } from "./SelectCharacterScene";
import {customCharacterSceneVisibleStore} from "../../Stores/CustomCharacterStore";
import {waScaleManager} from "../Services/WaScaleManager";
import {isMobile} from "../../Enum/EnvironmentVariable";
import {CustomizedCharacter} from "../Entity/CustomizedCharacter";
import { activeRowStore, customCharacterSceneVisibleStore } from "../../Stores/CustomCharacterStore";
import { waScaleManager } from "../Services/WaScaleManager";
import { isMobile } from "../../Enum/EnvironmentVariable";
import { CustomizedCharacter } from "../Entity/CustomizedCharacter";
import { get } from "svelte/store";
export const CustomizeSceneName = "CustomizeScene";
@ -21,7 +22,6 @@ export class CustomizeScene extends AbstractCharacterScene {
private selectedLayers: number[] = [0];
private containersRow: CustomizedCharacter[][] = [];
public activeRow:number = 0;
private layers: BodyResourceDescriptionInterface[][] = [];
protected lazyloadingAttempt = true; //permit to update texture loaded after renderer
@ -31,16 +31,19 @@ export class CustomizeScene extends AbstractCharacterScene {
constructor() {
super({
key: CustomizeSceneName
key: CustomizeSceneName,
});
}
preload() {
this.loadCustomSceneSelectCharacters().then((bodyResourceDescriptions) => {
bodyResourceDescriptions.forEach((bodyResourceDescription) => {
if(bodyResourceDescription.level == undefined || bodyResourceDescription.level < 0 || bodyResourceDescription.level > 5 ){
throw 'Texture level is null';
if (
bodyResourceDescription.level == undefined ||
bodyResourceDescription.level < 0 ||
bodyResourceDescription.level > 5
) {
throw "Texture level is null";
}
this.layers[bodyResourceDescription.level].unshift(bodyResourceDescription);
});
@ -50,14 +53,13 @@ export class CustomizeScene extends AbstractCharacterScene {
this.layers = loadAllLayers(this.load);
this.lazyloadingAttempt = false;
//this function must stay at the end of preload function
addLoader(this);
}
create() {
customCharacterSceneVisibleStore.set(true);
this.events.addListener('wake', () => {
this.events.addListener("wake", () => {
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 3 : 1;
customCharacterSceneVisibleStore.set(true);
@ -66,8 +68,13 @@ export class CustomizeScene extends AbstractCharacterScene {
waScaleManager.saveZoom();
waScaleManager.zoomModifier = isMobile() ? 3 : 1;
this.Rectangle = this.add.rectangle(this.cameras.main.worldView.x + this.cameras.main.width / 2, this.cameras.main.worldView.y + this.cameras.main.height / 3, 32, 33)
this.Rectangle.setStrokeStyle(2, 0xFFFFFF);
this.Rectangle = this.add.rectangle(
this.cameras.main.worldView.x + this.cameras.main.width / 2,
this.cameras.main.worldView.y + this.cameras.main.height / 3,
32,
33
);
this.Rectangle.setStrokeStyle(2, 0xffffff);
this.add.existing(this.Rectangle);
this.createCustomizeLayer(0, 0, 0);
@ -78,24 +85,24 @@ export class CustomizeScene extends AbstractCharacterScene {
this.createCustomizeLayer(0, 0, 5);
this.moveLayers();
this.input.keyboard.on('keyup-ENTER', () => {
this.input.keyboard.on("keyup-ENTER", () => {
this.nextSceneToCamera();
});
this.input.keyboard.on('keyup-BACKSPACE', () => {
this.input.keyboard.on("keyup-BACKSPACE", () => {
this.backToPreviousScene();
});
// Note: the key bindings are not directly put on the moveCursorVertically or moveCursorHorizontally methods
// because if 2 such events are fired close to one another, it makes the whole application crawl to a halt (for a reason I cannot
// explain, the list of sprites managed by the update list become immense
this.input.keyboard.on('keyup-RIGHT', () => this.moveHorizontally = 1);
this.input.keyboard.on('keyup-LEFT', () => this.moveHorizontally = -1);
this.input.keyboard.on('keyup-DOWN', () => this.moveVertically = 1);
this.input.keyboard.on('keyup-UP', () => this.moveVertically = -1);
this.input.keyboard.on("keyup-RIGHT", () => (this.moveHorizontally = 1));
this.input.keyboard.on("keyup-LEFT", () => (this.moveHorizontally = -1));
this.input.keyboard.on("keyup-DOWN", () => (this.moveVertically = 1));
this.input.keyboard.on("keyup-UP", () => (this.moveVertically = -1));
const customCursorPosition = localUserStore.getCustomCursorPosition();
if (customCursorPosition) {
this.activeRow = customCursorPosition.activeRow;
activeRowStore.set(customCursorPosition.activeRow);
this.selectedLayers = customCursorPosition.selectedLayers;
this.moveLayers();
this.updateSelectedLayer();
@ -113,31 +120,30 @@ export class CustomizeScene extends AbstractCharacterScene {
}
private doMoveCursorHorizontally(index: number): void {
this.selectedLayers[this.activeRow] += index;
if (this.selectedLayers[this.activeRow] < 0) {
this.selectedLayers[this.activeRow] = 0
} else if(this.selectedLayers[this.activeRow] > this.layers[this.activeRow].length - 1) {
this.selectedLayers[this.activeRow] = this.layers[this.activeRow].length - 1
this.selectedLayers[get(activeRowStore)] += index;
if (this.selectedLayers[get(activeRowStore)] < 0) {
this.selectedLayers[get(activeRowStore)] = 0;
} else if (this.selectedLayers[get(activeRowStore)] > this.layers[get(activeRowStore)].length - 1) {
this.selectedLayers[get(activeRowStore)] = this.layers[get(activeRowStore)].length - 1;
}
this.moveLayers();
this.updateSelectedLayer();
this.saveInLocalStorage();
}
private doMoveCursorVertically(index:number): void {
this.activeRow += index;
if (this.activeRow < 0) {
this.activeRow = 0
} else if (this.activeRow > this.layers.length - 1) {
this.activeRow = this.layers.length - 1
private doMoveCursorVertically(index: number): void {
activeRowStore.set(get(activeRowStore) + index);
if (get(activeRowStore) < 0) {
activeRowStore.set(0);
} else if (get(activeRowStore) > this.layers.length - 1) {
activeRowStore.set(this.layers.length - 1);
}
this.moveLayers();
this.saveInLocalStorage();
}
private saveInLocalStorage() {
localUserStore.setCustomCursorPosition(this.activeRow, this.selectedLayers);
localUserStore.setCustomCursorPosition(get(activeRowStore), this.selectedLayers);
}
/**
@ -173,7 +179,7 @@ export class CustomizeScene extends AbstractCharacterScene {
* @param selectedItem, The number of the item select (0 for black body...)
*/
private generateCharacter(x: number, y: number, layerNumber: number, selectedItem: number) {
return new CustomizedCharacter(this, x, y, this.getContainerChildren(layerNumber,selectedItem));
return new CustomizedCharacter(this, x, y, this.getContainerChildren(layerNumber, selectedItem));
}
private getContainerChildren(layerNumber: number, selectedItem: number): Array<string> {
@ -207,12 +213,11 @@ export class CustomizeScene extends AbstractCharacterScene {
selectedX = 0;
}
this.containersRow[i][j].x = screenCenterX + (j - selectedX) * 40;
this.containersRow[i][j].y = screenCenterY + (i - this.activeRow) * 40;
const alpha1 = Math.abs(selectedX - j)*47*2/screenWidth;
const alpha2 = Math.abs(this.activeRow - i)*49*2/screenHeight;
this.containersRow[i][j].setAlpha((1 -alpha1)*(1 - alpha2));
this.containersRow[i][j].y = screenCenterY + (i - get(activeRowStore)) * 40;
const alpha1 = (Math.abs(selectedX - j) * 47 * 2) / screenWidth;
const alpha2 = (Math.abs(get(activeRowStore) - i) * 49 * 2) / screenHeight;
this.containersRow[i][j].setAlpha((1 - alpha1) * (1 - alpha2));
}
}
}
@ -228,8 +233,8 @@ export class CustomizeScene extends AbstractCharacterScene {
}
private updateSelectedLayer() {
for(let i = 0; i < this.containersRow.length; i++){
for(let j = 0; j < this.containersRow[i].length; j++){
for (let i = 0; i < this.containersRow.length; i++) {
for (let j = 0; j < this.containersRow[i].length; j++) {
const children = this.getContainerChildren(i, j);
this.containersRow[i][j].updateSprites(children);
}
@ -237,8 +242,7 @@ export class CustomizeScene extends AbstractCharacterScene {
}
update(time: number, delta: number): void {
if(this.lazyloadingAttempt){
if (this.lazyloadingAttempt) {
this.moveLayers();
this.lazyloadingAttempt = false;
}
@ -253,9 +257,6 @@ export class CustomizeScene extends AbstractCharacterScene {
}
}
public onResize(): void {
this.moveLayers();
@ -263,7 +264,7 @@ export class CustomizeScene extends AbstractCharacterScene {
this.Rectangle.y = this.cameras.main.worldView.y + this.cameras.main.height / 3;
}
public nextSceneToCamera(){
public nextSceneToCamera() {
const layers: string[] = [];
let i = 0;
for (const layerItem of this.selectedLayers) {
@ -279,12 +280,12 @@ export class CustomizeScene extends AbstractCharacterScene {
gameManager.setCharacterLayers(layers);
this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom();
this.events.removeListener('wake');
this.events.removeListener("wake");
gameManager.tryResumingGame(this, EnableCameraSceneName);
customCharacterSceneVisibleStore.set(false);
}
public backToPreviousScene(){
public backToPreviousScene() {
this.scene.sleep(CustomizeSceneName);
waScaleManager.restoreZoom();
this.scene.run(SelectCharacterSceneName);

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@ -1,3 +1,5 @@
import { derived, writable, Writable } from "svelte/store";
export const customCharacterSceneVisibleStore = writable(false);
export const activeRowStore = writable(0);

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@ -103,9 +103,9 @@ const wa = {
/**
* @deprecated Use WA.nav.openCoWebSite instead
*/
openCoWebSite(url: string): void {
openCoWebSite(url: string, allowApi: boolean = false, allowPolicy: string = ""): void {
console.warn('Method WA.openCoWebSite is deprecated. Please use WA.nav.openCoWebSite instead');
nav.openCoWebSite(url);
nav.openCoWebSite(url, allowApi, allowPolicy);
},
/**

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@ -1,35 +1,37 @@
import type {Configuration} from "webpack";
import type { Configuration } from "webpack";
import type WebpackDevServer from "webpack-dev-server";
import path from 'path';
import webpack from 'webpack';
import HtmlWebpackPlugin from 'html-webpack-plugin';
import MiniCssExtractPlugin from 'mini-css-extract-plugin';
import sveltePreprocess from 'svelte-preprocess';
import path from "path";
import webpack from "webpack";
import HtmlWebpackPlugin from "html-webpack-plugin";
import MiniCssExtractPlugin from "mini-css-extract-plugin";
import sveltePreprocess from "svelte-preprocess";
import ForkTsCheckerWebpackPlugin from "fork-ts-checker-webpack-plugin";
import NodePolyfillPlugin from 'node-polyfill-webpack-plugin';
import {DISPLAY_TERMS_OF_USE} from "./src/Enum/EnvironmentVariable";
import NodePolyfillPlugin from "node-polyfill-webpack-plugin";
import { DISPLAY_TERMS_OF_USE } from "./src/Enum/EnvironmentVariable";
const mode = process.env.NODE_ENV ?? 'development';
const isProduction = mode === 'production';
const mode = process.env.NODE_ENV ?? "development";
const buildNpmTypingsForApi = !!process.env.BUILD_TYPINGS;
const isProduction = mode === "production";
const isDevelopment = !isProduction;
const entries: { [key: string]: string } = {};
if (!buildNpmTypingsForApi) {
entries.main = "./src/index.ts";
}
entries.iframe_api = "./src/iframe_api.ts";
module.exports = {
entry: {
'main': './src/index.ts',
'iframe_api': './src/iframe_api.ts'
},
entry: entries,
mode: mode,
devtool: isDevelopment ? 'inline-source-map' : 'source-map',
devtool: isDevelopment ? "inline-source-map" : "source-map",
devServer: {
contentBase: './dist',
host: '0.0.0.0',
sockPort: 443,
disableHostCheck: true,
historyApiFallback: {
rewrites: [
{ from: /^_\/.*$/, to: '/index.html' }
],
disableDotRule: true
rewrites: [{ from: /^_\/.*$/, to: "/index.html" }],
disableDotRule: true,
},
},
module: {
@ -38,22 +40,28 @@ module.exports = {
test: /\.tsx?$/,
//use: 'ts-loader',
exclude: /node_modules/,
loader: 'ts-loader',
loader: "ts-loader",
options: {
transpileOnly: true,
transpileOnly: !buildNpmTypingsForApi,
compilerOptions: {
declaration: buildNpmTypingsForApi,
},
},
},
{
test: /\.scss$/,
exclude: /node_modules/,
use: [
MiniCssExtractPlugin.loader, {
loader: 'css-loader',
MiniCssExtractPlugin.loader,
{
loader: "css-loader",
options: {
//url: false,
sourceMap: true
}
}, 'sass-loader'],
sourceMap: true,
},
},
"sass-loader",
],
},
{
test: /\.css$/,
@ -61,23 +69,23 @@ module.exports = {
use: [
MiniCssExtractPlugin.loader,
{
loader: 'css-loader',
loader: "css-loader",
options: {
//url: false,
sourceMap: true
}
}
]
sourceMap: true,
},
},
],
},
{
test: /\.(html|svelte)$/,
exclude: /node_modules/,
use: {
loader: 'svelte-loader',
loader: "svelte-loader",
options: {
compilerOptions: {
// Dev mode must be enabled for HMR to work!
dev: isDevelopment
dev: isDevelopment,
},
emitCss: isProduction,
hotReload: isDevelopment,
@ -90,18 +98,27 @@ module.exports = {
scss: true,
sass: true,
}),
onwarn: function (warning: { code: string }, handleWarning: (warning: { code: string }) => void) {
onwarn: function (
warning: { code: string },
handleWarning: (warning: { code: string }) => void
) {
// See https://github.com/sveltejs/svelte/issues/4946#issuecomment-662168782
if (warning.code === 'a11y-no-onchange') { return }
if (warning.code === 'a11y-autofocus') { return }
if (warning.code === 'a11y-media-has-caption') { return }
if (warning.code === "a11y-no-onchange") {
return;
}
if (warning.code === "a11y-autofocus") {
return;
}
if (warning.code === "a11y-media-has-caption") {
return;
}
// process as usual
handleWarning(warning);
}
}
}
},
},
},
},
// Required to prevent errors from Svelte on Webpack 5+, omit on Webpack 4
@ -109,50 +126,49 @@ module.exports = {
{
test: /node_modules\/svelte\/.*\.mjs$/,
resolve: {
fullySpecified: false
}
fullySpecified: false,
},
},
{
test: /\.(eot|svg|png|gif|jpg)$/,
exclude: /node_modules/,
type: 'asset'
type: "asset",
},
{
test: /\.(woff(2)?|ttf)$/,
type: 'asset',
type: "asset",
generator: {
filename: 'fonts/[name][ext]'
}
}
filename: "fonts/[name][ext]",
},
},
],
},
resolve: {
alias: {
svelte: path.resolve('node_modules', 'svelte')
svelte: path.resolve("node_modules", "svelte"),
},
extensions: [ '.tsx', '.ts', '.js', '.svelte' ],
mainFields: ['svelte', 'browser', 'module', 'main']
extensions: [".tsx", ".ts", ".js", ".svelte"],
mainFields: ["svelte", "browser", "module", "main"],
},
output: {
filename: (pathData) => {
// Add a content hash only for the main bundle.
// We want the iframe_api.js file to keep its name as it will be referenced from outside iframes.
return pathData.chunk?.name === 'main' ? 'js/[name].[contenthash].js': '[name].js';
return pathData.chunk?.name === "main" ? "js/[name].[contenthash].js" : "[name].js";
},
path: path.resolve(__dirname, 'dist'),
publicPath: '/'
path: path.resolve(__dirname, "dist"),
publicPath: "/",
},
plugins: [
new webpack.HotModuleReplacementPlugin(),
new ForkTsCheckerWebpackPlugin({
eslint: {
files: './src/**/*.ts'
}
files: "./src/**/*.ts",
},
}),
new MiniCssExtractPlugin({filename: '[name].[contenthash].css'}),
new HtmlWebpackPlugin(
{
template: './dist/index.tmpl.html.tmp',
new MiniCssExtractPlugin({ filename: "[name].[contenthash].css" }),
new HtmlWebpackPlugin({
template: "./dist/index.tmpl.html.tmp",
minify: {
collapseWhitespace: true,
keepClosingSlash: true,
@ -160,34 +176,32 @@ module.exports = {
removeRedundantAttributes: true,
removeScriptTypeAttributes: true,
removeStyleLinkTypeAttributes: true,
useShortDoctype: true
useShortDoctype: true,
},
chunks: ['main']
}
),
chunks: ["main"],
}),
new webpack.ProvidePlugin({
Phaser: 'phaser'
Phaser: "phaser",
}),
new NodePolyfillPlugin(),
new webpack.EnvironmentPlugin({
'API_URL': null,
'SKIP_RENDER_OPTIMIZATIONS': false,
'DISABLE_NOTIFICATIONS': false,
'PUSHER_URL': undefined,
'UPLOADER_URL': null,
'ADMIN_URL': null,
'DEBUG_MODE': null,
'STUN_SERVER': null,
'TURN_SERVER': null,
'TURN_USER': null,
'TURN_PASSWORD': null,
'JITSI_URL': null,
'JITSI_PRIVATE_MODE': null,
'START_ROOM_URL': null,
'MAX_USERNAME_LENGTH': 8,
'MAX_PER_GROUP': 4,
'DISPLAY_TERMS_OF_USE': false,
})
API_URL: null,
SKIP_RENDER_OPTIMIZATIONS: false,
DISABLE_NOTIFICATIONS: false,
PUSHER_URL: undefined,
UPLOADER_URL: null,
ADMIN_URL: null,
DEBUG_MODE: null,
STUN_SERVER: null,
TURN_SERVER: null,
TURN_USER: null,
TURN_PASSWORD: null,
JITSI_URL: null,
JITSI_PRIVATE_MODE: null,
START_ROOM_URL: null,
MAX_USERNAME_LENGTH: 8,
MAX_PER_GROUP: 4,
DISPLAY_TERMS_OF_USE: false,
}),
],
} as Configuration & WebpackDevServer.Configuration;

View File

@ -0,0 +1,18 @@
<!doctype html>
<html lang="en">
<head>
<script>
var script = document.createElement('script');
// Don't do this at home kids! The "document.referrer" part is actually inserting a XSS security.
// We are OK in this precise case because the HTML page is hosted on the "maps" domain that contains only static files.
script.setAttribute('src', document.referrer + 'iframe_api.js');
document.head.appendChild(script);
window.addEventListener('load', () => {
WA.chat.sendChatMessage('The iframe opened by a script works !', 'Mr Robot');
})
</script>
</head>
<body>
<p>Website opened by script.</p>
</body>
</html>

View File

@ -0,0 +1 @@
WA.nav.openCoWebSite("cowebsiteAllowApi.html", true, "");

View File

@ -0,0 +1,98 @@
{ "compressionlevel":-1,
"height":10,
"infinite":false,
"layers":[
{
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":10,
"id":2,
"name":"start",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
{
"data":[33, 34, 34, 34, 34, 34, 34, 34, 34, 35, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 41, 42, 42, 42, 42, 42, 42, 42, 42, 43, 49, 50, 50, 50, 50, 50, 50, 50, 50, 51],
"height":10,
"id":1,
"name":"bottom",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
},
{
"draworder":"topdown",
"id":3,
"name":"floorLayer",
"objects":[
{
"height":116.5,
"id":1,
"name":"",
"rotation":0,
"text":
{
"text":"Test : \nThe iframe is opened by script.\n\nResult : \nA message is send to the chat.",
"wrap":true
},
"type":"",
"visible":true,
"width":295.875,
"x":11.8125,
"y":188.5
}],
"opacity":1,
"type":"objectgroup",
"visible":true,
"x":0,
"y":0
},
{
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 16, 0, 0, 0, 16, 16, 16, 0, 0, 16, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 16, 16, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 16, 16, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":10,
"id":4,
"name":"mushroom",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":10,
"x":0,
"y":0
}],
"nextlayerid":5,
"nextobjectid":2,
"orientation":"orthogonal",
"properties":[
{
"name":"script",
"type":"string",
"value":"cowebsiteAllowApi.js"
}],
"renderorder":"right-down",
"tiledversion":"1.4.3",
"tileheight":32,
"tilesets":[
{
"columns":8,
"firstgid":1,
"image":"tileset_dungeon.png",
"imageheight":256,
"imagewidth":256,
"margin":0,
"name":"tileset_dungeon",
"spacing":0,
"tilecount":64,
"tileheight":32,
"tilewidth":32
}],
"tilewidth":32,
"type":"map",
"version":1.4,
"width":10
}

View File

@ -106,6 +106,14 @@
<a href="#" class="testLink" data-testmap="help_camera_setting.json" target="_blank">Test the HelpCameraSettingScene</a>
</td>
</tr>
<tr>
<td>
<input type="radio" name="test-cowebsite-allowAPI"> Success <input type="radio" name="test-cowebsite-allowAPI"> Failure <input type="radio" name="test-cowebsite-allowAPI" checked> Pending
</td>
<td>
<a href="#" class="testLink" data-testmap="Metadata/cowebsiteAllowApi.json" target="_blank">Test a iframe opened by a script can use Iframe API</a>
</td>
</tr>
<tr>
<td>
<input type="radio" name="test-custom-menu"> Success <input type="radio" name="test-custom-menu"> Failure <input type="radio" name="test-custom-menu" checked> Pending
@ -162,6 +170,14 @@
<a href="#" class="testLink" data-testmap="animated_tiles.json" target="_blank">Test animated tiles</a>
</td>
</tr>
<tr>
<td>
<input type="radio" name="test-cowebsite-allowAPI"> Success <input type="radio" name="test-cowebsite-allowAPI"> Failure <input type="radio" name="test-cowebsite-allowAPI" checked> Pending
</td>
<td>
<a href="#" class="testLink" data-testmap="Metadata/cowebsiteAllowApi.json" target="_blank">Test cowebsite opened by script is allowed to use IFrame API</a>
</td>
</tr>
</table>
<script>

View File

@ -2,6 +2,6 @@
# yarn lockfile v1
husky@^6.0.0:
version "6.0.0"
resolved "https://registry.yarnpkg.com/husky/-/husky-6.0.0.tgz#810f11869adf51604c32ea577edbc377d7f9319e"
"husky@^6.0.0":
"resolved" "https://registry.npmjs.org/husky/-/husky-6.0.0.tgz"
"version" "6.0.0"