Merge branch 'master' of github.com:thecodingmachine/workadventure into simplify
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@@ -10,7 +10,7 @@ export class PlayableCaracter extends Phaser.Physics.Arcade.Sprite {
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this.scene.sys.updateList.add(this);
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this.scene.sys.displayList.add(this);
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this.setScale(2);
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//this.setScale(2);
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this.scene.physics.world.enableBody(this);
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this.setImmovable(true);
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this.setCollideWorldBounds(true);
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@@ -45,7 +45,7 @@ export class PlayableCaracter extends Phaser.Physics.Arcade.Sprite {
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this.setVelocity(0, 0);
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this.play(PlayerAnimationNames.None, true);
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}
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say(text: string) {
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if (this.bubble) return;
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this.bubble = new SpeechBubble(this.scene, this, text)
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@@ -55,4 +55,4 @@ export class PlayableCaracter extends Phaser.Physics.Arcade.Sprite {
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this.bubble = null;
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}, 3000)
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}
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}
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}
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