Merge pull request #409 from thecodingmachine/fix/cowebsiteConflicts
Fix/cowebsite conflicts
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commit
ed527f5e72
@ -10,6 +10,7 @@ const CPU_OVERHEAT_THRESHOLD = Number(process.env.CPU_OVERHEAT_THRESHOLD) || 80;
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const JITSI_URL : string|undefined = (process.env.JITSI_URL === '') ? undefined : process.env.JITSI_URL;
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const JITSI_ISS = process.env.JITSI_ISS || '';
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const SECRET_JITSI_KEY = process.env.SECRET_JITSI_KEY || '';
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const DEV_MODE = process.env.DEV_MODE || false;
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export {
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SECRET_KEY,
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@ -21,6 +22,7 @@ export {
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GROUP_RADIUS,
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ALLOW_ARTILLERY,
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CPU_OVERHEAT_THRESHOLD,
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DEV_MODE,
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JITSI_URL,
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JITSI_ISS,
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SECRET_JITSI_KEY
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@ -1,5 +1,6 @@
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import {ExSocketInterface} from "_Model/Websocket/ExSocketInterface";
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import {BatchMessage, ErrorMessage, ServerToClientMessage, SubMessage} from "../Messages/generated/messages_pb";
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import {DEV_MODE} from "../Enum/EnvironmentVariable";
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export function emitInBatch(socket: ExSocketInterface, payload: SubMessage): void {
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socket.batchedMessages.addPayload(payload);
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@ -52,6 +53,7 @@ export function emitError(Client: ExSocketInterface, message: string): void {
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export const pongMaxInterval = 30000; // the maximum duration (in ms) between pongs before we shutdown the connexion.
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export function refresLogoutTimerOnPong(ws: ExSocketInterface): void {
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if (DEV_MODE) return; //this feature is disabled in dev mode as it clashes with live reload.
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if(ws.pongTimeout) clearTimeout(ws.pongTimeout);
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ws.pongTimeout = setTimeout(() => {
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ws.close();
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@ -78,6 +78,7 @@ services:
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ADMIN_API_TOKEN: "$ADMIN_API_TOKEN"
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JITSI_URL: $JITSI_URL
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JITSI_ISS: $JITSI_ISS
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DEV_MODE: "1"
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volumes:
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- ./back:/usr/src/app
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labels:
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@ -16,6 +16,11 @@ class CoWebsiteManager {
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private opened: iframeStates = iframeStates.closed;
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private observers = new Array<CoWebsiteStateChangedCallback>();
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/**
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* Quickly going in and out of an iframe trigger can create conflicts between the iframe states.
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* So we use this promise to queue up every cowebsite state transition
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*/
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private currentOperationPromise: Promise<void> = Promise.resolve();
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private close(): HTMLDivElement {
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const cowebsiteDiv = HtmlUtils.getElementByIdOrFail<HTMLDivElement>(cowebsiteDivId);
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@ -52,7 +57,7 @@ class CoWebsiteManager {
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const onTimeoutPromise = new Promise((resolve) => {
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setTimeout(() => resolve(), 2000);
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});
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Promise.race([onloadPromise, onTimeoutPromise]).then(() => {
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this.currentOperationPromise = this.currentOperationPromise.then(() =>Promise.race([onloadPromise, onTimeoutPromise])).then(() => {
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this.open();
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setTimeout(() => {
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this.fire();
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@ -65,7 +70,7 @@ class CoWebsiteManager {
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*/
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public insertCoWebsite(callback: (cowebsite: HTMLDivElement) => Promise<void>): void {
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const cowebsiteDiv = this.load();
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callback(cowebsiteDiv).then(() => {
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this.currentOperationPromise = this.currentOperationPromise.then(() => callback(cowebsiteDiv)).then(() => {
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this.open();
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setTimeout(() => {
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this.fire();
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@ -74,14 +79,16 @@ class CoWebsiteManager {
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}
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public closeCoWebsite(): Promise<void> {
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return new Promise((resolve, reject) => {
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this.currentOperationPromise = this.currentOperationPromise.then(() => new Promise((resolve, reject) => {
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if(this.opened === iframeStates.closed) resolve(); //this method may be called twice, in case of iframe error for example
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const cowebsiteDiv = this.close();
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this.fire();
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setTimeout(() => {
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resolve();
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setTimeout(() => cowebsiteDiv.innerHTML = '', 500)
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}, animationTime)
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});
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}));
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return this.currentOperationPromise;
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}
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public getGameSize(): {width: number, height: number} {
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