Merge branch 'develop' of github.com:thecodingmachine/workadventure into use-tiled-objects

This commit is contained in:
David Négrier
2022-04-19 08:56:53 +02:00
9 changed files with 55 additions and 51 deletions
@@ -16,6 +16,7 @@ export enum GameMapProperties {
JITSI_TRIGGER_MESSAGE = "jitsiTriggerMessage",
JITSI_URL = "jitsiUrl",
JITSI_WIDTH = "jitsiWidth",
JITSI_NO_PREFIX = "jitsiNoPrefix",
NAME = "name",
OPEN_TAB = "openTab",
OPEN_WEBSITE = "openWebsite",
@@ -79,7 +79,11 @@ export class GameMapPropertiesListener {
});
} else {
const openJitsiRoomFunction = () => {
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.scene.instance);
let addPrefix = true;
if (allProps.get(GameMapProperties.JITSI_NO_PREFIX)) {
addPrefix = false;
}
const roomName = jitsiFactory.getRoomName(newValue.toString(), this.scene.roomUrl, addPrefix);
const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
if (JITSI_PRIVATE_MODE && !jitsiUrl) {
-2
View File
@@ -185,7 +185,6 @@ export class GameScene extends DirtyScene {
private biggestAvailableAreaStoreUnsubscribe!: () => void;
MapUrlFile: string;
roomUrl: string;
instance: string;
currentTick!: number;
lastSentTick!: number; // The last tick at which a position was sent.
@@ -234,7 +233,6 @@ export class GameScene extends DirtyScene {
});
this.Terrains = [];
this.groups = new Map<number, Sprite>();
this.instance = room.getInstance();
this.MapUrlFile = MapUrlFile;
this.roomUrl = room.key;