Merge pull request #118 from thecodingmachine/remove_userid
Refactoring messages
This commit is contained in:
commit
ecd4c03b7c
@ -1,7 +1,7 @@
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import socketIO = require('socket.io');
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import {Socket} from "socket.io";
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import * as http from "http";
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import {MessageUserPosition} from "../Model/Websocket/MessageUserPosition"; //TODO fix import by "_Model/.."
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import {MessageUserPosition, Point} from "../Model/Websocket/MessageUserPosition"; //TODO fix import by "_Model/.."
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import {ExSocketInterface} from "../Model/Websocket/ExSocketInterface"; //TODO fix import by "_Model/.."
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import Jwt, {JsonWebTokenError} from "jsonwebtoken";
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import {SECRET_KEY, MINIMUM_DISTANCE, GROUP_RADIUS} from "../Enum/EnvironmentVariable"; //TODO fix import by "_Enum/..."
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@ -10,11 +10,11 @@ import {ExtRoomsInterface} from "../Model/Websocket/ExtRoomsInterface";
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import {World} from "../Model/World";
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import {Group} from "_Model/Group";
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import {UserInterface} from "_Model/UserInterface";
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import {SetPlayerDetailsMessage} from "_Model/Websocket/SetPlayerDetailsMessage";
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enum SockerIoEvent {
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CONNECTION = "connection",
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DISCONNECT = "disconnect",
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ATTRIBUTE_USER_ID = "attribute-user-id", // Sent from server to client just after the connexion is established to give the client its unique id.
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JOIN_ROOM = "join-room",
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USER_POSITION = "user-position",
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WEBRTC_SIGNAL = "webrtc-signal",
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@ -24,6 +24,7 @@ enum SockerIoEvent {
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MESSAGE_ERROR = "message-error",
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GROUP_CREATE_UPDATE = "group-create-update",
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GROUP_DELETE = "group-delete",
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SET_PLAYER_DETAILS = "set-player-details"
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}
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export class IoSocketController {
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@ -93,16 +94,16 @@ export class IoSocketController {
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x: user x position on map
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y: user y position on map
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*/
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socket.on(SockerIoEvent.JOIN_ROOM, (message: string) => {
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socket.on(SockerIoEvent.JOIN_ROOM, (roomId: any): void => {
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try {
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let messageUserPosition = this.hydrateMessageReceive(message);
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if (messageUserPosition instanceof Error) {
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return socket.emit(SockerIoEvent.MESSAGE_ERROR, JSON.stringify({message: messageUserPosition.message}))
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if (typeof(roomId) !== 'string') {
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socket.emit(SockerIoEvent.MESSAGE_ERROR, {message: 'Expected roomId as a string.'});
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return;
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}
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let Client = (socket as ExSocketInterface);
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if (Client.roomId === messageUserPosition.roomId) {
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if (Client.roomId === roomId) {
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return;
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}
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@ -110,32 +111,32 @@ export class IoSocketController {
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this.leaveRoom(Client);
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//join new previous room
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this.joinRoom(Client, messageUserPosition);
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// sending to all clients in room except sender
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this.saveUserInformation(Client, messageUserPosition);
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this.joinRoom(Client, roomId);
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//add function to refresh position user in real time.
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this.refreshUserPosition(Client);
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socket.to(messageUserPosition.roomId).emit(SockerIoEvent.JOIN_ROOM, messageUserPosition.toString());
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let messageUserPosition = new MessageUserPosition(Client.id, Client.name, Client.character,new Point(0, 0, 'none'));
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socket.to(roomId).emit(SockerIoEvent.JOIN_ROOM, messageUserPosition);
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} catch (e) {
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console.error('An error occurred on "join_room" event');
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console.error(e);
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}
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});
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socket.on(SockerIoEvent.USER_POSITION, (message: string) => {
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socket.on(SockerIoEvent.USER_POSITION, (message: any): void => {
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try {
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let messageUserPosition = this.hydrateMessageReceive(message);
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if (messageUserPosition instanceof Error) {
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return socket.emit(SockerIoEvent.MESSAGE_ERROR, JSON.stringify({message: messageUserPosition.message}));
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let position = this.hydratePositionReceive(message);
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if (position instanceof Error) {
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socket.emit(SockerIoEvent.MESSAGE_ERROR, {message: position.message});
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return;
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}
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let Client = (socket as ExSocketInterface);
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// sending to all clients in room except sender
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this.saveUserInformation(Client, messageUserPosition);
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Client.position = position;
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//refresh position of all user in all rooms in real time
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this.refreshUserPosition(Client);
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@ -145,19 +146,17 @@ export class IoSocketController {
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}
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});
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socket.on(SockerIoEvent.WEBRTC_SIGNAL, (message: string) => {
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let data: any = JSON.parse(message);
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socket.on(SockerIoEvent.WEBRTC_SIGNAL, (data: any) => {
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//send only at user
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let client = this.searchClientById(data.receiverId);
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if (!client) {
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console.error("client doesn't exist for ", data.receiverId);
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console.error("While exchanging a WebRTC signal: client doesn't exist for ", data.receiverId);
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return;
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}
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return client.emit(SockerIoEvent.WEBRTC_SIGNAL, message);
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return client.emit(SockerIoEvent.WEBRTC_SIGNAL, data);
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});
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socket.on(SockerIoEvent.WEBRTC_OFFER, (message: string) => {
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let data: any = JSON.parse(message);
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socket.on(SockerIoEvent.WEBRTC_OFFER, (data: any) => {
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//send only at user
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let client = this.searchClientById(data.receiverId);
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@ -165,7 +164,7 @@ export class IoSocketController {
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console.error("client doesn't exist for ", data.receiverId);
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return;
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}
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client.emit(SockerIoEvent.WEBRTC_OFFER, message);
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client.emit(SockerIoEvent.WEBRTC_OFFER, data);
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});
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socket.on(SockerIoEvent.DISCONNECT, () => {
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@ -194,7 +193,12 @@ export class IoSocketController {
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});
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// Let's send the user id to the user
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socket.emit(SockerIoEvent.ATTRIBUTE_USER_ID, socket.id);
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socket.on(SockerIoEvent.SET_PLAYER_DETAILS, (playerDetails: SetPlayerDetailsMessage, answerFn) => {
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let Client = (socket as ExSocketInterface);
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Client.name = playerDetails.name;
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Client.character = playerDetails.character;
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answerFn(socket.id);
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});
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});
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}
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@ -212,6 +216,7 @@ export class IoSocketController {
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return client;
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}
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console.log("Could not find user with id ", userId);
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//throw new Error("Could not find user with id " + userId);
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return null;
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}
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@ -235,9 +240,9 @@ export class IoSocketController {
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* @param Client: ExSocketInterface
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*/
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sendDisconnectedEvent(Client: ExSocketInterface) {
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Client.broadcast.emit(SockerIoEvent.WEBRTC_DISCONNECT, JSON.stringify({
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Client.broadcast.emit(SockerIoEvent.WEBRTC_DISCONNECT, {
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userId: Client.id
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}));
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});
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//disconnect webrtc room
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if(!Client.webRtcRoomId){
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@ -247,17 +252,12 @@ export class IoSocketController {
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delete Client.webRtcRoomId;
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}
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/**
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*
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* @param Client
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*/
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leaveRoom(Client : ExSocketInterface){
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//lease previous room and world
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if(Client.roomId){
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//user leave previous world
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let world : World|undefined = this.Worlds.get(Client.roomId);
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if(world){
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console.log('Entering world.leave')
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world.leave(Client);
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//this.Worlds.set(Client.roomId, world);
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}
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@ -266,17 +266,15 @@ export class IoSocketController {
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delete Client.roomId;
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}
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}
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/**
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*
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* @param Client
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* @param messageUserPosition
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*/
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joinRoom(Client : ExSocketInterface, messageUserPosition: MessageUserPosition){
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joinRoom(Client : ExSocketInterface, roomId: string){
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//join user in room
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Client.join(messageUserPosition.roomId);
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Client.join(roomId);
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Client.roomId = roomId;
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Client.position = new Point(-1000, -1000);
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//check and create new world for a room
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if(!this.Worlds.get(messageUserPosition.roomId)){
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if(!this.Worlds.get(roomId)){
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let world = new World((user1: string, group: Group) => {
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this.connectedUser(user1, group);
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}, (user1: string, group: Group) => {
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@ -286,11 +284,10 @@ export class IoSocketController {
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}, (groupUuid: string, lastUser: UserInterface) => {
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this.sendDeleteGroupEvent(groupUuid, lastUser);
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});
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this.Worlds.set(messageUserPosition.roomId, world);
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this.Worlds.set(roomId, world);
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}
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let world : World|undefined = this.Worlds.get(messageUserPosition.roomId);
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let world : World|undefined = this.Worlds.get(roomId);
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if(world) {
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// Dispatch groups position to newly connected user
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@ -301,11 +298,9 @@ export class IoSocketController {
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});
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});
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//join world
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world.join(Client, messageUserPosition);
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this.Worlds.set(messageUserPosition.roomId, world);
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world.join(Client, Client.position);
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this.Worlds.set(roomId, world);
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}
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}
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/**
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@ -341,19 +336,10 @@ export class IoSocketController {
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return tabs;
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}, []);
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client.emit(SockerIoEvent.WEBRTC_START, JSON.stringify({clients: clientsId, roomId: roomId}));
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client.emit(SockerIoEvent.WEBRTC_START, {clients: clientsId, roomId: roomId});
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});
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}
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//permit to save user position in socket
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saveUserInformation(socket: ExSocketInterface, message: MessageUserPosition) {
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socket.position = message.position;
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socket.roomId = message.roomId;
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//socket.userId = message.userId;
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socket.name = message.name;
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socket.character = message.character;
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}
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refreshUserPosition(Client : ExSocketInterface) {
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//refresh position of all user in all rooms in real time
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let rooms = (this.Io.sockets.adapter.rooms as ExtRoomsInterface);
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@ -363,26 +349,22 @@ export class IoSocketController {
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rooms.refreshUserPosition(rooms, this.Io);
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// update position in the world
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let data = {
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userId: Client.id,
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roomId: Client.roomId,
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position: Client.position,
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name: Client.name,
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character: Client.character,
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};
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let messageUserPosition = new MessageUserPosition(data);
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let world = this.Worlds.get(messageUserPosition.roomId);
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let messageUserPosition = new MessageUserPosition(Client.id, Client.name, Client.character, Client.position);
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let world = this.Worlds.get(Client.roomId);
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if (!world) {
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return;
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}
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world.updatePosition(Client, messageUserPosition);
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this.Worlds.set(messageUserPosition.roomId, world);
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world.updatePosition(Client, messageUserPosition.position);
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this.Worlds.set(Client.roomId, world);
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}
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//Hydrate and manage error
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hydrateMessageReceive(message: string): MessageUserPosition | Error {
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hydratePositionReceive(message: any): Point | Error {
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try {
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return new MessageUserPosition(JSON.parse(message));
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if (!message.x || !message.y || !message.direction) {
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return new Error("invalid point message sent");
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}
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return new Point(message.x, message.y, message.direction);
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} catch (err) {
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//TODO log error
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return new Error(err);
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@ -421,7 +403,7 @@ export class IoSocketController {
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}
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arrayMap.forEach((value: any) => {
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let roomId = value[0];
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this.Io.in(roomId).emit(SockerIoEvent.USER_POSITION, JSON.stringify(value));
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this.Io.in(roomId).emit(SockerIoEvent.USER_POSITION, value);
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});
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this.seTimeOutInProgress = setTimeout(() => {
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this.shareUsersPosition();
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@ -23,19 +23,18 @@ let RefreshUserPositionFunction = function(rooms : ExtRooms, Io: socketIO.Server
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}
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let data = {
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userId: socket.id,
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roomId: socket.roomId,
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position: socket.position,
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name: socket.name,
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character: socket.character,
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};
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let dataArray = <any>[];
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if (mapPositionUserByRoom.get(data.roomId)) {
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dataArray = mapPositionUserByRoom.get(data.roomId);
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if (mapPositionUserByRoom.get(socket.roomId)) {
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dataArray = mapPositionUserByRoom.get(socket.roomId);
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dataArray.push(data);
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} else {
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dataArray = [data];
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}
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mapPositionUserByRoom.set(data.roomId, dataArray);
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mapPositionUserByRoom.set(socket.roomId, dataArray);
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}
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rooms.userPositionMapByRoom = Array.from(mapPositionUserByRoom);
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};
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@ -1,27 +0,0 @@
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export class Message {
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userId: string;
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roomId: string;
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name: string;
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character: string;
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constructor(data: any) {
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if (!data.userId || !data.roomId) {
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console.error("Got invalid message", data);
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throw Error("userId or roomId cannot be null");
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}
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this.userId = data.userId;
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this.roomId = data.roomId;
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this.name = data.name;
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this.character = data.character;
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}
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toJson() {
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return {
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userId: this.userId,
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roomId: this.roomId,
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name: this.name,
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character: this.character
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}
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}
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}
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@ -1,44 +1,11 @@
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import {Message} from "./Message";
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import {PointInterface} from "./PointInterface";
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export class Point implements PointInterface{
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x: number;
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y: number;
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direction: string;
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constructor(x : number, y : number, direction : string = "none") {
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if(x === null || y === null){
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throw Error("position x and y cannot be null");
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}
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this.x = x;
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this.y = y;
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this.direction = direction;
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}
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toJson(){
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return {
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x : this.x,
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y: this.y,
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direction: this.direction
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}
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constructor(public x : number, public y : number, public direction : string = "none") {
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}
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}
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export class MessageUserPosition extends Message{
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position: PointInterface;
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constructor(message: any) {
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super(message);
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this.position = new Point(message.position.x, message.position.y, message.position.direction);
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}
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toString() {
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return JSON.stringify(
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Object.assign(
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super.toJson(),
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{
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position: this.position.toJson()
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})
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);
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export class MessageUserPosition {
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constructor(public userId: string, public name: string, public character: string, public position: PointInterface) {
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}
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}
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|
@ -2,5 +2,4 @@ export interface PointInterface {
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x: number;
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y: number;
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direction: string;
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toJson() : object;
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}
|
4
back/src/Model/Websocket/SetPlayerDetailsMessage.ts
Normal file
4
back/src/Model/Websocket/SetPlayerDetailsMessage.ts
Normal file
@ -0,0 +1,4 @@
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export interface SetPlayerDetailsMessage {
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name: string,
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character: string
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}
|
@ -48,10 +48,10 @@ export class World {
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return this.groups;
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}
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public join(socket : Identificable, userPosition: MessageUserPosition): void {
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public join(socket : Identificable, userPosition: PointInterface): void {
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this.users.set(socket.id, {
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id: socket.id,
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position: userPosition.position
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position: userPosition
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});
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// Let's call update position to trigger the join / leave room
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this.updatePosition(socket, userPosition);
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@ -69,14 +69,14 @@ export class World {
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this.users.delete(user.id);
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}
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public updatePosition(socket : Identificable, userPosition: MessageUserPosition): void {
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public updatePosition(socket : Identificable, userPosition: PointInterface): void {
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let user = this.users.get(socket.id);
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if(typeof user === 'undefined') {
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return;
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}
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user.position.x = userPosition.position.x;
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user.position.y = userPosition.position.y;
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user.position.x = userPosition.x;
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user.position.y = userPosition.y;
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if (typeof user.group === 'undefined') {
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// If the user is not part of a group:
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|
@ -1,40 +0,0 @@
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import "jasmine";
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import {Message} from "../src/Model/Websocket/Message";
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describe("Message Model", () => {
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it("should find userId and roomId", () => {
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let message = {userId: "test1", roomId: "test2", name: "foo", character: "user"};
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let messageObject = new Message(message);
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expect(messageObject.userId).toBe("test1");
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expect(messageObject.roomId).toBe("test2");
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expect(messageObject.name).toBe("foo");
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expect(messageObject.character).toBe("user");
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})
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it("should expose a toJson method", () => {
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let message = {userId: "test1", roomId: "test2", name: "foo", character: "user"};
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let messageObject = new Message(message);
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expect(messageObject.toJson()).toEqual({userId: "test1", roomId: "test2", name: "foo", character: "user"});
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});
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||||
it("should find throw error when no userId", () => {
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let message = {roomId: "test2"};
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expect(() => {
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||||
let messageObject = new Message(message);
|
||||
}).toThrow(new Error("userId or roomId cannot be null"));
|
||||
});
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|
||||
it("should find throw error when no roomId", () => {
|
||||
let message = {userId: "test1"};
|
||||
expect(() => {
|
||||
let messageObject = new Message(message);
|
||||
}).toThrow(new Error("userId or roomId cannot be null"));
|
||||
});
|
||||
|
||||
it("should find throw error when no roomId", () => {
|
||||
let message = {name: "foo"};
|
||||
expect(() => {
|
||||
let messageObject = new Message(message);
|
||||
}).toThrow(new Error("userId or roomId cannot be null"));
|
||||
});
|
||||
})
|
@ -1,98 +1,60 @@
|
||||
import "jasmine";
|
||||
import {Message} from "../src/Model/Websocket/Message";
|
||||
import {World, ConnectCallback, DisconnectCallback } from "../src/Model/World";
|
||||
import {MessageUserPosition, Point} from "../src/Model/Websocket/MessageUserPosition";
|
||||
import {Point} from "../src/Model/Websocket/MessageUserPosition";
|
||||
import { Group } from "../src/Model/Group";
|
||||
import {Distance} from "../src/Model//Distance";
|
||||
|
||||
describe("World", () => {
|
||||
it("should connect user1 and user2", () => {
|
||||
let connectCalledNumber: number = 0;
|
||||
let connect = (user: string, group: Group): void => {
|
||||
let connect: ConnectCallback = (user: string, group: Group): void => {
|
||||
connectCalledNumber++;
|
||||
}
|
||||
let disconnect = (user: string, group: Group): void => {
|
||||
let disconnect: DisconnectCallback = (user: string, group: Group): void => {
|
||||
|
||||
}
|
||||
|
||||
let world = new World(connect, disconnect, 160, 160, () => {}, () => {});
|
||||
|
||||
world.join({ id: "foo" }, new MessageUserPosition({
|
||||
userId: "foofoo",
|
||||
roomId: 1,
|
||||
position: new Point(100, 100)
|
||||
}));
|
||||
world.join({ id: "foo" }, new Point(100, 100));
|
||||
|
||||
world.join({ id: "bar" }, new MessageUserPosition({
|
||||
userId: "barbar",
|
||||
roomId: 1,
|
||||
position: new Point(500, 100)
|
||||
}));
|
||||
world.join({ id: "bar" }, new Point(500, 100));
|
||||
|
||||
world.updatePosition({ id: "bar" }, new MessageUserPosition({
|
||||
userId: "barbar",
|
||||
roomId: 1,
|
||||
position: new Point(261, 100)
|
||||
}));
|
||||
world.updatePosition({ id: "bar" }, new Point(261, 100));
|
||||
|
||||
expect(connectCalledNumber).toBe(0);
|
||||
|
||||
world.updatePosition({ id: "bar" }, new MessageUserPosition({
|
||||
userId: "barbar",
|
||||
roomId: 1,
|
||||
position: new Point(101, 100)
|
||||
}));
|
||||
world.updatePosition({ id: "bar" }, new Point(101, 100));
|
||||
|
||||
expect(connectCalledNumber).toBe(2);
|
||||
|
||||
world.updatePosition({ id: "bar" }, new MessageUserPosition({
|
||||
userId: "barbar",
|
||||
roomId: 1,
|
||||
position: new Point(102, 100)
|
||||
}));
|
||||
world.updatePosition({ id: "bar" }, new Point(102, 100));
|
||||
expect(connectCalledNumber).toBe(2);
|
||||
});
|
||||
|
||||
it("should connect 3 users", () => {
|
||||
let connectCalled: boolean = false;
|
||||
let connect = (user: string, group: Group): void => {
|
||||
let connect: ConnectCallback = (user: string, group: Group): void => {
|
||||
connectCalled = true;
|
||||
}
|
||||
let disconnect = (user: string, group: Group): void => {
|
||||
let disconnect: DisconnectCallback = (user: string, group: Group): void => {
|
||||
|
||||
}
|
||||
|
||||
let world = new World(connect, disconnect, 160, 160, () => {}, () => {});
|
||||
|
||||
world.join({ id: "foo" }, new MessageUserPosition({
|
||||
userId: "foofoo",
|
||||
roomId: 1,
|
||||
position: new Point(100, 100)
|
||||
}));
|
||||
world.join({ id: "foo" }, new Point(100, 100));
|
||||
|
||||
world.join({ id: "bar" }, new MessageUserPosition({
|
||||
userId: "barbar",
|
||||
roomId: 1,
|
||||
position: new Point(200, 100)
|
||||
}));
|
||||
world.join({ id: "bar" }, new Point(200, 100));
|
||||
|
||||
expect(connectCalled).toBe(true);
|
||||
connectCalled = false;
|
||||
|
||||
// baz joins at the outer limit of the group
|
||||
world.join({ id: "baz" }, new MessageUserPosition({
|
||||
userId: "bazbaz",
|
||||
roomId: 1,
|
||||
position: new Point(311, 100)
|
||||
}));
|
||||
world.join({ id: "baz" }, new Point(311, 100));
|
||||
|
||||
expect(connectCalled).toBe(false);
|
||||
|
||||
world.updatePosition({ id: "baz" }, new MessageUserPosition({
|
||||
userId: "bazbaz",
|
||||
roomId: 1,
|
||||
position: new Point(309, 100)
|
||||
}));
|
||||
world.updatePosition({ id: "baz" }, new Point(309, 100));
|
||||
|
||||
expect(connectCalled).toBe(true);
|
||||
});
|
||||
@ -100,43 +62,27 @@ describe("World", () => {
|
||||
it("should disconnect user1 and user2", () => {
|
||||
let connectCalled: boolean = false;
|
||||
let disconnectCallNumber: number = 0;
|
||||
let connect = (user: string, group: Group): void => {
|
||||
let connect: ConnectCallback = (user: string, group: Group): void => {
|
||||
connectCalled = true;
|
||||
}
|
||||
let disconnect = (user: string, group: Group): void => {
|
||||
let disconnect: DisconnectCallback = (user: string, group: Group): void => {
|
||||
disconnectCallNumber++;
|
||||
}
|
||||
|
||||
let world = new World(connect, disconnect, 160, 160, () => {}, () => {});
|
||||
|
||||
world.join({ id: "foo" }, new MessageUserPosition({
|
||||
userId: "foofoo",
|
||||
roomId: 1,
|
||||
position: new Point(100, 100)
|
||||
}));
|
||||
world.join({ id: "foo" }, new Point(100, 100));
|
||||
|
||||
world.join({ id: "bar" }, new MessageUserPosition({
|
||||
userId: "barbar",
|
||||
roomId: 1,
|
||||
position: new Point(259, 100)
|
||||
}));
|
||||
world.join({ id: "bar" }, new Point(259, 100));
|
||||
|
||||
expect(connectCalled).toBe(true);
|
||||
expect(disconnectCallNumber).toBe(0);
|
||||
|
||||
world.updatePosition({ id: "bar" }, new MessageUserPosition({
|
||||
userId: "barbar",
|
||||
roomId: 1,
|
||||
position: new Point(100+160+160+1, 100)
|
||||
}));
|
||||
world.updatePosition({ id: "bar" }, new Point(100+160+160+1, 100));
|
||||
|
||||
expect(disconnectCallNumber).toBe(2);
|
||||
|
||||
world.updatePosition({ id: "bar" }, new MessageUserPosition({
|
||||
userId: "barbar",
|
||||
roomId: 1,
|
||||
position: new Point(262, 100)
|
||||
}));
|
||||
world.updatePosition({ id: "bar" }, new Point(262, 100));
|
||||
expect(disconnectCallNumber).toBe(2);
|
||||
});
|
||||
|
||||
|
@ -36,8 +36,8 @@
|
||||
/* Additional Checks */
|
||||
// "noUnusedLocals": true, /* Report errors on unused locals. */
|
||||
// "noUnusedParameters": true, /* Report errors on unused parameters. */
|
||||
// "noImplicitReturns": true, /* Report error when not all code paths in function return a value. */
|
||||
// "noFallthroughCasesInSwitch": true, /* Report errors for fallthrough cases in switch statement. */
|
||||
"noImplicitReturns": true, /* Report error when not all code paths in function return a value. */
|
||||
"noFallthroughCasesInSwitch": true, /* Report errors for fallthrough cases in switch statement. */
|
||||
|
||||
/* Module Resolution Options */
|
||||
"moduleResolution": "node", /* Specify module resolution strategy: 'node' (Node.js) or 'classic' (TypeScript pre-1.6). */
|
||||
|
@ -1,10 +1,12 @@
|
||||
import {GameManager} from "./Phaser/Game/GameManager";
|
||||
|
||||
const SocketIo = require('socket.io-client');
|
||||
import Axios from "axios";
|
||||
import {API_URL} from "./Enum/EnvironmentVariable";
|
||||
import {getMapKeyByUrl} from "./Phaser/Login/LogincScene";
|
||||
import {MessageUI} from "./Logger/MessageUI";
|
||||
import {SetPlayerDetailsMessage} from "./Messages/SetPlayerDetailsMessage";
|
||||
|
||||
const SocketIo = require('socket.io-client');
|
||||
import Socket = SocketIOClient.Socket;
|
||||
|
||||
|
||||
enum EventMessage{
|
||||
WEBRTC_SIGNAL = "webrtc-signal",
|
||||
@ -19,37 +21,25 @@ enum EventMessage{
|
||||
|
||||
CONNECT_ERROR = "connect_error",
|
||||
RECONNECT = "reconnect",
|
||||
ATTRIBUTE_USER_ID = "attribute-user-id" // Sent from server to client just after the connexion is established to give the client its unique id.
|
||||
SET_PLAYER_DETAILS = "set-player-details" // Send the name and character to the server (on connect), receive back the id.
|
||||
}
|
||||
|
||||
class Message {
|
||||
userId: string;
|
||||
roomId: string;
|
||||
name: string;
|
||||
character: string;
|
||||
|
||||
constructor(userId : string, roomId : string, name: string, character: string) {
|
||||
constructor(userId : string, name: string, character: string) {
|
||||
this.userId = userId;
|
||||
this.roomId = roomId;
|
||||
this.name = name;
|
||||
this.character = character;
|
||||
}
|
||||
|
||||
toJson() {
|
||||
return {
|
||||
userId: this.userId,
|
||||
roomId: this.roomId,
|
||||
name: this.name,
|
||||
character: this.character
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export interface PointInterface {
|
||||
x: number;
|
||||
y: number;
|
||||
direction : string;
|
||||
toJson() : object;
|
||||
}
|
||||
|
||||
class Point implements PointInterface{
|
||||
@ -65,19 +55,10 @@ class Point implements PointInterface{
|
||||
this.y = y;
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
toJson(){
|
||||
return {
|
||||
x : this.x,
|
||||
y: this.y,
|
||||
direction: this.direction
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export interface MessageUserPositionInterface {
|
||||
userId: string;
|
||||
roomId: string;
|
||||
name: string;
|
||||
character: string;
|
||||
position: PointInterface;
|
||||
@ -86,20 +67,10 @@ export interface MessageUserPositionInterface {
|
||||
class MessageUserPosition extends Message implements MessageUserPositionInterface{
|
||||
position: PointInterface;
|
||||
|
||||
constructor(userId : string, roomId : string, point : Point, name: string, character: string) {
|
||||
super(userId, roomId, name, character);
|
||||
constructor(userId : string, point : Point, name: string, character: string) {
|
||||
super(userId, name, character);
|
||||
this.position = point;
|
||||
}
|
||||
|
||||
toString() {
|
||||
return JSON.stringify(
|
||||
Object.assign(
|
||||
super.toJson(),
|
||||
{
|
||||
position: this.position.toJson()
|
||||
})
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export interface ListMessageUserPositionInterface {
|
||||
@ -117,7 +88,6 @@ class ListMessageUserPosition {
|
||||
data.forEach((userPosition: any) => {
|
||||
this.listUsersPosition.push(new MessageUserPosition(
|
||||
userPosition.userId,
|
||||
userPosition.roomId,
|
||||
new Point(
|
||||
userPosition.position.x,
|
||||
userPosition.position.y,
|
||||
@ -143,10 +113,10 @@ export interface GroupCreatedUpdatedMessageInterface {
|
||||
export interface ConnexionInterface {
|
||||
socket: any;
|
||||
token: string;
|
||||
email: string;
|
||||
name: string;
|
||||
userId: string;
|
||||
|
||||
createConnexion(characterSelected: string): Promise<any>;
|
||||
createConnexion(name: string, characterSelected: string): Promise<any>;
|
||||
|
||||
loadMaps(): Promise<any>;
|
||||
|
||||
@ -167,24 +137,24 @@ export interface ConnexionInterface {
|
||||
}
|
||||
|
||||
export class Connexion implements ConnexionInterface {
|
||||
socket: any;
|
||||
socket: Socket;
|
||||
token: string;
|
||||
email: string;
|
||||
name: string; // TODO: drop "name" storage here
|
||||
character: string;
|
||||
userId: string;
|
||||
|
||||
GameManager: GameManager;
|
||||
|
||||
lastPositionShared: MessageUserPosition = null;
|
||||
lastPositionShared: PointInterface = null;
|
||||
lastRoom: string|null = null;
|
||||
|
||||
constructor(email : string, GameManager: GameManager) {
|
||||
this.email = email;
|
||||
constructor(GameManager: GameManager) {
|
||||
this.GameManager = GameManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param characterSelected
|
||||
*/
|
||||
createConnexion(characterSelected: string): Promise<ConnexionInterface> {
|
||||
createConnexion(name: string, characterSelected: string): Promise<ConnexionInterface> {
|
||||
this.name = name;
|
||||
this.character = characterSelected;
|
||||
/*return Axios.post(`${API_URL}/login`, {email: this.email})
|
||||
.then((res) => {
|
||||
this.token = res.data.token;
|
||||
@ -196,19 +166,7 @@ export class Connexion implements ConnexionInterface {
|
||||
}*/
|
||||
});
|
||||
|
||||
this.connectSocketServer();
|
||||
|
||||
// TODO: maybe trigger promise only when connexion is established?
|
||||
let promise = new Promise<ConnexionInterface>((resolve, reject) => {
|
||||
/*console.log('PROMISE CREATED')
|
||||
this.socket.on('connection', () => {
|
||||
console.log('CONNECTED');
|
||||
resolve(this);
|
||||
});*/
|
||||
resolve(this);
|
||||
});
|
||||
|
||||
return promise;
|
||||
return this.connectSocketServer();
|
||||
|
||||
/* return res.data;
|
||||
})
|
||||
@ -222,32 +180,42 @@ export class Connexion implements ConnexionInterface {
|
||||
*
|
||||
* @param character
|
||||
*/
|
||||
connectSocketServer(character : string = null){
|
||||
//if try to reconnect with last position
|
||||
if(this.lastPositionShared) {
|
||||
//join the room
|
||||
this.joinARoom(
|
||||
this.lastPositionShared.roomId,
|
||||
this.lastPositionShared.character
|
||||
);
|
||||
|
||||
//share your first position
|
||||
this.sharePosition(
|
||||
this.lastPositionShared ? this.lastPositionShared.position.x : 0,
|
||||
this.lastPositionShared ? this.lastPositionShared.position.y : 0,
|
||||
this.lastPositionShared.character,
|
||||
this.lastPositionShared.roomId,
|
||||
this.lastPositionShared.position.direction
|
||||
);
|
||||
}
|
||||
|
||||
connectSocketServer(): Promise<ConnexionInterface>{
|
||||
//listen event
|
||||
this.attributeUserId();
|
||||
this.positionOfAllUser();
|
||||
this.disconnectServer();
|
||||
this.errorMessage();
|
||||
this.groupUpdatedOrCreated();
|
||||
this.groupDeleted();
|
||||
|
||||
return new Promise<ConnexionInterface>((resolve, reject) => {
|
||||
this.socket.emit(EventMessage.SET_PLAYER_DETAILS, {
|
||||
name: this.name,
|
||||
character: this.character
|
||||
} as SetPlayerDetailsMessage, (id: string) => {
|
||||
this.userId = id;
|
||||
});
|
||||
|
||||
//if try to reconnect with last position
|
||||
if(this.lastRoom) {
|
||||
//join the room
|
||||
this.joinARoom(
|
||||
this.lastRoom
|
||||
);
|
||||
}
|
||||
|
||||
if(this.lastPositionShared) {
|
||||
|
||||
//share your first position
|
||||
this.sharePosition(
|
||||
this.lastPositionShared ? this.lastPositionShared.x : 0,
|
||||
this.lastPositionShared ? this.lastPositionShared.y : 0,
|
||||
this.lastPositionShared.direction
|
||||
);
|
||||
}
|
||||
|
||||
resolve(this);
|
||||
});
|
||||
}
|
||||
|
||||
//TODO add middleware with access token to secure api
|
||||
@ -266,15 +234,9 @@ export class Connexion implements ConnexionInterface {
|
||||
* @param roomId
|
||||
* @param character
|
||||
*/
|
||||
joinARoom(roomId: string, character: string): void {
|
||||
let messageUserPosition = new MessageUserPosition(
|
||||
this.userId,
|
||||
roomId,
|
||||
new Point(0, 0),
|
||||
this.email,
|
||||
character
|
||||
);
|
||||
this.socket.emit(EventMessage.JOIN_ROOM, messageUserPosition.toString());
|
||||
joinARoom(roomId: string): void {
|
||||
this.socket.emit(EventMessage.JOIN_ROOM, roomId);
|
||||
this.lastRoom = roomId;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -285,28 +247,13 @@ export class Connexion implements ConnexionInterface {
|
||||
* @param roomId
|
||||
* @param direction
|
||||
*/
|
||||
sharePosition(x : number, y : number, character : string, roomId : string, direction : string = "none") : void{
|
||||
sharePosition(x : number, y : number, direction : string = "none") : void{
|
||||
if(!this.socket){
|
||||
return;
|
||||
}
|
||||
let messageUserPosition = new MessageUserPosition(
|
||||
this.userId,
|
||||
roomId,
|
||||
new Point(x, y, direction),
|
||||
this.email,
|
||||
character
|
||||
);
|
||||
this.lastPositionShared = messageUserPosition;
|
||||
this.socket.emit(EventMessage.USER_POSITION, messageUserPosition.toString());
|
||||
}
|
||||
|
||||
attributeUserId(): void {
|
||||
// This event is received as soon as the connexion is established.
|
||||
// It allows informing the browser of its own user id.
|
||||
this.socket.on(EventMessage.ATTRIBUTE_USER_ID, (userId: string) => {
|
||||
console.log('Received my user id: ', userId);
|
||||
this.userId = userId;
|
||||
});
|
||||
let point = new Point(x, y, direction);
|
||||
this.lastPositionShared = point;
|
||||
this.socket.emit(EventMessage.USER_POSITION, point);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -326,7 +273,7 @@ export class Connexion implements ConnexionInterface {
|
||||
**/
|
||||
positionOfAllUser(): void {
|
||||
this.socket.on(EventMessage.USER_POSITION, (message: string) => {
|
||||
let dataList = JSON.parse(message);
|
||||
let dataList = message;
|
||||
let UserPositions : Array<any> = Object.values(dataList);
|
||||
let listMessageUserPosition = new ListMessageUserPosition(UserPositions[0], UserPositions[1]);
|
||||
this.GameManager.shareUserPosition(listMessageUserPosition);
|
||||
@ -347,12 +294,12 @@ export class Connexion implements ConnexionInterface {
|
||||
}
|
||||
|
||||
sendWebrtcSignal(signal: any, roomId: string, userId? : string, receiverId? : string) {
|
||||
return this.socket.emit(EventMessage.WEBRTC_SIGNAL, JSON.stringify({
|
||||
return this.socket.emit(EventMessage.WEBRTC_SIGNAL, {
|
||||
userId: userId ? userId : this.userId,
|
||||
receiverId: receiverId ? receiverId : this.userId,
|
||||
roomId: roomId,
|
||||
signal: signal
|
||||
}));
|
||||
});
|
||||
}
|
||||
|
||||
receiveWebrtcStart(callback: Function) {
|
||||
|
4
front/src/Messages/SetPlayerDetailsMessage.ts
Normal file
4
front/src/Messages/SetPlayerDetailsMessage.ts
Normal file
@ -0,0 +1,4 @@
|
||||
export interface SetPlayerDetailsMessage {
|
||||
name: string,
|
||||
character: string
|
||||
}
|
@ -17,7 +17,6 @@ export interface HasMovedEvent {
|
||||
direction: string;
|
||||
x: number;
|
||||
y: number;
|
||||
character: string;
|
||||
}
|
||||
|
||||
export interface MapObject {
|
||||
@ -40,8 +39,8 @@ export class GameManager {
|
||||
connect(name: string, characterUserSelected : string) {
|
||||
this.playerName = name;
|
||||
this.characterUserSelected = characterUserSelected;
|
||||
this.ConnexionInstance = new Connexion(name, this);
|
||||
return this.ConnexionInstance.createConnexion(characterUserSelected).then((data : any) => {
|
||||
this.ConnexionInstance = new Connexion(this);
|
||||
return this.ConnexionInstance.createConnexion(name, characterUserSelected).then((data : any) => {
|
||||
this.SimplePeer = new SimplePeer(this.ConnexionInstance);
|
||||
return data;
|
||||
}).catch((err) => {
|
||||
@ -71,8 +70,8 @@ export class GameManager {
|
||||
this.status = StatusGameManagerEnum.CURRENT_USER_CREATED;
|
||||
}
|
||||
|
||||
joinRoom(sceneKey : string, character: string){
|
||||
this.ConnexionInstance.joinARoom(sceneKey, character);
|
||||
joinRoom(sceneKey : string){
|
||||
this.ConnexionInstance.joinARoom(sceneKey);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -128,7 +127,7 @@ export class GameManager {
|
||||
}
|
||||
|
||||
pushPlayerPosition(event: HasMovedEvent) {
|
||||
this.ConnexionInstance.sharePosition(event.x, event.y, event.character, this.currentGameScene.scene.key, event.direction);
|
||||
this.ConnexionInstance.sharePosition(event.x, event.y, event.direction);
|
||||
}
|
||||
|
||||
loadMap(mapUrl: string, scene: ScenePlugin): string {
|
||||
|
@ -284,7 +284,7 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface, Creat
|
||||
this.createCollisionObject();
|
||||
|
||||
//join room
|
||||
this.GameManager.joinRoom(this.scene.key, this.CurrentPlayer.PlayerTexture);
|
||||
this.GameManager.joinRoom(this.scene.key);
|
||||
|
||||
//listen event to share position of user
|
||||
this.CurrentPlayer.on(hasMovedEventName, this.pushPlayerPosition.bind(this))
|
||||
|
@ -81,12 +81,12 @@ export class Player extends PlayableCaracter implements CurrentGamerInterface, G
|
||||
}
|
||||
if (x !== 0 || y !== 0) {
|
||||
this.move(x, y);
|
||||
this.emit(hasMovedEventName, {direction, x: this.x, y: this.y, character: this.PlayerTexture});
|
||||
this.emit(hasMovedEventName, {direction, x: this.x, y: this.y});
|
||||
} else {
|
||||
if (this.previousMove !== PlayerAnimationNames.None) {
|
||||
direction = PlayerAnimationNames.None;
|
||||
this.stop();
|
||||
this.emit(hasMovedEventName, {direction, x: this.x, y: this.y, character: this.PlayerTexture});
|
||||
this.emit(hasMovedEventName, {direction, x: this.x, y: this.y});
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,7 @@ export class SimplePeer implements SimplePeerInterface{
|
||||
private initialise() {
|
||||
|
||||
//receive signal by gemer
|
||||
this.Connexion.receiveWebrtcSignal((message: string) => {
|
||||
this.Connexion.receiveWebrtcSignal((message: any) => {
|
||||
this.receiveWebrtcSignal(message);
|
||||
});
|
||||
|
||||
@ -40,7 +40,7 @@ export class SimplePeer implements SimplePeerInterface{
|
||||
this.MediaManager.getCamera().then(() => {
|
||||
|
||||
//receive message start
|
||||
this.Connexion.receiveWebrtcStart((message: string) => {
|
||||
this.Connexion.receiveWebrtcStart((message: any) => {
|
||||
this.receiveWebrtcStart(message);
|
||||
});
|
||||
|
||||
@ -49,18 +49,12 @@ export class SimplePeer implements SimplePeerInterface{
|
||||
});
|
||||
|
||||
//receive signal by gemer
|
||||
this.Connexion.disconnectMessage((message: string) => {
|
||||
let data = JSON.parse(message);
|
||||
this.Connexion.disconnectMessage((data: any) => {
|
||||
this.closeConnexion(data.userId);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param message
|
||||
*/
|
||||
private receiveWebrtcStart(message: string) {
|
||||
let data = JSON.parse(message);
|
||||
private receiveWebrtcStart(data: any) {
|
||||
this.WebRtcRoomId = data.roomId;
|
||||
this.Users = data.clients;
|
||||
|
||||
@ -193,12 +187,7 @@ export class SimplePeer implements SimplePeerInterface{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param message
|
||||
*/
|
||||
private receiveWebrtcSignal(message: string) {
|
||||
let data = JSON.parse(message);
|
||||
private receiveWebrtcSignal(data: any) {
|
||||
try {
|
||||
//if offer type, create peer connexion
|
||||
if(data.signal.type === "offer"){
|
||||
|
Loading…
Reference in New Issue
Block a user