fixed object areas not triggering properties change on immediate collision
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parent
9aaf2539bc
commit
ec3b28271d
@ -65,6 +65,8 @@ export class GameMap {
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public readonly phaserLayers: TilemapLayer[] = [];
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public readonly areas: ITiledMapObject[] = [];
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private readonly areasPositionOffsetY: number = 16;
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public exitUrls: Array<string> = [];
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public hasStartTile = false;
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@ -149,7 +151,10 @@ export class GameMap {
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public setPosition(x: number, y: number) {
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this.oldPosition = this.position;
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this.position = { x, y };
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this.triggerAreasChange();
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const areasChanged = this.triggerAreasChange();
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if (areasChanged) {
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this.triggerAllProperties();
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}
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this.oldKey = this.key;
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@ -422,10 +427,11 @@ export class GameMap {
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/**
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* We use Tiled Objects with type "area" as areas with defined x, y, width and height for easier event triggering.
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* @returns If there were any areas changes
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*/
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private triggerAreasChange(): void {
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const areasByOldPosition = this.getAreasOnPosition(this.oldPosition);
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const areasByNewPosition = this.getAreasOnPosition(this.position);
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private triggerAreasChange(): boolean {
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const areasByOldPosition = this.getAreasOnPosition(this.oldPosition, this.areasPositionOffsetY);
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const areasByNewPosition = this.getAreasOnPosition(this.position, this.areasPositionOffsetY);
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const enterAreas = new Set(areasByNewPosition);
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const leaveAreas = new Set(areasByOldPosition);
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@ -437,11 +443,13 @@ export class GameMap {
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}
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});
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let areasChange = false;
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if (enterAreas.size > 0) {
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const areasArray = Array.from(enterAreas);
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for (const callback of this.enterAreaCallbacks) {
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callback(areasArray, areasByNewPosition);
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}
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areasChange = true;
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}
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if (leaveAreas.size > 0) {
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@ -449,13 +457,15 @@ export class GameMap {
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for (const callback of this.leaveAreaCallbacks) {
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callback(areasArray, areasByNewPosition);
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}
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areasChange = true;
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}
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return areasChange;
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}
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private getProperties(key: number): Map<string, string | boolean | number> {
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const properties = new Map<string, string | boolean | number>();
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for (const area of this.getAreasOnPosition(this.position)) {
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for (const area of this.getAreasOnPosition(this.position, this.areasPositionOffsetY)) {
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if (area.properties !== undefined) {
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for (const property of area.properties) {
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if (property.value === undefined) {
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@ -504,13 +514,13 @@ export class GameMap {
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return properties;
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}
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private getAreasOnPosition(position?: { x: number; y: number }): ITiledMapObject[] {
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private getAreasOnPosition(position?: { x: number; y: number }, offsetY: number = 0): ITiledMapObject[] {
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return position
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? this.areas.filter((area) => {
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if (!position) {
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return false;
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}
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return MathUtils.isOverlappingWithRectangle(position, area);
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return MathUtils.isOverlappingWithRectangle({ x: position.x, y: position.y + offsetY }, area);
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})
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: [];
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}
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@ -15,7 +15,7 @@
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"y":0
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},
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{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 443, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":17,
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"id":7,
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"name":"collisions",
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@ -39,7 +39,7 @@
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"y":0
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},
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{
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"data":[49, 58, 58, 58, 58, 58, 58, 42, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 42, 57, 57, 57, 57, 57, 57, 57, 50, 45, 63, 63, 63, 63, 63, 63, 45, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 45, 63, 63, 63, 63, 63, 63, 63, 45, 45, 73, 73, 73, 73, 73, 73, 45, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 45, 73, 73, 73, 73, 73, 73, 73, 45, 45, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 45, 45, 0, 0, 0, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 45, 45, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 45, 45, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0, 0, 0, 0, 0, 45, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 45, 212, 212, 212, 212, 212, 212, 212, 212, 212, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 45, 212, 212, 212, 212, 212, 212, 212, 212, 212, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 45, 212, 212, 212, 212, 212, 212, 212, 212, 212, 212, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 59, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 58, 32, 58, 58, 58, 58, 58, 58, 58, 60, 83, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 84, 93, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 94],
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"height":17,
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"id":9,
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"name":"walls",
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@ -96,9 +96,9 @@
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"y":94.0241512873092
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},
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{
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"height":95.8323080428344,
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"height":97.8323080428344,
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"id":12,
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"name":"",
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"name":"silent zone area",
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"properties":[
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{
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"name":"silent",
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@ -110,10 +110,10 @@
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"visible":true,
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"width":225.115516062885,
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"x":735.919799498747,
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"y":354.398724082935
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"y":352.398724082935
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},
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{
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"height":63.2854864433812,
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"height":62.2854864433812,
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"id":13,
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"name":"",
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"properties":[
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@ -135,7 +135,7 @@
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"y":96.736386420597
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},
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{
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"height":124.762816131237,
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"height":127.762816131237,
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"id":15,
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"name":"",
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"properties":[
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@ -154,7 +154,7 @@
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"visible":true,
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"width":254.95010252905,
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"x":448.422875370244,
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"y":320.947824105719
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"y":319.947824105719
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},
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{
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"height":19,
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@ -277,7 +277,7 @@
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"x":0,
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"y":0
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}],
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"nextlayerid":39,
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"nextlayerid":40,
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"nextobjectid":24,
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"orientation":"orthogonal",
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"properties":[
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