Fixing benchmark
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@ -2,6 +2,7 @@ import {RoomConnection} from "../front/src/Connexion/RoomConnection";
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import {connectionManager} from "../front/src/Connexion/ConnectionManager";
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import {connectionManager} from "../front/src/Connexion/ConnectionManager";
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import * as WebSocket from "ws"
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import * as WebSocket from "ws"
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let userMovedCount = 0;
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function sleep(ms) {
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function sleep(ms) {
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return new Promise(resolve => setTimeout(resolve, ms));
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return new Promise(resolve => setTimeout(resolve, ms));
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@ -13,7 +14,7 @@ RoomConnection.setWebsocketFactory((url: string) => {
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async function startOneUser(): Promise<void> {
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async function startOneUser(): Promise<void> {
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await connectionManager.anonymousLogin(true);
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await connectionManager.anonymousLogin(true);
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const connection = await connectionManager.connectToRoomSocket(process.env.ROOM_ID ? process.env.ROOM_ID : '_/global/maps.workadventure.localhost/Floor0/floor0.json', 'TEST', ['male3'],
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const onConnect = await connectionManager.connectToRoomSocket(process.env.ROOM_ID ? process.env.ROOM_ID : '_/global/maps.workadventure.localhost/Floor0/floor0.json', 'TEST', ['male3'],
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{
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{
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x: 783,
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x: 783,
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y: 170
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y: 170
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@ -24,6 +25,12 @@ async function startOneUser(): Promise<void> {
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right: 800
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right: 800
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});
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});
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const connection = onConnect.connection;
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connection.onUserMoved(() => {
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userMovedCount++;
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})
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console.log(connection.getUserId());
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console.log(connection.getUserId());
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let angle = Math.random() * Math.PI * 2;
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let angle = Math.random() * Math.PI * 2;
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@ -46,6 +53,7 @@ async function startOneUser(): Promise<void> {
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await sleep(10000);
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await sleep(10000);
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connection.closeConnection();
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connection.closeConnection();
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console.log('User moved count: '+userMovedCount);
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}
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}
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(async () => {
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(async () => {
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@ -57,4 +65,5 @@ async function startOneUser(): Promise<void> {
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// Wait 0.5s between adding users
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// Wait 0.5s between adding users
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await sleep(125);
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await sleep(125);
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}
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}
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})();
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})();
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