Merge branch 'develop' of github.com:thecodingmachine/workadventure
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@@ -45,7 +45,6 @@ import type { ActionableItem } from "../Items/ActionableItem";
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import type { ItemFactoryInterface } from "../Items/ItemFactoryInterface";
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import { SelectCharacterScene, SelectCharacterSceneName } from "../Login/SelectCharacterScene";
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import type { ITiledMap, ITiledMapLayer, ITiledMapProperty, ITiledMapObject, ITiledTileSet } from "../Map/ITiledMap";
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import { MenuScene, MenuSceneName } from "../Menu/MenuScene";
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import { PlayerAnimationDirections } from "../Player/Animation";
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import { hasMovedEventName, Player, requestEmoteEventName } from "../Player/Player";
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import { ErrorSceneName } from "../Reconnecting/ErrorScene";
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@@ -1359,9 +1358,6 @@ export class GameScene extends DirtyScene {
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urlManager.pushStartLayerNameToUrl(roomUrl.hash);
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}
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const menuScene: MenuScene = this.scene.get(MenuSceneName) as MenuScene;
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menuScene.reset();
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if (!targetRoom.isEqual(this.room)) {
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if (this.scene.get(targetRoom.key) === null) {
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console.error("next room not loaded", targetRoom.key);
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