Migrating the video overlay in Svelte (WIP)

This commit is contained in:
David Négrier
2021-06-11 11:29:36 +02:00
parent e6264948b1
commit e7b0f859a5
20 changed files with 630 additions and 97 deletions
+1 -16
View File
@@ -1,13 +1,13 @@
import {derived, get, Readable, readable, writable, Writable} from "svelte/store";
import {peerStore} from "./PeerStore";
import {localUserStore} from "../Connexion/LocalUserStore";
import {ITiledMapGroupLayer, ITiledMapObjectLayer, ITiledMapTileLayer} from "../Phaser/Map/ITiledMap";
import {userMovingStore} from "./GameStore";
import {HtmlUtils} from "../WebRtc/HtmlUtils";
import {BrowserTooOldError} from "./Errors/BrowserTooOldError";
import {errorStore} from "./ErrorStore";
import {isIOS} from "../WebRtc/DeviceUtils";
import {WebviewOnOldIOS} from "./Errors/WebviewOnOldIOS";
import {gameOverlayVisibilityStore} from "./GameOverlayStoreVisibility";
/**
* A store that contains the camera state requested by the user (on or off).
@@ -50,20 +50,6 @@ export const visibilityStore = readable(document.visibilityState === 'visible',
};
});
/**
* A store that contains whether the game overlay is shown or not.
* Typically, the overlay is hidden when entering Jitsi meet.
*/
function createGameOverlayVisibilityStore() {
const { subscribe, set, update } = writable(false);
return {
subscribe,
showGameOverlay: () => set(true),
hideGameOverlay: () => set(false),
};
}
/**
* A store that contains whether the EnableCameraScene is shown or not.
*/
@@ -79,7 +65,6 @@ function createEnableCameraSceneVisibilityStore() {
export const requestedCameraState = createRequestedCameraState();
export const requestedMicrophoneState = createRequestedMicrophoneState();
export const gameOverlayVisibilityStore = createGameOverlayVisibilityStore();
export const enableCameraSceneVisibilityStore = createEnableCameraSceneVisibilityStore();
/**