issues with zone triggering fixed
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@@ -116,6 +116,7 @@ export class GameMap {
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public setPosition(x: number, y: number) {
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this.oldPosition = this.position;
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this.position = { x, y };
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this.triggerZonesChange();
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this.oldKey = this.key;
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@@ -131,7 +132,6 @@ export class GameMap {
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this.triggerAllProperties();
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this.triggerLayersChange();
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this.triggerZonesChange();
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}
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private triggerAllProperties(): void {
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