Switching Phaser to pixelart mode
To be honest, I'm not sure what it does exactly (it is supposed to prevent antialiasing and it is rounding coordinates for rendering sprites, but I don't see a difference yet.
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@ -84,6 +84,11 @@ const config: GameConfig = {
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dom: {
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createContainer: true
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},
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render: {
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pixelArt: true,
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roundPixels: true,
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antialias: false
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},
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physics: {
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default: "arcade",
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arcade: {
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