Suppression of *{...} in every HTML files because the style.ccs file already declare it.
Suppression unused code
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0eb16bce6f
commit
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7
front/dist/resources/html/gameMenu.html
vendored
7
front/dist/resources/html/gameMenu.html
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@ -1,11 +1,4 @@
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<style>
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*{
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font-family: 'Open Sans', sans-serif;
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cursor: url('/resources/logos/cursor_normal.png'), auto;
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}
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* a, button, select{
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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#gameMenu button {
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background-color: black;
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color: white;
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7
front/dist/resources/html/gameMenuIcon.html
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7
front/dist/resources/html/gameMenuIcon.html
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@ -1,11 +1,4 @@
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<style>
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*{
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font-family: 'Open Sans', sans-serif;
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cursor: url('/resources/logos/cursor_normal.png'), auto;
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}
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* a, button, select{
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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#menuIcon button {
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background-color: black;
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color: white;
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@ -1,11 +1,4 @@
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<style>
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*{
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font-family: 'Open Sans', sans-serif;
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cursor: url('/resources/logos/cursor_normal.png'), auto;
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}
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* a, button, select{
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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#gameQuality {
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background: #eceeee;
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border: 1px solid #42464b;
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7
front/dist/resources/html/gameReport.html
vendored
7
front/dist/resources/html/gameReport.html
vendored
@ -1,11 +1,4 @@
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<style>
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*{
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font-family: 'Open Sans', sans-serif;
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cursor: url('/resources/logos/cursor_normal.png'), auto;
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}
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* a, button, input{
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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#gameReport {
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background: #eceeee;
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border: 1px solid #42464b;
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7
front/dist/resources/html/gameShare.html
vendored
7
front/dist/resources/html/gameShare.html
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@ -1,11 +1,4 @@
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<style>
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*{
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font-family: 'Open Sans', sans-serif;
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cursor: url('/resources/logos/cursor_normal.png'), auto;
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}
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* a, button, input{
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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#gameShare {
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background: #eceeee;
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border: 1px solid #42464b;
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@ -1,11 +1,4 @@
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<style>
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*{
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font-family: 'Open Sans', sans-serif;
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cursor: url('/resources/logos/cursor_normal.png'), auto;
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}
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* a, button, input{
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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#helpCameraSettings {
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background: #eceeee;
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border: 1px solid #42464b;
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@ -63,8 +63,6 @@ import CanvasTexture = Phaser.Textures.CanvasTexture;
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import GameObject = Phaser.GameObjects.GameObject;
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import FILE_LOAD_ERROR = Phaser.Loader.Events.FILE_LOAD_ERROR;
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import {Subscription} from "rxjs";
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import {tryCatch} from "rxjs/internal-compatibility";
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import {HtmlUtils} from "../../WebRtc/HtmlUtils";
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export interface GameSceneInitInterface {
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initPosition: PointInterface|null,
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