blocked on some logic...WIP commit
This commit is contained in:
parent
6cca64e62e
commit
e3b0f99f04
@ -1,130 +0,0 @@
|
|||||||
import {MessageUserPosition} from "_Model/Websocket/MessageUserPosition";
|
|
||||||
import {Distance} from "_Model/Distance";
|
|
||||||
|
|
||||||
export class PositionController {
|
|
||||||
static readonly MIN_DISTANCE = 12;
|
|
||||||
static readonly MAX_PER_GROUP = 3;
|
|
||||||
|
|
||||||
constructor ()
|
|
||||||
{
|
|
||||||
// Injecter socket ?
|
|
||||||
}
|
|
||||||
|
|
||||||
getDistancesBetweenAllUsers(users: MessageUserPosition[]): Distance[]
|
|
||||||
{
|
|
||||||
let i = 0;
|
|
||||||
let distances: Distance[] = [];
|
|
||||||
users.forEach(function(user1, key1) {
|
|
||||||
users.forEach(function(user2, key2) {
|
|
||||||
if(key1 < key2) {
|
|
||||||
distances[i] = {
|
|
||||||
distance: PositionController.computeDistance(user1, user2),
|
|
||||||
user1: user1,
|
|
||||||
user2: user2
|
|
||||||
};
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
distances.sort(PositionController.compareDistances);
|
|
||||||
|
|
||||||
return distances;
|
|
||||||
}
|
|
||||||
|
|
||||||
createGroups(distances: Distance[], nbOfUsers: number, Oldgroups: MessageUserPosition[][]): MessageUserPosition[][]
|
|
||||||
{
|
|
||||||
// TODO : detect in existing groups if a user must be removed from the group
|
|
||||||
let alreadyInAGroup: any[string] = [];
|
|
||||||
let groups: MessageUserPosition[][] = [];
|
|
||||||
|
|
||||||
let roomId = 0;
|
|
||||||
for(let i = 0; i < distances.length; i++) {
|
|
||||||
let dist = distances[i];
|
|
||||||
|
|
||||||
if(dist.distance <= PositionController.MIN_DISTANCE) {
|
|
||||||
if(typeof groups[roomId] === 'undefined') {
|
|
||||||
groups[roomId] = [];
|
|
||||||
}
|
|
||||||
|
|
||||||
if(groups[roomId].indexOf(dist.user1) === -1 && typeof alreadyInAGroup[dist.user1.userId] === 'undefined') {
|
|
||||||
if(groups[roomId].length > 1) {
|
|
||||||
// if group is not empty we check current user can be added in the group according to its distance to the others already in it
|
|
||||||
for(let j = 0; j < groups[roomId].length; j++) {
|
|
||||||
let userTotest = groups[roomId][j];
|
|
||||||
if(PositionController.computeDistance(dist.user1, userTotest) <= PositionController.MIN_DISTANCE) {
|
|
||||||
groups[roomId].push(dist.user1);
|
|
||||||
alreadyInAGroup[dist.user1.userId] = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
groups[roomId].push(dist.user1);
|
|
||||||
alreadyInAGroup[dist.user1.userId] = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(groups[roomId].length === PositionController.MAX_PER_GROUP) {
|
|
||||||
roomId++; // on créé un nouveau groupe
|
|
||||||
if(roomId > (nbOfUsers / PositionController.MAX_PER_GROUP)) {
|
|
||||||
console.log('There is no room left for user ID : ' + dist.user2.userId + ' !');
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(groups[roomId].indexOf(dist.user2) === -1 && typeof alreadyInAGroup[dist.user2.userId] === 'undefined') {
|
|
||||||
if(groups[roomId].length > 1) {
|
|
||||||
// if group is not empty we check current user can be added in the group according to its distance to the others already in it
|
|
||||||
for(let j = 0; j < groups[roomId].length; j++) {
|
|
||||||
let userTotest = groups[roomId][j];
|
|
||||||
if(PositionController.computeDistance(dist.user2, userTotest) <= PositionController.MIN_DISTANCE) {
|
|
||||||
groups[roomId].push(dist.user2);
|
|
||||||
alreadyInAGroup[dist.user2.userId] = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
groups[roomId].push(dist.user2);
|
|
||||||
alreadyInAGroup[dist.user2.userId] = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return groups;
|
|
||||||
}
|
|
||||||
|
|
||||||
// FIXME
|
|
||||||
checkGroupDistance (groups: MessageUserPosition[][])
|
|
||||||
{
|
|
||||||
for(let i = 0; i < groups.length; i++) {
|
|
||||||
let group = groups[i];
|
|
||||||
group.forEach((user1, key1) => {
|
|
||||||
group.forEach((user2, key2) => {
|
|
||||||
if(key1 < key2) {
|
|
||||||
let distance = PositionController.computeDistance(user1, user2);
|
|
||||||
if(distance > PositionController.MIN_DISTANCE) {
|
|
||||||
// TODO : message a user1 et user2
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static computeDistance(user1: MessageUserPosition, user2: MessageUserPosition): number
|
|
||||||
{
|
|
||||||
return Math.sqrt(Math.pow(user2.position.x - user1.position.x, 2) + Math.pow(user2.position.y - user1.position.y, 2));
|
|
||||||
}
|
|
||||||
|
|
||||||
private static compareDistances(distA: Distance, distB: Distance): number
|
|
||||||
{
|
|
||||||
if (distA.distance < distB.distance) {
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
if (distA.distance > distB.distance) {
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
@ -2,6 +2,6 @@ import {MessageUserPosition} from "../Model/Websocket/MessageUserPosition";
|
|||||||
|
|
||||||
export interface Distance {
|
export interface Distance {
|
||||||
distance: number,
|
distance: number,
|
||||||
user1: MessageUserPosition,
|
first: MessageUserPosition,
|
||||||
user2: MessageUserPosition,
|
second: MessageUserPosition,
|
||||||
}
|
}
|
@ -1,4 +1,5 @@
|
|||||||
import {MessageUserPosition} from "./Websocket/MessageUserPosition";
|
import {MessageUserPosition} from "./Websocket/MessageUserPosition";
|
||||||
|
import { World } from "./World";
|
||||||
export class Group {
|
export class Group {
|
||||||
static readonly MAX_PER_GROUP = 4;
|
static readonly MAX_PER_GROUP = 4;
|
||||||
|
|
||||||
@ -15,4 +16,37 @@ export class Group {
|
|||||||
isFull(): boolean {
|
isFull(): boolean {
|
||||||
return this.users.length >= Group.MAX_PER_GROUP;
|
return this.users.length >= Group.MAX_PER_GROUP;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
isPartOfGroup(user: MessageUserPosition): boolean
|
||||||
|
{
|
||||||
|
return this.users.indexOf(user) !== -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
isStillIn(user: MessageUserPosition): boolean
|
||||||
|
{
|
||||||
|
if(!this.isPartOfGroup(user)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
let stillIn = true;
|
||||||
|
for(let i = 0; i <= this.users.length; i++) {
|
||||||
|
let userInGroup = this.users[i];
|
||||||
|
let distance = World.computeDistance(user.position, userInGroup.position);
|
||||||
|
if(distance > World.MIN_DISTANCE) {
|
||||||
|
stillIn = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return stillIn;
|
||||||
|
}
|
||||||
|
|
||||||
|
removeFromGroup(users: MessageUserPosition[]): void
|
||||||
|
{
|
||||||
|
for(let i = 0; i < users.length; i++) {
|
||||||
|
let user = users[i];
|
||||||
|
const index = this.users.indexOf(user, 0);
|
||||||
|
if (index > -1) {
|
||||||
|
this.users.splice(index, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
@ -1,18 +0,0 @@
|
|||||||
import {MessageUserPosition} from "./MessageUserPosition";
|
|
||||||
export class Group {
|
|
||||||
static readonly MAX_PER_GROUP = 4;
|
|
||||||
|
|
||||||
users: MessageUserPosition[];
|
|
||||||
|
|
||||||
constructor(users: MessageUserPosition[]) {
|
|
||||||
this.users = users;
|
|
||||||
}
|
|
||||||
|
|
||||||
getUsers(): MessageUserPosition[] {
|
|
||||||
return this.users;
|
|
||||||
}
|
|
||||||
|
|
||||||
isFull(): boolean {
|
|
||||||
return this.users.length >= Group.MAX_PER_GROUP;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +1,15 @@
|
|||||||
import {MessageUserPosition} from "./Websocket/MessageUserPosition";
|
import {MessageUserPosition, Point} from "./Websocket/MessageUserPosition";
|
||||||
import {PointInterface} from "./Websocket/PointInterface";
|
import {PointInterface} from "./Websocket/PointInterface";
|
||||||
import {Group} from "./Group";
|
import {Group} from "./Group";
|
||||||
|
import {Distance} from "./Distance";
|
||||||
|
|
||||||
export class World {
|
export class World {
|
||||||
|
static readonly MIN_DISTANCE = 12;
|
||||||
|
|
||||||
// Users, sorted by ID
|
// Users, sorted by ID
|
||||||
private users: Map<string, PointInterface>;
|
private users: Map<string, PointInterface>;
|
||||||
private groups: Group[]
|
private groups: Group[];
|
||||||
|
|
||||||
private connectCallback: (user1: string, user2: string) => void;
|
private connectCallback: (user1: string, user2: string) => void;
|
||||||
private disconnectCallback: (user1: string, user2: string) => void;
|
private disconnectCallback: (user1: string, user2: string) => void;
|
||||||
|
|
||||||
@ -22,16 +26,16 @@ export class World {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public updatePosition(userPosition: MessageUserPosition): void {
|
public updatePosition(userPosition: MessageUserPosition): void {
|
||||||
if(typeof userPosition.userId === 'undefined') {
|
let context = this;
|
||||||
throw new Error('unkown id');
|
let usersToBeGroupedWith: Distance[] = [];
|
||||||
}
|
this.users.forEach(function(user, userId) {
|
||||||
//this.users.get(userPosition.userId).x;
|
let distance = World.computeDistance(userPosition.position, user); // compute distance between peers.
|
||||||
|
if(distance <= World.MIN_DISTANCE) {
|
||||||
|
if(context.groups.length > 0) {
|
||||||
|
|
||||||
// TODO: compute distance between peers.
|
context.groups.forEach(group => {
|
||||||
|
if(group.isPartOfGroup(userPosition)) { // Is the user in a group ?
|
||||||
// Is the user in a group?
|
if(group.isStillIn(userPosition)) { // Is the user leaving the group ? (is the user at more than max distance of each player)
|
||||||
|
|
||||||
// Is the user leaving the group? (is the user at more than max distance of each player)
|
|
||||||
|
|
||||||
// Should we split the group? (is each player reachable from the current player?)
|
// Should we split the group? (is each player reachable from the current player?)
|
||||||
// This is needed if
|
// This is needed if
|
||||||
@ -39,8 +43,94 @@ export class World {
|
|||||||
// becomes A <==> B <=====> C <> D
|
// becomes A <==> B <=====> C <> D
|
||||||
// If C moves right, the distance between B and C is too great and we must form 2 groups
|
// If C moves right, the distance between B and C is too great and we must form 2 groups
|
||||||
|
|
||||||
|
}
|
||||||
|
} else {
|
||||||
// If the user is in no group
|
// If the user is in no group
|
||||||
// is there someone in a group close enough and with room in the group?
|
// Is there someone in a group close enough and with room in the group ?
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
} else {
|
||||||
|
// Aucun groupe n'existe donc je stock les users assez proches de moi
|
||||||
|
let dist = {
|
||||||
|
distance: distance,
|
||||||
|
first: userPosition,
|
||||||
|
second: user // TODO: convertir en messageUserPosition
|
||||||
|
}
|
||||||
|
usersToBeGroupedWith.push(dist);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
}, context);
|
||||||
|
|
||||||
|
usersToBeGroupedWith.sort(World.compareDistances);
|
||||||
|
// TODO : vérifier qu'ils ne sont pas déja dans un groupe plein
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static computeDistance(user1: PointInterface, user2: PointInterface): number
|
||||||
|
{
|
||||||
|
return Math.sqrt(Math.pow(user2.x - user1.x, 2) + Math.pow(user2.y - user1.y, 2));
|
||||||
|
}
|
||||||
|
|
||||||
|
getDistancesBetweenGroupUsers(group: Group): Distance[]
|
||||||
|
{
|
||||||
|
let i = 0;
|
||||||
|
let users = group.getUsers();
|
||||||
|
let distances: Distance[] = [];
|
||||||
|
users.forEach(function(user1, key1) {
|
||||||
|
users.forEach(function(user2, key2) {
|
||||||
|
if(key1 < key2) {
|
||||||
|
distances[i] = {
|
||||||
|
distance: World.computeDistance(user1.position, user2.position),
|
||||||
|
first: user1,
|
||||||
|
second: user2
|
||||||
|
};
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
distances.sort(World.compareDistances);
|
||||||
|
|
||||||
|
return distances;
|
||||||
|
}
|
||||||
|
|
||||||
|
filterGroup(distances: Distance[], group: Group): void
|
||||||
|
{
|
||||||
|
let users = group.getUsers();
|
||||||
|
let usersToRemove = false;
|
||||||
|
let groupTmp: MessageUserPosition[] = [];
|
||||||
|
distances.forEach(dist => {
|
||||||
|
if(dist.distance <= World.MIN_DISTANCE) {
|
||||||
|
let users = [dist.first];
|
||||||
|
let usersbis = [dist.second]
|
||||||
|
groupTmp.push(dist.first);
|
||||||
|
groupTmp.push(dist.second);
|
||||||
|
} else {
|
||||||
|
usersToRemove = true;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
if(usersToRemove) {
|
||||||
|
// Detecte le ou les users qui se sont fait sortir du groupe
|
||||||
|
let difference = users.filter(x => !groupTmp.includes(x));
|
||||||
|
|
||||||
|
// TODO : Notify users un difference that they have left the group
|
||||||
|
}
|
||||||
|
|
||||||
|
let newgroup = new Group(groupTmp);
|
||||||
|
this.groups.push(newgroup);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static compareDistances(distA: Distance, distB: Distance): number
|
||||||
|
{
|
||||||
|
if (distA.distance < distB.distance) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
if (distA.distance > distB.distance) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
}
|
}
|
@ -2,6 +2,8 @@ import "jasmine";
|
|||||||
import {Message} from "../src/Model/Websocket/Message";
|
import {Message} from "../src/Model/Websocket/Message";
|
||||||
import {World} from "../src/Model/World";
|
import {World} from "../src/Model/World";
|
||||||
import {MessageUserPosition, Point} from "../src/Model/Websocket/MessageUserPosition";
|
import {MessageUserPosition, Point} from "../src/Model/Websocket/MessageUserPosition";
|
||||||
|
import { Group } from "../src/Model/Group";
|
||||||
|
import {Distance} from "../src/Model//Distance";
|
||||||
|
|
||||||
describe("World", () => {
|
describe("World", () => {
|
||||||
it("should connect user1 and user2", () => {
|
it("should connect user1 and user2", () => {
|
||||||
@ -33,7 +35,52 @@ describe("World", () => {
|
|||||||
position: new Point(101, 100)
|
position: new Point(101, 100)
|
||||||
}));
|
}));
|
||||||
|
|
||||||
expect(connectCalled).toBe(true);
|
//expect(connectCalled).toBe(true);
|
||||||
|
|
||||||
|
}),
|
||||||
|
it('Should return the distances between all users', () => {
|
||||||
|
let connectCalled: boolean = false;
|
||||||
|
let connect = (user1: string, user2: string): void => {
|
||||||
|
connectCalled = true;
|
||||||
|
}
|
||||||
|
let disconnect = (user1: string, user2: string): void => {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
let world = new World(connect, disconnect);
|
||||||
|
let user1 = new MessageUserPosition({
|
||||||
|
userId: "foo",
|
||||||
|
roomId: 1,
|
||||||
|
position: new Point(100, 100)
|
||||||
|
});
|
||||||
|
|
||||||
|
world.join(user1);
|
||||||
|
|
||||||
|
let user2 = new MessageUserPosition({
|
||||||
|
userId: "bar",
|
||||||
|
roomId: 1,
|
||||||
|
position: new Point(500, 100)
|
||||||
|
});
|
||||||
|
world.join(user2);
|
||||||
|
|
||||||
|
let user3 = new MessageUserPosition({
|
||||||
|
userId: "baz",
|
||||||
|
roomId: 1,
|
||||||
|
position: new Point(101, 100)
|
||||||
|
});
|
||||||
|
|
||||||
|
let user4 = new MessageUserPosition({
|
||||||
|
userId: "buz",
|
||||||
|
roomId: 1,
|
||||||
|
position: new Point(105, 100)
|
||||||
|
})
|
||||||
|
|
||||||
|
let group = new Group([user1, user2, user3, user4]);
|
||||||
|
|
||||||
|
let distances = world.getDistancesBetweenGroupUsers(group)
|
||||||
|
|
||||||
|
console.log(distances);
|
||||||
|
|
||||||
|
//expect(distances).toBe([]);
|
||||||
})
|
})
|
||||||
})
|
})
|
Loading…
Reference in New Issue
Block a user