Finishing removing any reference to "any" in the front.
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@@ -1,11 +1,5 @@
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import {gameManager} from "../Game/GameManager";
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import {TextField} from "../Components/TextField";
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import {TextInput} from "../Components/TextInput";
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import {ClickButton} from "../Components/ClickButton";
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import Image = Phaser.GameObjects.Image;
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import Rectangle = Phaser.GameObjects.Rectangle;
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import {PLAYER_RESOURCES} from "../Entity/Character";
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import {cypressAsserter} from "../../Cypress/CypressAsserter";
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import Sprite = Phaser.GameObjects.Sprite;
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export const ReconnectingSceneName = "ReconnectingScene";
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