Merge branch 'develop' of github.com:thecodingmachine/workadventure into jonnytest1-tiles-start-positions

This commit is contained in:
GRL
2021-07-02 14:35:28 +02:00
62 changed files with 1215 additions and 218 deletions
+20 -6
View File
@@ -1,14 +1,15 @@
import { Subject } from "rxjs";
import { isDataLayerEvent } from "../Events/DataLayerEvent";
import { EnterLeaveEvent, isEnterLeaveEvent } from "../Events/EnterLeaveEvent";
import { isGameStateEvent } from "../Events/GameStateEvent";
import { IframeApiContribution, sendToWorkadventure } from "./IframeApiContribution";
import { apiCallback } from "./registeredCallbacks";
import type { LayerEvent } from "../Events/LayerEvent";
import type { SetPropertyEvent } from "../Events/setPropertyEvent";
import type { GameStateEvent } from "../Events/GameStateEvent";
import type { ITiledMap } from "../../Phaser/Map/ITiledMap";
import type { DataLayerEvent } from "../Events/DataLayerEvent";
import { isGameStateEvent } from "../Events/GameStateEvent";
import { isDataLayerEvent } from "../Events/DataLayerEvent";
import type { GameStateEvent } from "../Events/GameStateEvent";
const enterStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
const leaveStreams: Map<string, Subject<EnterLeaveEvent>> = new Map<string, Subject<EnterLeaveEvent>>();
@@ -30,6 +31,13 @@ interface User {
tags: string[];
}
interface TileDescriptor {
x: number;
y: number;
tile: number | string;
layer: string;
}
function getGameState(): Promise<GameStateEvent> {
if (immutableData) {
return Promise.resolve(immutableData);
@@ -48,7 +56,7 @@ function getDataLayer(): Promise<DataLayerEvent> {
});
}
class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
export class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomCommands> {
callbacks = [
apiCallback({
callback: (payloadData: EnterLeaveEvent) => {
@@ -129,6 +137,12 @@ class WorkadventureRoomCommands extends IframeApiContribution<WorkadventureRoomC
return { id: gameState.uuid, nickName: gameState.nickname, tags: gameState.tags };
});
}
setTiles(tiles: TileDescriptor[]) {
sendToWorkadventure({
type: "setTiles",
data: tiles,
});
}
}
export default new WorkadventureRoomCommands();