Merge branch 'develop' of github.com:thecodingmachine/workadventure into jonnytest1-tiles-start-positions
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import * as tg from "generic-type-guard";
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export const isSetTilesEvent = tg.isArray(
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new tg.IsInterface()
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.withProperties({
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x: tg.isNumber,
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y: tg.isNumber,
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tile: tg.isUnion(tg.isNumber, tg.isString),
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layer: tg.isString,
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})
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.get()
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);
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/**
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* A message sent from the iFrame to the game to set one or many tiles.
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*/
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export type SetTilesEvent = tg.GuardedType<typeof isSetTilesEvent>;
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