Merge pull request #544 from thecodingmachine/updateMenu
Update menu design
This commit is contained in:
commit
e02e051f91
5
front/dist/resources/html/gameMenuIcon.html
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5
front/dist/resources/html/gameMenuIcon.html
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@ -11,11 +11,12 @@
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color: white;
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border-radius: 7px;
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height: 28px;
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width: 28px;
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width: 34px;
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}
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#menuIcon button img{
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width: 14px;
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padding-top: 4px;
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padding-top: 3px;
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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#menuIcon section {
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margin: 10px;
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106
front/dist/resources/html/gameShare.html
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106
front/dist/resources/html/gameShare.html
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@ -0,0 +1,106 @@
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<style>
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*{
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font-family: 'Open Sans', sans-serif;
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cursor: url('/resources/logos/cursor_normal.png'), auto;
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}
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* a, button, input{
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cursor: url('/resources/logos/cursor_pointer.png'), pointer;
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}
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#gameShare {
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background: #eceeee;
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border: 1px solid #42464b;
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border-radius: 6px;
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margin: 20px auto 0;
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width: 298px;
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height: 150px;
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}
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#gameShare .cautiousText {
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font-size: 50%;
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}
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#gameShare h1 {
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background-image: linear-gradient(top, #f1f3f3, #d4dae0);
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border-bottom: 1px solid #a6abaf;
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border-radius: 6px 6px 0 0;
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box-sizing: border-box;
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color: #727678;
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display: block;
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height: 43px;
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padding-top: 10px;
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margin: 0;
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text-align: center;
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text-shadow: 0 -1px 0 rgba(0,0,0,0.2), 0 1px 0 #fff;
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}
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#gameShare input {
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font-size: 70%;
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background: linear-gradient(top, #d6d7d7, #dee0e0);
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border: 1px solid #a1a3a3;
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border-radius: 4px;
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box-shadow: 0 1px #fff;
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box-sizing: border-box;
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color: #696969;
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height: 30px;
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transition: box-shadow 0.3s;
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width: 100%;
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}
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#gameShare section {
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margin: 10px;
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}
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#gameShare section.action{
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text-align: center;
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margin: 0;
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}
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#gameShare button {
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margin-top: 10px;
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background-color: black;
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color: white;
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border-radius: 7px;
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padding-bottom: 4px;
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width: 60px;
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}
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#gameShare button#gameShareFormCancel {
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background-color: #c7c7c700;
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color: #292929;
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}
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#gameShare section a{
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text-align: center;
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font-size: 12px;
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margin: 0 6px;
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color: black;
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}
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#gameShare section h6,
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#gameShare section h5{
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margin: 1px;
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}
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#gameShare section.text-center{
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text-align: center;
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}
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#gameShare section p{
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font-size: 8px;
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margin: 0px 70px;
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}
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#gameShare section p.err{
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color: red;
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display: none;
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}
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#gameShare section p.info{
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display: none;
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}
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#gameShare section input#gameShareLink{
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background-color: #a1a3a3;
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}
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</style>
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<form id="gameShare" hidden>
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<section class="text-center">
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<h5>Share this link !</h5>
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<p class="info" id="gameShareInfo"></p>
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</section>
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<section>
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<h6>Link</h6>
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<input type="text" name="email" id="gameShareLink" readonly>
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</section>
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<section class="action">
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<button type="submit" id="gameShareFormSubmit">Copy</button>
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<button type="submit" id="gameShareFormCancel">Close</button>
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</section>
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</form>
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@ -9,6 +9,7 @@ export const MenuSceneName = 'MenuScene';
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const gameMenuKey = 'gameMenu';
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const gameMenuIconKey = 'gameMenuIcon';
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const gameSettingsMenuKey = 'gameSettingsMenu';
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const gameShare = 'gameShare';
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const closedSideMenuX = -200;
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const openedSideMenuX = 0;
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@ -19,8 +20,10 @@ const openedSideMenuX = 0;
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export class MenuScene extends Phaser.Scene {
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private menuElement!: Phaser.GameObjects.DOMElement;
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private gameQualityMenuElement!: Phaser.GameObjects.DOMElement;
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private gameShareElement!: Phaser.GameObjects.DOMElement;
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private sideMenuOpened = false;
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private settingsMenuOpened = false;
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private gameShareOpened = false;
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private gameQualityValue: number;
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private videoQualityValue: number;
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private menuButton!: Phaser.GameObjects.DOMElement;
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@ -36,6 +39,7 @@ export class MenuScene extends Phaser.Scene {
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this.load.html(gameMenuKey, 'resources/html/gameMenu.html');
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this.load.html(gameMenuIconKey, 'resources/html/gameMenuIcon.html');
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this.load.html(gameSettingsMenuKey, 'resources/html/gameQualityMenu.html');
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this.load.html(gameShare, 'resources/html/gameShare.html');
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}
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create() {
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@ -47,6 +51,19 @@ export class MenuScene extends Phaser.Scene {
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this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
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this.revealMenusAfterInit(this.gameQualityMenuElement, 'gameQuality');
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this.gameShareElement = this.add.dom(middleX, -400).createFromCache(gameShare);
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this.revealMenusAfterInit(this.gameShareElement, gameShare);
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this.gameShareElement.addListener('click');
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this.gameShareElement.on('click', (event:MouseEvent) => {
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event.preventDefault();
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if((event?.target as HTMLInputElement).id === 'gameShareFormSubmit') {
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this.copyLink();
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}else if((event?.target as HTMLInputElement).id === 'gameShareFormCancel') {
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this.closeGameShare();
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}
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});
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this.input.keyboard.on('keyup-TAB', () => {
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this.sideMenuOpened ? this.closeSideMenu() : this.openSideMenu();
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});
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@ -74,6 +91,7 @@ export class MenuScene extends Phaser.Scene {
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openSideMenu() {
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if (this.sideMenuOpened) return;
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this.closeAll();
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this.sideMenuOpened = true;
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this.menuButton.getChildByID('openMenuButton').innerHTML = 'X';
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if (gameManager.getCurrentGameScene(this).connection && gameManager.getCurrentGameScene(this).connection.isAdmin()) {
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@ -91,8 +109,7 @@ export class MenuScene extends Phaser.Scene {
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private closeSideMenu(): void {
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if (!this.sideMenuOpened) return;
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this.sideMenuOpened = false;
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this.closeGameQualityMenu()
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this.menuButton.getChildByID('openMenuButton').innerHTML = `<img src="/static/images/menu.svg">`;
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this.closeAll();
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gameManager.getCurrentGameScene(this).ConsoleGlobalMessageManager.disabledMessageConsole();
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this.tweens.add({
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targets: this.menuElement,
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@ -102,13 +119,13 @@ export class MenuScene extends Phaser.Scene {
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});
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}
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private openGameSettingsMenu(): void {
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if (this.settingsMenuOpened) {
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this.closeGameQualityMenu();
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return;
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}
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//close all
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this.closeAll();
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this.settingsMenuOpened = true;
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const gameQualitySelect = this.gameQualityMenuElement.getChildByID('select-game-quality') as HTMLInputElement;
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@ -159,6 +176,48 @@ export class MenuScene extends Phaser.Scene {
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}
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private openGameShare(): void{
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if (this.gameShareOpened) {
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this.closeGameShare();
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return;
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}
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//close all
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this.closeAll();
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const gameShareLink = this.gameShareElement.getChildByID('gameShareLink') as HTMLInputElement;
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gameShareLink.value = location.toString();
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this.gameShareOpened = true;
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let middleY = (window.innerHeight / 3) - (257);
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if(middleY < 0){
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middleY = 0;
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}
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let middleX = (window.innerWidth / 3) - 298;
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if(middleX < 0){
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middleX = 0;
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}
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this.tweens.add({
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targets: this.gameShareElement,
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y: middleY,
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x: middleX,
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duration: 1000,
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ease: 'Power3'
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});
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}
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private closeGameShare(): void{
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const gameShareInfo = this.gameShareElement.getChildByID('gameShareInfo') as HTMLParagraphElement;
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gameShareInfo.innerText = '';
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gameShareInfo.style.display = 'none';
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this.gameShareOpened = false;
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this.tweens.add({
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targets: this.gameShareElement,
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y: -400,
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duration: 1000,
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ease: 'Power3'
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});
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}
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private onMenuClick(event:MouseEvent) {
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event.preventDefault();
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@ -179,7 +238,7 @@ export class MenuScene extends Phaser.Scene {
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this.closeSideMenu();
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break;
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case 'shareButton':
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this.shareUrl();
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this.openGameShare();
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break;
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case 'editGameSettingsButton':
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this.openGameSettingsMenu();
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@ -190,9 +249,11 @@ export class MenuScene extends Phaser.Scene {
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}
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}
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private async shareUrl() {
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private async copyLink() {
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await navigator.clipboard.writeText(location.toString());
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alert('URL is copied to your clipboard!');
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const gameShareInfo = this.gameShareElement.getChildByID('gameShareInfo') as HTMLParagraphElement;
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gameShareInfo.innerText = 'Link copied, you can share it now!';
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gameShareInfo.style.display = 'block';
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}
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private saveSetting(valueGame: number, valueVideo: number){
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@ -213,4 +274,10 @@ export class MenuScene extends Phaser.Scene {
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const sparkHost = 'https://'+window.location.host.replace('play.', '')+'/choose-map.html';
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window.open(sparkHost, '_blank');
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}
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private closeAll(){
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this.closeGameQualityMenu();
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this.closeGameShare();
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this.menuButton.getChildByID('openMenuButton').innerHTML = `<img src="/static/images/menu.svg">`;
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}
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}
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