fix woka-list
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@@ -345,20 +345,6 @@ class ConnectionManager {
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gameManager.setPlayerName(username);
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}
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const layers: string[] = [];
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if (textures) {
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let i = 0;
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for (const layerItem of textures) {
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if (layerItem !== undefined) {
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layers.push(layerItem.id);
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}
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i++;
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}
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if (layers.length > 0) {
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gameManager.setCharacterLayers(layers);
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}
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}
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if (locale) {
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try {
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if (locales.indexOf(locale) == -1) {
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@@ -376,6 +362,18 @@ class ConnectionManager {
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}
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}
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if (textures) {
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const layers: string[] = [];
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for (const texture of textures) {
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if (texture !== undefined) {
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layers.push(texture.id);
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}
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}
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if (layers.length > 0) {
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gameManager.setCharacterLayers(layers);
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}
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}
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//user connected, set connected store for menu at true
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userIsConnected.set(true);
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}
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@@ -46,7 +46,7 @@ export class CustomizeScene extends AbstractCharacterScene {
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// FIXME: window.location.href is wrong. We need the URL of the main room (so we need to apply any redirect before!)
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this.load.json(
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wokaMetadataKey,
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`${PUSHER_URL}/woka/list/` + encodeURIComponent(window.location.href),
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`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(window.location.href),
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undefined,
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{
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responseType: "text",
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@@ -50,7 +50,7 @@ export class SelectCharacterScene extends AbstractCharacterScene {
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// FIXME: window.location.href is wrong. We need the URL of the main room (so we need to apply any redirect before!)
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this.load.json(
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wokaMetadataKey,
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`${PUSHER_URL}/woka/list/` + encodeURIComponent(window.location.href),
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`${PUSHER_URL}/woka/list?roomUrl=` + encodeURIComponent(window.location.href),
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undefined,
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{
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responseType: "text",
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