lint fixes
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@@ -58,7 +58,7 @@ export class GameManager {
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return mapUrlStart.substring(startPos, endPos);
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}
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public async goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin) {
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public goToStartingMap(scenePlugin: Phaser.Scenes.ScenePlugin) {
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console.log('Starting scene '+this.startRoom.url);
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scenePlugin.start(this.startRoom.url, {startLayerName: 'global'});
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}
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