FEATURE: add the ability to zoom in and out using touch screen

This commit is contained in:
kharhamel
2021-04-14 17:47:26 +02:00
parent 71898bff7d
commit d7a74baa9d
11 changed files with 77 additions and 10 deletions
@@ -4,13 +4,14 @@ import Image = Phaser.GameObjects.Image;
import Rectangle = Phaser.GameObjects.Rectangle;
import {EnableCameraSceneName} from "./EnableCameraScene";
import {CustomizeSceneName} from "./CustomizeScene";
import {ResizableScene} from "./ResizableScene";
import {localUserStore} from "../../Connexion/LocalUserStore";
import {loadAllDefaultModels, loadCustomTexture} from "../Entity/PlayerTexturesLoadingManager";
import {loadAllDefaultModels} from "../Entity/PlayerTexturesLoadingManager";
import {addLoader} from "../Components/Loader";
import {BodyResourceDescriptionInterface} from "../Entity/PlayerTextures";
import {AbstractCharacterScene} from "./AbstractCharacterScene";
import {areCharacterLayersValid} from "../../Connexion/LocalUser";
import {touchScreenManager} from "../../Touch/TouchScreenManager";
import {PinchManager} from "../UserInput/PinchManager";
//todo: put this constants in a dedicated file
@@ -66,6 +67,9 @@ export class SelectCharacterScene extends AbstractCharacterScene {
}
create() {
if (touchScreenManager.supportTouchScreen) {
new PinchManager(this);
}
this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Select your character');
this.pressReturnField = new TextField(
this,