Adding missing handler for error message in front + removing 2 useless classes in ServerToClientMessage
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@ -255,6 +255,9 @@ export class RoomConnection implements RoomConnection {
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warningContainerStore.activateWarningContainer();
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} else if (message.hasRefreshroommessage()) {
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//todo: implement a way to notify the user the room was refreshed.
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} else if (message.hasErrormessage()) {
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const errorMessage = message.getErrormessage() as ErrorMessage;
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console.error("An error occurred server side: " + errorMessage.getMessage());
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} else {
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throw new Error("Unknown message received");
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}
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@ -274,12 +274,12 @@ message ServerToClientMessage {
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SendJitsiJwtMessage sendJitsiJwtMessage = 11;
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SendUserMessage sendUserMessage = 12;
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BanUserMessage banUserMessage = 13;
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AdminRoomMessage adminRoomMessage = 14;
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//AdminRoomMessage adminRoomMessage = 14;
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WorldFullWarningMessage worldFullWarningMessage = 15;
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WorldFullMessage worldFullMessage = 16;
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RefreshRoomMessage refreshRoomMessage = 17;
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WorldConnexionMessage worldConnexionMessage = 18;
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EmoteEventMessage emoteEventMessage = 19;
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//EmoteEventMessage emoteEventMessage = 19;
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TokenExpiredMessage tokenExpiredMessage = 20;
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}
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}
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