Merge pull request #155 from thecodingmachine/fixing_long_disconnect
Fixing disconnection taking ~15 seconds
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commit
d630106ff0
@ -388,6 +388,17 @@ export class IoSocketController {
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userId: userId
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});
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// Most of the time, sending a disconnect event to one of the players is enough (the player will close the connection
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// which will be shut for the other player).
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// However! In the rare case where the WebRTC connection is not yet established, if we close the connection on one of the player,
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// the other player will try connecting until a timeout happens (during this time, the connection icon will be displayed for nothing).
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// So we also send the disconnect event to the other player.
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for (let user of group.getUsers()) {
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Client.emit(SockerIoEvent.WEBRTC_DISCONNECT, {
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userId: user.id
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});
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}
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//disconnect webrtc room
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if(!Client.webRtcRoomId){
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return;
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@ -7,6 +7,7 @@ import {SetPlayerDetailsMessage} from "./Messages/SetPlayerDetailsMessage";
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const SocketIo = require('socket.io-client');
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import Socket = SocketIOClient.Socket;
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import {PlayerAnimationNames} from "./Phaser/Player/Animation";
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import {UserSimplePeer} from "./WebRtc/SimplePeer";
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enum EventMessage{
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@ -97,6 +98,15 @@ export interface GroupCreatedUpdatedMessageInterface {
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groupId: string
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}
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export interface WebRtcStartMessageInterface {
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roomId: string,
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clients: UserSimplePeer[]
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}
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export interface WebRtcDisconnectMessageInterface {
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userId: string
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}
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export interface ConnectionInterface {
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socket: Socket|null;
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token: string|null;
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@ -116,9 +126,9 @@ export interface ConnectionInterface {
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receiveWebrtcSignal(callBack: Function): void;
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receiveWebrtcStart(callBack: Function): void;
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receiveWebrtcStart(callBack: (message: WebRtcStartMessageInterface) => void): void;
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disconnectMessage(callBack: Function): void;
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disconnectMessage(callBack: (message: WebRtcDisconnectMessageInterface) => void): void;
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}
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export class Connection implements ConnectionInterface {
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@ -277,7 +287,7 @@ export class Connection implements ConnectionInterface {
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});
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}
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receiveWebrtcStart(callback: Function) {
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receiveWebrtcStart(callback: (message: WebRtcStartMessageInterface) => void) {
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this.getSocket().on(EventMessage.WEBRTC_START, callback);
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}
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@ -305,7 +315,7 @@ export class Connection implements ConnectionInterface {
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});
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}
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disconnectMessage(callback: Function): void {
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disconnectMessage(callback: (message: WebRtcDisconnectMessageInterface) => void): void {
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this.getSocket().on(EventMessage.WEBRTC_DISCONNECT, callback);
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}
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}
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@ -1,13 +1,17 @@
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import {ConnectionInterface} from "../Connection";
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import {ConnectionInterface, WebRtcDisconnectMessageInterface, WebRtcStartMessageInterface} from "../Connection";
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import {MediaManager} from "./MediaManager";
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import * as SimplePeerNamespace from "simple-peer";
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let Peer: SimplePeerNamespace.SimplePeer = require('simple-peer');
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class UserSimplePeer{
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export interface UserSimplePeer{
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userId: string;
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name?: string;
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initiator?: boolean;
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}
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/**
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* This class manages connections to all the peers in the same group as me.
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*/
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export class SimplePeer {
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private Connection: ConnectionInterface;
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private WebRtcRoomId: string;
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@ -40,7 +44,7 @@ export class SimplePeer {
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this.MediaManager.getCamera().then(() => {
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//receive message start
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this.Connection.receiveWebrtcStart((message: any) => {
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this.Connection.receiveWebrtcStart((message: WebRtcStartMessageInterface) => {
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this.receiveWebrtcStart(message);
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});
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@ -48,22 +52,26 @@ export class SimplePeer {
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console.error("err", err);
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});
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//receive signal by gemer
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this.Connection.disconnectMessage((data: any) => {
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this.Connection.disconnectMessage((data: WebRtcDisconnectMessageInterface): void => {
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this.closeConnection(data.userId);
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});
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}
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private receiveWebrtcStart(data: any) {
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private receiveWebrtcStart(data: WebRtcStartMessageInterface) {
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this.WebRtcRoomId = data.roomId;
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this.Users = data.clients;
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// Note: the clients array contain the list of all clients (event the ones we are already connected to in case a user joints a group)
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// So we can receive a request we already had before. (which will abort at the first line of createPeerConnection)
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// TODO: refactor this to only send a message to connect to one user (rather than several users).
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// This would be symmetrical to the way we handle disconnection.
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//console.log('Start message', data);
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//start connection
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this.startWebRtc();
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}
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/**
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* server has two person connected, start the meet
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* server has two people connected, start the meet
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*/
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private startWebRtc() {
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this.Users.forEach((user: UserSimplePeer) => {
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@ -83,6 +91,8 @@ export class SimplePeer {
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return;
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}
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//console.log("Creating connection with peer "+user.userId);
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let name = user.name;
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if(!name){
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let userSearch = this.Users.find((userSearch: UserSimplePeer) => userSearch.userId === user.userId);
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@ -93,7 +103,7 @@ export class SimplePeer {
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this.MediaManager.removeActiveVideo(user.userId);
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this.MediaManager.addActiveVideo(user.userId, name);
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let peer : any = new Peer({
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let peer : SimplePeerNamespace.Instance = new Peer({
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initiator: user.initiator ? user.initiator : false,
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reconnectTimer: 10000,
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config: {
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@ -167,15 +177,25 @@ export class SimplePeer {
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this.addMedia(user.userId);
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}
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/**
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* This is triggered twice. Once by the server, and once by a remote client disconnecting
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*
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* @param userId
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*/
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private closeConnection(userId : string) {
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try {
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this.MediaManager.removeActiveVideo(userId);
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if (!this.PeerConnectionArray.get(userId)) {
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let peer = this.PeerConnectionArray.get(userId);
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if (peer === undefined) {
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console.warn("Tried to close connection for user "+userId+" but could not find user")
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return;
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}
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// @ts-ignore
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this.PeerConnectionArray.get(userId)?.destroy();
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// FIXME: I don't understand why "Closing connection with" message is displayed TWICE before "Nb users in peerConnectionArray"
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// I do understand the method closeConnection is called twice, but I don't understand how they manage to run in parallel.
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//console.log('Closing connection with '+userId);
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peer.destroy();
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this.PeerConnectionArray.delete(userId)
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//console.log('Nb users in peerConnectionArray '+this.PeerConnectionArray.size);
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} catch (err) {
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console.error("closeConnection", err)
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}
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@ -216,7 +236,7 @@ export class SimplePeer {
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* @param userId
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* @param stream
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*/
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private stream(userId : any, stream: MediaStream) {
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private stream(userId : string, stream: MediaStream) {
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if(!stream){
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this.MediaManager.disabledVideoByUserId(userId);
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this.MediaManager.disabledMicrophoneByUserId(userId);
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@ -231,7 +251,6 @@ export class SimplePeer {
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*/
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private addMedia (userId : any = null) {
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try {
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let transceiver : any = null;
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let localStream: MediaStream|null = this.MediaManager.localStream;
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let peer = this.PeerConnectionArray.get(userId);
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if(localStream === null) {
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