merge setPosition and focusOn into setViewport
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parent
a1c96b0524
commit
d62b116e5d
@ -1,15 +0,0 @@
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import * as tg from "generic-type-guard";
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export const isCameraFocusOnEvent = new tg.IsInterface()
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.withProperties({
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x: tg.isNumber,
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y: tg.isNumber,
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width: tg.isNumber,
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height: tg.isNumber,
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smooth: tg.isBoolean,
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})
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.get();
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/**
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* A message sent from the iFrame to the game to set the camera focus on certain place.
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*/
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export type CameraFocusOnEvent = tg.GuardedType<typeof isCameraFocusOnEvent>;
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@ -1,15 +1,16 @@
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import * as tg from "generic-type-guard";
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export const isCameraSetPositionEvent = new tg.IsInterface()
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export const isCameraSetViewportEvent = new tg.IsInterface()
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.withProperties({
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x: tg.isNumber,
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y: tg.isNumber,
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width: tg.isNumber,
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height: tg.isNumber,
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lock: tg.isBoolean,
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smooth: tg.isBoolean,
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})
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.get();
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/**
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* A message sent from the iFrame to the game to change the camera position.
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*/
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export type CameraSetPositionEvent = tg.GuardedType<typeof isCameraSetPositionEvent>;
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export type CameraSetViewportEvent = tg.GuardedType<typeof isCameraSetViewportEvent>;
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@ -31,8 +31,7 @@ import type { ChangeLayerEvent } from "./ChangeLayerEvent";
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import { isPlayerPosition } from "./PlayerPosition";
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import type { WasCameraUpdatedEvent } from "./WasCameraUpdatedEvent";
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import type { ChangeZoneEvent } from "./ChangeZoneEvent";
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import type { CameraSetPositionEvent } from "./CameraSetPositionEvent";
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import type { CameraFocusOnEvent } from "./CameraFocusOnEvent";
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import type { CameraSetViewportEvent } from "./CameraSetViewportEvent";
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import type { CameraFollowPlayerEvent } from "./CameraFollowPlayerEvent";
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import { isColorEvent } from "./ColorEvent";
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@ -46,9 +45,8 @@ export interface TypedMessageEvent<T> extends MessageEvent {
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export type IframeEventMap = {
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loadPage: LoadPageEvent;
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chat: ChatEvent;
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cameraFocusOn: CameraFocusOnEvent;
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cameraFollowPlayer: CameraFollowPlayerEvent;
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cameraSetPosition: CameraSetPositionEvent;
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cameraSetViewport: CameraSetViewportEvent;
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openPopup: OpenPopupEvent;
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closePopup: ClosePopupEvent;
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openTab: OpenTabEvent;
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@ -33,8 +33,7 @@ import { handleMenuRegistrationEvent, handleMenuUnregisterEvent } from "../Store
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import type { ChangeLayerEvent } from "./Events/ChangeLayerEvent";
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import type { WasCameraUpdatedEvent } from "./Events/WasCameraUpdatedEvent";
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import type { ChangeZoneEvent } from "./Events/ChangeZoneEvent";
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import { CameraSetPositionEvent, isCameraSetPositionEvent } from "./Events/CameraSetPositionEvent";
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import { CameraFocusOnEvent, isCameraFocusOnEvent } from "./Events/CameraFocusOnEvent";
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import { CameraSetViewportEvent, isCameraSetViewportEvent } from "./Events/CameraSetViewportEvent";
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import { CameraFollowPlayerEvent, isCameraFollowPlayerEvent } from "./Events/CameraFollowPlayerEvent";
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type AnswererCallback<T extends keyof IframeQueryMap> = (
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@ -59,11 +58,8 @@ class IframeListener {
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private readonly _disablePlayerControlStream: Subject<void> = new Subject();
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public readonly disablePlayerControlStream = this._disablePlayerControlStream.asObservable();
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private readonly _cameraSetPositionStream: Subject<CameraSetPositionEvent> = new Subject();
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public readonly cameraSetPositionStream = this._cameraSetPositionStream.asObservable();
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private readonly _cameraFocusOnStream: Subject<CameraFocusOnEvent> = new Subject();
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public readonly cameraFocusOnStream = this._cameraFocusOnStream.asObservable();
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private readonly _cameraSetViewportStream: Subject<CameraSetViewportEvent> = new Subject();
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public readonly cameraSetViewportStream = this._cameraSetViewportStream.asObservable();
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private readonly _cameraFollowPlayerStream: Subject<CameraFollowPlayerEvent> = new Subject();
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public readonly cameraFollowPlayerStream = this._cameraFollowPlayerStream.asObservable();
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@ -214,10 +210,8 @@ class IframeListener {
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this._hideLayerStream.next(payload.data);
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} else if (payload.type === "setProperty" && isSetPropertyEvent(payload.data)) {
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this._setPropertyStream.next(payload.data);
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} else if (payload.type === "cameraSetPosition" && isCameraSetPositionEvent(payload.data)) {
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this._cameraSetPositionStream.next(payload.data);
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} else if (payload.type === "cameraFocusOn" && isCameraFocusOnEvent(payload.data)) {
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this._cameraFocusOnStream.next(payload.data);
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} else if (payload.type === "cameraSetViewport" && isCameraSetViewportEvent(payload.data)) {
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this._cameraSetViewportStream.next(payload.data);
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} else if (payload.type === "cameraFollowPlayer" && isCameraFollowPlayerEvent(payload.data)) {
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this._cameraFollowPlayerStream.next(payload.data);
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} else if (payload.type === "chat" && isChatEvent(payload.data)) {
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@ -17,17 +17,17 @@ export class WorkAdventureCameraCommands extends IframeApiContribution<WorkAdven
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}),
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];
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public setPosition(x: number, y: number, width: number, height: number, smooth: boolean = false): void {
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public setViewport(
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x: number,
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y: number,
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width: number,
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height: number,
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lock: boolean = false,
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smooth: boolean = false
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): void {
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sendToWorkadventure({
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type: "cameraSetPosition",
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data: { x, y, width, height, smooth },
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});
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}
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public focusOn(x: number, y: number, width: number, height: number, smooth: boolean = false): void {
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sendToWorkadventure({
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type: "cameraFocusOn",
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data: { x, y, width, height, smooth },
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type: "cameraSetViewport",
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data: { x, y, width, height, lock, smooth },
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});
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}
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@ -254,12 +254,8 @@ export class CameraManager extends Phaser.Events.EventEmitter {
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);
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this.camera.on("followupdate", () => {
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this.sendCameraUpdateEvent();
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});
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}
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private sendCameraUpdateEvent(): void {
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this.emit(CameraManagerEvent.CameraUpdate, this.getCameraUpdateEventData());
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});
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}
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private getCameraUpdateEventData(): CameraManagerEventCameraUpdateData {
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@ -1120,20 +1120,23 @@ ${escapedMessage}
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);
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this.iframeSubscriptionList.push(
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iframeListener.cameraSetPositionStream.subscribe((cameraSetPositionEvent) => {
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this.cameraManager.setPosition({ ...cameraSetPositionEvent }, cameraSetPositionEvent.smooth ? 1000 : 0);
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iframeListener.cameraSetViewportStream.subscribe((cameraSetViewportEvent) => {
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const duration = cameraSetViewportEvent.smooth ? 1000 : 0;
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cameraSetViewportEvent.lock
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? this.cameraManager.enterFocusMode({ ...cameraSetViewportEvent }, undefined, duration)
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: this.cameraManager.setPosition({ ...cameraSetViewportEvent }, duration);
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})
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);
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this.iframeSubscriptionList.push(
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iframeListener.cameraFocusOnStream.subscribe((cameraFocusOnEvent) => {
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this.cameraManager.enterFocusMode(
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{ ...cameraFocusOnEvent },
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undefined,
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cameraFocusOnEvent.smooth ? 1000 : 0
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);
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})
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);
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// this.iframeSubscriptionList.push(
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// iframeListener.cameraFocusOnStream.subscribe((cameraFocusOnEvent) => {
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// this.cameraManager.enterFocusMode(
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// { ...cameraFocusOnEvent },
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// undefined,
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// cameraFocusOnEvent.smooth ? 1000 : 0
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// );
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// })
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// );
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this.iframeSubscriptionList.push(
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iframeListener.cameraFollowPlayerStream.subscribe((cameraFollowPlayerEvent) => {
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@ -1178,8 +1181,6 @@ ${escapedMessage}
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this.firstCameraUpdateSent = true;
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}
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);
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iframeListener.sendCameraUpdated(this.cameras.main);
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}
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})
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);
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@ -51,32 +51,14 @@
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{
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"fontfamily":"MS Shell Dlg 2",
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"pixelsize":21,
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"text":"Set Position - Move the camera to the given point but do not lock it. If the player moves, camera will back to following him",
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"text":"Set Viewport - Move the camera to the given point. It will be locked if Lock checkbox is checked",
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"wrap":true
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},
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"type":"",
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"visible":true,
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"width":315.4375,
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"x":68.4021076998051,
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"y":8.73391812865529
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},
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{
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"height":115.776,
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"id":3,
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"name":"",
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"rotation":0,
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"text":
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{
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"fontfamily":"MS Shell Dlg 2",
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"pixelsize":21,
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"text":"Focus On - Works like for Focusable Zones. Camera will be locked and won't move unless we explicitly change the mode",
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"wrap":true
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},
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"type":"",
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"visible":true,
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"width":315.438,
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"x":64.7309301350722,
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"y":126.555409408477
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"y":160.73391812865529
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},
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{
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"height":115.776,
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@ -95,24 +77,6 @@
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"width":315.438,
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"x":64.7309301350722,
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"y":256.224715416861
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},
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{
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"height":115.776,
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"id":5,
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"name":"",
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"rotation":0,
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"text":
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{
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"fontfamily":"MS Shell Dlg 2",
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"pixelsize":21,
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"text":"Both Set Position and Focus On will lock the ability of changing the game zoom",
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"wrap":true
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},
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"type":"",
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"visible":true,
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"width":315.438,
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"x":65.848768979972,
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"y":351.241017233349
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}],
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"opacity":1,
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"type":"objectgroup",
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@ -8,33 +8,22 @@
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WA.camera.onCameraUpdate((worldView) => console.log(worldView));
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WA.onInit().then(() => {
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console.log('After WA init');
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const setPositionButton = document.getElementById('setPositionButton');
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const focusOnButton = document.getElementById('focusOnButton');
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const setViewportButton = document.getElementById('setViewportButton');
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const followPlayerButton = document.getElementById('followPlayerButton');
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const xField = document.getElementById('x');
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const yField = document.getElementById('y');
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const widthField = document.getElementById('width');
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const heightField = document.getElementById('height');
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const smoothField = document.getElementById('smooth');
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const lockField = document.getElementById('lock');
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setPositionButton.addEventListener('click', () => {
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console.log('SET POSITION BUTTON PRESSED');
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console.log(smoothField.checked);
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WA.camera.setPosition(
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parseInt(xField.value),
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parseInt(yField.value),
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parseInt(widthField.value),
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parseInt(heightField.value),
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smoothField.checked,
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);
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});
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focusOnButton.addEventListener('click', () => {
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WA.camera.focusOn(
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setViewportButton.addEventListener('click', () => {
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WA.camera.setViewport(
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parseInt(xField.value),
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parseInt(yField.value),
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parseInt(widthField.value),
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parseInt(heightField.value),
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lockField.checked,
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smoothField.checked,
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);
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});
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@ -52,9 +41,9 @@ Y: <input type="text" id="y" value="64" /><br/>
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width: <input type="text" id="width" value="600" /><br/>
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height: <input type="text" id="height" value="400" /><br/>
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Smooth: <input type="checkbox" id="smooth" value=1 /><br/>
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Lock: <input type="checkbox" id="lock" value=1 /><br/>
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<button id="setPositionButton">Set Position</button>
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<button id="focusOnButton">Focus On</button>
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<button id="setViewportButton">Set Viewport</button>
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<button id="followPlayerButton">Follow Player</button>
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</body>
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