Merge branch 'master' of github.com:thecodingmachine/workadventure into develop
This commit is contained in:
@@ -1,5 +1,12 @@
|
||||
import { isSilentStore, requestedCameraState, requestedMicrophoneState } from "../../Stores/MediaStore";
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import { get } from "svelte/store";
|
||||
import { WorkAdventureDesktopApi } from "@wa-preload-app";
|
||||
|
||||
declare global {
|
||||
interface Window {
|
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WAD: WorkAdventureDesktopApi;
|
||||
}
|
||||
}
|
||||
|
||||
class DesktopApi {
|
||||
isSilent: boolean = false;
|
||||
|
||||
@@ -13,20 +13,20 @@
|
||||
let unsubscriberFileStore: Unsubscriber | null = null;
|
||||
let unsubscriberVolumeStore: Unsubscriber | null = null;
|
||||
|
||||
let decreaseWhileTalking: boolean = true;
|
||||
let isAudioAllowed: boolean = true;
|
||||
|
||||
onMount(() => {
|
||||
let volume = Math.min(localUserStore.getAudioPlayerVolume(), get(audioManagerVolumeStore).volume);
|
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audioManagerVolumeStore.setVolume(volume);
|
||||
audioManagerVolumeStore.setMuted(localUserStore.getAudioPlayerMuted());
|
||||
|
||||
unsubscriberFileStore = audioManagerFileStore.subscribe((src) => {
|
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unsubscriberFileStore = audioManagerFileStore.subscribe((src: string) => {
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HTMLAudioPlayer.pause();
|
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HTMLAudioPlayer.src = src;
|
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HTMLAudioPlayer.loop = get(audioManagerVolumeStore).loop;
|
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HTMLAudioPlayer.volume = get(audioManagerVolumeStore).volume;
|
||||
HTMLAudioPlayer.muted = get(audioManagerVolumeStore).muted;
|
||||
void HTMLAudioPlayer.play();
|
||||
tryPlay();
|
||||
});
|
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unsubscriberVolumeStore = audioManagerVolumeStore.subscribe((audioManager: audioManagerVolume) => {
|
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const reduceVolume = audioManager.talking && audioManager.decreaseWhileTalking;
|
||||
@@ -52,6 +52,16 @@
|
||||
}
|
||||
});
|
||||
|
||||
function tryPlay() {
|
||||
void HTMLAudioPlayer.play()
|
||||
.then(() => {
|
||||
isAudioAllowed = true;
|
||||
})
|
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.catch(() => {
|
||||
isAudioAllowed = false;
|
||||
});
|
||||
}
|
||||
|
||||
function updateVolumeUI() {
|
||||
if (get(audioManagerVolumeStore).muted) {
|
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audioPlayerVolumeIcon.classList.add("muted");
|
||||
@@ -90,73 +100,67 @@
|
||||
audioPlayerVol.blur();
|
||||
return false;
|
||||
}
|
||||
|
||||
function setDecrease() {
|
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audioManagerVolumeStore.setDecreaseWhileTalking(decreaseWhileTalking);
|
||||
}
|
||||
</script>
|
||||
|
||||
<div class="main-audio-manager nes-container is-rounded">
|
||||
<div class="audio-manager-player-volume">
|
||||
<span
|
||||
id="audioplayer_volume_icon_playing"
|
||||
alt="player volume"
|
||||
bind:this={audioPlayerVolumeIcon}
|
||||
on:click={onMute}
|
||||
>
|
||||
<svg
|
||||
width="2em"
|
||||
height="2em"
|
||||
viewBox="0 0 16 16"
|
||||
class="bi bi-volume-up"
|
||||
fill="white"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
>
|
||||
<path
|
||||
fill-rule="evenodd"
|
||||
d="M6.717 3.55A.5.5 0 0 1 7 4v8a.5.5 0 0 1-.812.39L3.825 10.5H1.5A.5.5 0 0 1 1 10V6a.5.5 0 0 1 .5-.5h2.325l2.363-1.89a.5.5 0 0 1 .529-.06zM6 5.04L4.312 6.39A.5.5 0 0 1 4 6.5H2v3h2a.5.5 0 0 1 .312.11L6 10.96V5.04z"
|
||||
/>
|
||||
<g id="audioplayer_volume_icon_playing_high">
|
||||
<div class:hidden={!isAudioAllowed}>
|
||||
<div class="audio-manager-player-volume">
|
||||
<span id="audioplayer_volume_icon_playing" bind:this={audioPlayerVolumeIcon} on:click={onMute}>
|
||||
<svg
|
||||
width="2em"
|
||||
height="2em"
|
||||
viewBox="0 0 16 16"
|
||||
class="bi bi-volume-up"
|
||||
fill="white"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
>
|
||||
<path
|
||||
d="M11.536 14.01A8.473 8.473 0 0 0 14.026 8a8.473 8.473 0 0 0-2.49-6.01l-.708.707A7.476 7.476 0 0 1 13.025 8c0 2.071-.84 3.946-2.197 5.303l.708.707z"
|
||||
fill-rule="evenodd"
|
||||
d="M6.717 3.55A.5.5 0 0 1 7 4v8a.5.5 0 0 1-.812.39L3.825 10.5H1.5A.5.5 0 0 1 1 10V6a.5.5 0 0 1 .5-.5h2.325l2.363-1.89a.5.5 0 0 1 .529-.06zM6 5.04L4.312 6.39A.5.5 0 0 1 4 6.5H2v3h2a.5.5 0 0 1 .312.11L6 10.96V5.04z"
|
||||
/>
|
||||
</g>
|
||||
<g id="audioplayer_volume_icon_playing_mid">
|
||||
<path
|
||||
d="M10.121 12.596A6.48 6.48 0 0 0 12.025 8a6.48 6.48 0 0 0-1.904-4.596l-.707.707A5.483 5.483 0 0 1 11.025 8a5.483 5.483 0 0 1-1.61 3.89l.706.706z"
|
||||
/>
|
||||
</g>
|
||||
<g id="audioplayer_volume_icon_playing_low">
|
||||
<path
|
||||
d="M8.707 11.182A4.486 4.486 0 0 0 10.025 8a4.486 4.486 0 0 0-1.318-3.182L8 5.525A3.489 3.489 0 0 1 9.025 8 3.49 3.49 0 0 1 8 10.475l.707.707z"
|
||||
/>
|
||||
</g>
|
||||
</svg>
|
||||
</span>
|
||||
<input
|
||||
type="range"
|
||||
min="0"
|
||||
max="1"
|
||||
step="0.025"
|
||||
bind:this={audioPlayerVol}
|
||||
on:change={setVolume}
|
||||
on:keydown={disallowKeys}
|
||||
/>
|
||||
</div>
|
||||
<div class="audio-manager-reduce-conversation">
|
||||
<label>
|
||||
{$LL.audio.manager.reduce()}
|
||||
<input type="checkbox" bind:checked={decreaseWhileTalking} on:change={setDecrease} />
|
||||
</label>
|
||||
<g id="audioplayer_volume_icon_playing_high">
|
||||
<path
|
||||
d="M11.536 14.01A8.473 8.473 0 0 0 14.026 8a8.473 8.473 0 0 0-2.49-6.01l-.708.707A7.476 7.476 0 0 1 13.025 8c0 2.071-.84 3.946-2.197 5.303l.708.707z"
|
||||
/>
|
||||
</g>
|
||||
<g id="audioplayer_volume_icon_playing_mid">
|
||||
<path
|
||||
d="M10.121 12.596A6.48 6.48 0 0 0 12.025 8a6.48 6.48 0 0 0-1.904-4.596l-.707.707A5.483 5.483 0 0 1 11.025 8a5.483 5.483 0 0 1-1.61 3.89l.706.706z"
|
||||
/>
|
||||
</g>
|
||||
<g id="audioplayer_volume_icon_playing_low">
|
||||
<path
|
||||
d="M8.707 11.182A4.486 4.486 0 0 0 10.025 8a4.486 4.486 0 0 0-1.318-3.182L8 5.525A3.489 3.489 0 0 1 9.025 8 3.49 3.49 0 0 1 8 10.475l.707.707z"
|
||||
/>
|
||||
</g>
|
||||
</svg>
|
||||
</span>
|
||||
<input
|
||||
type="range"
|
||||
min="0"
|
||||
max="1"
|
||||
step="0.025"
|
||||
bind:this={audioPlayerVol}
|
||||
on:change={setVolume}
|
||||
on:keydown={disallowKeys}
|
||||
/>
|
||||
</div>
|
||||
<section class="audio-manager-file">
|
||||
<!-- svelte-ignore a11y-media-has-caption -->
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||||
<audio class="audio-manager-audioplayer" bind:this={HTMLAudioPlayer} />
|
||||
</section>
|
||||
</div>
|
||||
<div class:hidden={isAudioAllowed}>
|
||||
<button type="button" class="nes-btn" on:click={tryPlay}>{$LL.audio.manager.allow()}</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style lang="scss">
|
||||
div.main-audio-manager.nes-container.is-rounded {
|
||||
.hidden {
|
||||
display: none;
|
||||
}
|
||||
|
||||
div.main-audio-manager {
|
||||
position: absolute;
|
||||
top: 1%;
|
||||
max-height: clamp(150px, 10vh, 15vh); //replace @media for small screen
|
||||
|
||||
@@ -44,7 +44,6 @@
|
||||
|
||||
async function logOut() {
|
||||
disableMenuStores();
|
||||
loginSceneVisibleStore.set(true);
|
||||
return connectionManager.logout();
|
||||
}
|
||||
|
||||
|
||||
@@ -7,11 +7,13 @@
|
||||
import type { Locales } from "../../i18n/i18n-types";
|
||||
import { displayableLocales, setCurrentLocale } from "../../i18n/locales";
|
||||
import { isMediaBreakpointUp } from "../../Utils/BreakpointsUtils";
|
||||
import { audioManagerVolumeStore } from "../../Stores/AudioManagerStore";
|
||||
|
||||
let fullscreen: boolean = localUserStore.getFullscreen();
|
||||
let notification: boolean = localUserStore.getNotification() === "granted";
|
||||
let forceCowebsiteTrigger: boolean = localUserStore.getForceCowebsiteTrigger();
|
||||
let ignoreFollowRequests: boolean = localUserStore.getIgnoreFollowRequests();
|
||||
let decreaseAudioPlayerVolumeWhileTalking: boolean = localUserStore.getDecreaseAudioPlayerVolumeWhileTalking();
|
||||
let valueGame: number = localUserStore.getGameQualityValue();
|
||||
let valueVideo: number = localUserStore.getVideoQualityValue();
|
||||
let valueLocale: string = $locale;
|
||||
@@ -38,6 +40,8 @@
|
||||
change = true;
|
||||
}
|
||||
|
||||
audioManagerVolumeStore.setDecreaseWhileTalking(decreaseAudioPlayerVolumeWhileTalking);
|
||||
|
||||
if (change) {
|
||||
window.location.reload();
|
||||
}
|
||||
@@ -82,6 +86,10 @@
|
||||
localUserStore.setIgnoreFollowRequests(ignoreFollowRequests);
|
||||
}
|
||||
|
||||
function changeDecreaseAudioPlayerVolumeWhileTalking() {
|
||||
localUserStore.setDecreaseAudioPlayerVolumeWhileTalking(decreaseAudioPlayerVolumeWhileTalking);
|
||||
}
|
||||
|
||||
function closeMenu() {
|
||||
menuVisiblilityStore.set(false);
|
||||
}
|
||||
@@ -197,6 +205,15 @@
|
||||
/>
|
||||
<span>{$LL.menu.settings.ignoreFollowRequest()}</span>
|
||||
</label>
|
||||
<label>
|
||||
<input
|
||||
type="checkbox"
|
||||
class="nes-checkbox is-dark"
|
||||
bind:checked={decreaseAudioPlayerVolumeWhileTalking}
|
||||
on:change={changeDecreaseAudioPlayerVolumeWhileTalking}
|
||||
/>
|
||||
<span>{$LL.audio.manager.reduce()}</span>
|
||||
</label>
|
||||
</section>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -45,8 +45,10 @@ class ConnectionManager {
|
||||
|
||||
/**
|
||||
* TODO fix me to be move in game manager
|
||||
*
|
||||
* Returns the URL that we need to redirect to to load the OpenID screen, or "null" if no redirection needs to happen.
|
||||
*/
|
||||
public loadOpenIDScreen() {
|
||||
public loadOpenIDScreen(): URL | null {
|
||||
const state = localUserStore.generateState();
|
||||
const nonce = localUserStore.generateNonce();
|
||||
localUserStore.setAuthToken(null);
|
||||
@@ -55,11 +57,10 @@ class ConnectionManager {
|
||||
loginSceneVisibleIframeStore.set(false);
|
||||
return null;
|
||||
}
|
||||
const redirectUrl = new URL(`${this._currentRoom.iframeAuthentication}`);
|
||||
const redirectUrl = new URL(`${this._currentRoom.iframeAuthentication}`, window.location.href);
|
||||
redirectUrl.searchParams.append("state", state);
|
||||
redirectUrl.searchParams.append("nonce", nonce);
|
||||
redirectUrl.searchParams.append("playUri", this._currentRoom.key);
|
||||
window.location.assign(redirectUrl.toString());
|
||||
return redirectUrl;
|
||||
}
|
||||
|
||||
@@ -83,8 +84,10 @@ class ConnectionManager {
|
||||
|
||||
/**
|
||||
* Tries to login to the node server and return the starting map url to be loaded
|
||||
*
|
||||
* @return returns a promise to the Room we are going to load OR a pointer to the URL we must redirect to if authentication is needed.
|
||||
*/
|
||||
public async initGameConnexion(): Promise<Room> {
|
||||
public async initGameConnexion(): Promise<Room | URL> {
|
||||
const connexionType = urlManager.getGameConnexionType();
|
||||
this.connexionType = connexionType;
|
||||
this._currentRoom = null;
|
||||
@@ -101,8 +104,9 @@ class ConnectionManager {
|
||||
|
||||
if (connexionType === GameConnexionTypes.login) {
|
||||
this._currentRoom = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
|
||||
if (this.loadOpenIDScreen() !== null) {
|
||||
return Promise.reject(new Error("You will be redirect on login page"));
|
||||
const redirect = this.loadOpenIDScreen();
|
||||
if (redirect !== null) {
|
||||
return redirect;
|
||||
}
|
||||
urlManager.pushRoomIdToUrl(this._currentRoom);
|
||||
} else if (connexionType === GameConnexionTypes.jwt) {
|
||||
@@ -124,8 +128,11 @@ class ConnectionManager {
|
||||
analyticsClient.loggedWithSso();
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
this.loadOpenIDScreen();
|
||||
return Promise.reject(new Error("You will be redirect on login page"));
|
||||
const redirect = this.loadOpenIDScreen();
|
||||
if (redirect === null) {
|
||||
throw new Error("Unable to redirect on login page.");
|
||||
}
|
||||
return redirect;
|
||||
}
|
||||
urlManager.pushRoomIdToUrl(this._currentRoom);
|
||||
} else if (connexionType === GameConnexionTypes.register) {
|
||||
@@ -212,8 +219,11 @@ class ConnectionManager {
|
||||
err.response?.data &&
|
||||
err.response.data !== "User cannot to be connected on openid provider")
|
||||
) {
|
||||
this.loadOpenIDScreen();
|
||||
return Promise.reject(new Error("You will be redirect on login page"));
|
||||
const redirect = this.loadOpenIDScreen();
|
||||
if (redirect === null) {
|
||||
throw new Error("Unable to redirect on login page.");
|
||||
}
|
||||
return redirect;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ const helpCameraSettingsShown = "helpCameraSettingsShown";
|
||||
const fullscreenKey = "fullscreen";
|
||||
const forceCowebsiteTriggerKey = "forceCowebsiteTrigger";
|
||||
const ignoreFollowRequests = "ignoreFollowRequests";
|
||||
const decreaseAudioPlayerVolumeWhileTalking = "decreaseAudioPlayerVolumeWhileTalking";
|
||||
const lastRoomUrl = "lastRoomUrl";
|
||||
const authToken = "authToken";
|
||||
const state = "state";
|
||||
@@ -135,6 +136,12 @@ class LocalUserStore {
|
||||
getIgnoreFollowRequests(): boolean {
|
||||
return localStorage.getItem(ignoreFollowRequests) === "true";
|
||||
}
|
||||
setDecreaseAudioPlayerVolumeWhileTalking(value: boolean): void {
|
||||
localStorage.setItem(decreaseAudioPlayerVolumeWhileTalking, value.toString());
|
||||
}
|
||||
getDecreaseAudioPlayerVolumeWhileTalking(): boolean {
|
||||
return localStorage.getItem(decreaseAudioPlayerVolumeWhileTalking) === "true";
|
||||
}
|
||||
|
||||
async setLastRoomUrl(roomUrl: string): Promise<void> {
|
||||
localStorage.setItem(lastRoomUrl, roomUrl.toString());
|
||||
|
||||
@@ -220,6 +220,7 @@ export class RoomConnection implements RoomConnection {
|
||||
|
||||
this.socket.onmessage = (messageEvent) => {
|
||||
const arrayBuffer: ArrayBuffer = messageEvent.data;
|
||||
const initCharacterLayers = characterLayers;
|
||||
|
||||
const serverToClientMessage = ServerToClientMessageTsProto.decode(new Uint8Array(arrayBuffer));
|
||||
//const message = ServerToClientMessage.deserializeBinary(new Uint8Array(arrayBuffer));
|
||||
@@ -342,12 +343,12 @@ export class RoomConnection implements RoomConnection {
|
||||
this._userRoomToken = roomJoinedMessage.userRoomToken;
|
||||
|
||||
// If one of the URLs sent to us does not exist, let's go to the Woka selection screen.
|
||||
for (const characterLayer of roomJoinedMessage.characterLayer) {
|
||||
if (!characterLayer.url) {
|
||||
this.goToSelectYourWokaScene();
|
||||
this.closed = true;
|
||||
break;
|
||||
}
|
||||
if (
|
||||
roomJoinedMessage.characterLayer.length !== initCharacterLayers.length ||
|
||||
roomJoinedMessage.characterLayer.find((layer) => !layer.url)
|
||||
) {
|
||||
this.goToSelectYourWokaScene();
|
||||
this.closed = true;
|
||||
}
|
||||
|
||||
if (this.closed) {
|
||||
|
||||
@@ -9,6 +9,7 @@ import { EnableCameraSceneName } from "../Login/EnableCameraScene";
|
||||
import { LoginSceneName } from "../Login/LoginScene";
|
||||
import { SelectCharacterSceneName } from "../Login/SelectCharacterScene";
|
||||
import { GameScene } from "./GameScene";
|
||||
import { EmptySceneName } from "../Login/EmptyScene";
|
||||
|
||||
/**
|
||||
* This class should be responsible for any scene starting/stopping
|
||||
@@ -32,7 +33,14 @@ export class GameManager {
|
||||
|
||||
public async init(scenePlugin: Phaser.Scenes.ScenePlugin): Promise<string> {
|
||||
this.scenePlugin = scenePlugin;
|
||||
this.startRoom = await connectionManager.initGameConnexion();
|
||||
const result = await connectionManager.initGameConnexion();
|
||||
if (result instanceof URL) {
|
||||
window.location.assign(result.toString());
|
||||
// window.location.assign is not immediate and Javascript keeps running after.
|
||||
// so we need to redirect to an empty Phaser scene, waiting for the redirection to take place
|
||||
return EmptySceneName;
|
||||
}
|
||||
this.startRoom = result;
|
||||
this.loadMap(this.startRoom);
|
||||
|
||||
//If player name was not set show login scene with player name
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
import { Scene } from "phaser";
|
||||
|
||||
export const EmptySceneName = "EmptyScene";
|
||||
|
||||
export class EmptyScene extends Scene {
|
||||
constructor() {
|
||||
super({
|
||||
key: EmptySceneName,
|
||||
});
|
||||
}
|
||||
|
||||
preload() {}
|
||||
|
||||
create() {}
|
||||
|
||||
update(time: number, delta: number): void {}
|
||||
}
|
||||
@@ -28,7 +28,10 @@ export class LoginScene extends ResizableScene {
|
||||
gameManager.currentStartedRoom &&
|
||||
gameManager.currentStartedRoom.authenticationMandatory
|
||||
) {
|
||||
connectionManager.loadOpenIDScreen();
|
||||
const redirect = connectionManager.loadOpenIDScreen();
|
||||
if (redirect !== null) {
|
||||
window.location.assign(redirect.toString());
|
||||
}
|
||||
loginSceneVisibleIframeStore.set(true);
|
||||
}
|
||||
loginSceneVisibleStore.set(true);
|
||||
|
||||
@@ -2,7 +2,8 @@ import type { Translation } from "../i18n-types";
|
||||
|
||||
const audio: NonNullable<Translation["audio"]> = {
|
||||
manager: {
|
||||
reduce: "Während Unterhaltungen verringern",
|
||||
reduce: "Verringern Sie die Lautstärke des Audioplayers während des Sprechens",
|
||||
allow: "Ton zulassen",
|
||||
},
|
||||
message: "Sprachnachricht",
|
||||
};
|
||||
|
||||
@@ -2,7 +2,8 @@ import type { BaseTranslation } from "../i18n-types";
|
||||
|
||||
const audio: BaseTranslation = {
|
||||
manager: {
|
||||
reduce: "reduce in conversations",
|
||||
reduce: "Decrease audio player volume while speaking",
|
||||
allow: "Allow audio",
|
||||
},
|
||||
message: "Audio message",
|
||||
};
|
||||
|
||||
@@ -2,7 +2,8 @@ import type { Translation } from "../i18n-types";
|
||||
|
||||
const audio: NonNullable<Translation["audio"]> = {
|
||||
manager: {
|
||||
reduce: "réduit dans les conversations",
|
||||
reduce: "Diminuer le volume du lecteur audio dans les conversations",
|
||||
allow: "Autoriser l'audio",
|
||||
},
|
||||
message: "Message audio",
|
||||
};
|
||||
|
||||
@@ -21,7 +21,6 @@ import type { Popup } from "./Api/iframe/Ui/Popup";
|
||||
import type { Sound } from "./Api/iframe/Sound/Sound";
|
||||
import { answerPromises, queryWorkadventure } from "./Api/iframe/IframeApiContribution";
|
||||
import camera from "./Api/iframe/camera";
|
||||
import {} from "./window";
|
||||
|
||||
const globalState = createState("global");
|
||||
|
||||
@@ -183,6 +182,13 @@ const wa = {
|
||||
|
||||
export type WorkAdventureApi = typeof wa;
|
||||
|
||||
declare global {
|
||||
interface Window {
|
||||
WA: WorkAdventureApi;
|
||||
}
|
||||
let WA: WorkAdventureApi;
|
||||
}
|
||||
|
||||
window.WA = wa;
|
||||
|
||||
window.addEventListener(
|
||||
|
||||
Vendored
-10
@@ -1,10 +0,0 @@
|
||||
import { WorkAdventureApi } from "./iframe_api";
|
||||
import { WorkAdventureDesktopApi } from "@wa-preload-app";
|
||||
|
||||
declare global {
|
||||
interface Window {
|
||||
WA: WorkAdventureApi;
|
||||
WAD: WorkAdventureDesktopApi;
|
||||
}
|
||||
let WA: WorkAdventureApi;
|
||||
}
|
||||
Reference in New Issue
Block a user