pause loading tileset on fly
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@@ -49,7 +49,7 @@ interface WorkAdventureApi {
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getNickName(): Promise<string | null>;
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getTagUser(): Promise<string[]>;
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getMap(): Promise<ITiledMap>
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loadTileset(name: string, imgUrl : string, tilewidth : number, tileheight : number, margin : number, spacing : number): void;
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//loadTileset(name: string, imgUrl : string, tilewidth : number, tileheight : number, margin : number, spacing : number): void;
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onPlayerMove(callback: (playerMovedEvent: HasPlayerMovedEvent) => void): void
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}
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@@ -165,7 +165,7 @@ window.WA = {
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})
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},
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loadTileset(name: string, imgUrl : string, tilewidth : number, tileheight : number, margin : number, spacing : number): void {
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/* loadTileset(name: string, imgUrl : string, tilewidth : number, tileheight : number, margin : number, spacing : number): void {
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postToParent({
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type: "tilsetEvent",
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data: {
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@@ -177,7 +177,7 @@ window.WA = {
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spacing: spacing
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} as TilesetEvent
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})
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},
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},*/
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getTagUser(): Promise<string[]> {
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return getTag().then((res) => {
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