cleaner approach to disable activatablesManager distance check if space-event
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@ -9,4 +9,7 @@ export interface UserInputHandlerInterface {
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handlePointerUpEvent: (pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]) => void;
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handlePointerDownEvent: (pointer: Phaser.Input.Pointer, gameObjects: Phaser.GameObjects.GameObject[]) => void;
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handleSpaceKeyUpEvent: (event: Event) => Event;
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addSpaceEventListener: (callback: Function) => void;
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removeSpaceEventListner: (callback: Function) => void;
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}
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@ -957,11 +957,9 @@ export class GameScene extends DirtyScene {
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this.gameMap.onPropertyChange(GameMapProperties.JITSI_ROOM, (newValue, oldValue, allProps) => {
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if (newValue === undefined) {
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this.activatablesManager.enableSelectingByDistance();
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layoutManagerActionStore.removeAction("jitsi");
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this.stopJitsi();
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} else {
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this.activatablesManager.disableSelectingByDistance();
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const openJitsiRoomFunction = () => {
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const roomName = jitsiFactory.getRoomName(newValue.toString(), this.instance);
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const jitsiUrl = allProps.get(GameMapProperties.JITSI_URL) as string | undefined;
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@ -972,7 +970,6 @@ export class GameScene extends DirtyScene {
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} else {
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this.startJitsi(roomName, undefined);
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}
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this.activatablesManager.enableSelectingByDistance();
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layoutManagerActionStore.removeAction("jitsi");
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};
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@ -60,4 +60,13 @@ export class GameSceneUserInputHandler implements UserInputHandlerInterface {
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}
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return event;
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}
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public addSpaceEventListener(callback: Function): void {
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this.gameScene.input.keyboard.addListener("keyup-SPACE", callback);
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this.gameScene.getActivatablesManager().disableSelectingByDistance();
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}
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public removeSpaceEventListner(callback: Function): void {
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this.gameScene.input.keyboard.removeListener("keyup-SPACE", callback);
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this.gameScene.getActivatablesManager().enableSelectingByDistance();
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}
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}
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@ -223,10 +223,10 @@ export class UserInputManager {
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}
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addSpaceEventListner(callback: Function) {
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this.scene.input.keyboard.addListener("keyup-SPACE", callback);
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this.userInputHandler.addSpaceEventListener(callback);
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}
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removeSpaceEventListner(callback: Function) {
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this.scene.input.keyboard.removeListener("keyup-SPACE", callback);
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this.userInputHandler.removeSpaceEventListner(callback);
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}
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destroy(): void {
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@ -1,4 +1,5 @@
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import { derived, writable } from "svelte/store";
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import type { ActivatablesManager } from "../Phaser/Game/ActivatablesManager";
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import type { UserInputManager } from "../Phaser/UserInput/UserInputManager";
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export interface LayoutManagerAction {
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