Zod EVERYWHERE (#2027)

* Zod EVERYWHERE

* Add no-unused-vars rule to eslint in front

* Add no-unused-vars rule to eslint in pusher

* Add no-unused-vars rule to eslint in back

* Remove unused PlayerTexture guards

* Fix data providing on room connection

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
This commit is contained in:
Alexis Faizeau
2022-04-12 14:21:19 +02:00
committed by GitHub
parent 41e62051d4
commit d1e8243c47
161 changed files with 1131 additions and 1248 deletions
+11 -11
View File
@@ -1,6 +1,10 @@
import * as tg from "generic-type-guard";
import { z } from "zod";
/*
* WARNING! The original file is in /messages/JsonMessages.
* All other files are automatically copied from this file on container startup / build
*/
//The list of all the player textures, both the default models and the partial textures used for customization
const wokaTexture = z.object({
@@ -33,16 +37,12 @@ export type WokaList = z.infer<typeof wokaList>;
export const wokaPartNames = ["woka", "body", "eyes", "hair", "clothes", "hat", "accessory"];
export const isWokaDetail = new tg.IsInterface()
.withProperties({
id: tg.isString,
})
.withOptionalProperties({
url: tg.isString,
layer: tg.isString,
})
.get();
export const isWokaDetail = z.object({
id: z.string(),
url: z.optional(z.string()),
layer: z.optional(z.string()),
});
export type WokaDetail = tg.GuardedType<typeof isWokaDetail>;
export type WokaDetail = z.infer<typeof isWokaDetail>;
export type WokaDetailsResult = WokaDetail[];