Zod EVERYWHERE (#2027)

* Zod EVERYWHERE

* Add no-unused-vars rule to eslint in front

* Add no-unused-vars rule to eslint in pusher

* Add no-unused-vars rule to eslint in back

* Remove unused PlayerTexture guards

* Fix data providing on room connection

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
This commit is contained in:
Alexis Faizeau
2022-04-12 14:21:19 +02:00
committed by GitHub
parent 41e62051d4
commit d1e8243c47
161 changed files with 1131 additions and 1248 deletions
+1 -1
View File
@@ -86,7 +86,7 @@ export class WaScaleManager {
const { width: gameWidth, height: gameHeight } = coWebsiteManager.getGameSize();
const devicePixelRatio = window.devicePixelRatio ?? 1;
const { game: gameSize, real: realSize } = this.hdpiManager.getOptimalGameSize({
const { real: realSize } = this.hdpiManager.getOptimalGameSize({
width: gameWidth * devicePixelRatio,
height: gameHeight * devicePixelRatio,
});