Zod EVERYWHERE (#2027)
* Zod EVERYWHERE * Add no-unused-vars rule to eslint in front * Add no-unused-vars rule to eslint in pusher * Add no-unused-vars rule to eslint in back * Remove unused PlayerTexture guards * Fix data providing on room connection Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
This commit is contained in:
@@ -1,6 +1,5 @@
|
||||
import { TextField } from "../Components/TextField";
|
||||
import Image = Phaser.GameObjects.Image;
|
||||
import Sprite = Phaser.GameObjects.Sprite;
|
||||
import LL from "../../i18n/i18n-svelte";
|
||||
import { get } from "svelte/store";
|
||||
|
||||
|
||||
Reference in New Issue
Block a user