Zod EVERYWHERE (#2027)
* Zod EVERYWHERE * Add no-unused-vars rule to eslint in front * Add no-unused-vars rule to eslint in pusher * Add no-unused-vars rule to eslint in back * Remove unused PlayerTexture guards * Fix data providing on room connection Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
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@@ -1,7 +1,6 @@
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import { gameManager } from "../Game/GameManager";
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import { ResizableScene } from "./ResizableScene";
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import { enableCameraSceneVisibilityStore } from "../../Stores/MediaStore";
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import { localUserStore } from "../../Connexion/LocalUserStore";
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import { analyticsClient } from "../../Administration/AnalyticsClient";
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export const EnableCameraSceneName = "EnableCameraScene";
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@@ -25,6 +24,7 @@ export class EnableCameraScene extends ResizableScene {
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public onResize(): void {}
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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update(time: number, delta: number): void {}
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public login(): void {
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