Zod EVERYWHERE (#2027)

* Zod EVERYWHERE

* Add no-unused-vars rule to eslint in front

* Add no-unused-vars rule to eslint in pusher

* Add no-unused-vars rule to eslint in back

* Remove unused PlayerTexture guards

* Fix data providing on room connection

Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
This commit is contained in:
Alexis Faizeau
2022-04-12 14:21:19 +02:00
committed by GitHub
parent 41e62051d4
commit d1e8243c47
161 changed files with 1131 additions and 1248 deletions
+1 -6
View File
@@ -1,9 +1,4 @@
import {
AnimationData,
getPlayerAnimations,
PlayerAnimationDirections,
PlayerAnimationTypes,
} from "../Player/Animation";
import { getPlayerAnimations, PlayerAnimationDirections, PlayerAnimationTypes } from "../Player/Animation";
import { SpeechBubble } from "./SpeechBubble";
import Text = Phaser.GameObjects.Text;
import Container = Phaser.GameObjects.Container;
@@ -1,6 +1,5 @@
import LoaderPlugin = Phaser.Loader.LoaderPlugin;
import type { CharacterTexture } from "../../Connexion/LocalUser";
import { BodyResourceDescriptionInterface, mapLayerToLevel, PlayerTextures, PlayerTexturesKey } from "./PlayerTextures";
import { BodyResourceDescriptionInterface, PlayerTextures, PlayerTexturesKey } from "./PlayerTextures";
import CancelablePromise from "cancelable-promise";
import { SuperLoaderPlugin } from "../Services/SuperLoaderPlugin";
import Texture = Phaser.Textures.Texture;