Zod EVERYWHERE (#2027)
* Zod EVERYWHERE * Add no-unused-vars rule to eslint in front * Add no-unused-vars rule to eslint in pusher * Add no-unused-vars rule to eslint in back * Remove unused PlayerTexture guards * Fix data providing on room connection Co-authored-by: Alexis Faizeau <a.faizeau@workadventu.re>
This commit is contained in:
@@ -1,6 +1,5 @@
|
||||
import type { ITiledMapObject } from "../Map/ITiledMap";
|
||||
import type { GameScene } from "../Game/GameScene";
|
||||
import { type } from "os";
|
||||
import { GameMapProperties } from "../Game/GameMapProperties";
|
||||
|
||||
export class TextUtils {
|
||||
|
||||
Reference in New Issue
Block a user