Merge branch 'develop' of github.com:thecodingmachine/workadventure into metadataScriptingApi
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commit
d0aaa0620d
@ -1106,10 +1106,10 @@ ${escapedMessage}
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}
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//todo: push that into the gameManager
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private async loadNextGame(exitSceneIdentifier: string) {
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private loadNextGame(exitSceneIdentifier: string) : void{
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const { roomId, hash } = Room.getIdFromIdentifier(exitSceneIdentifier, this.MapUrlFile, this.instance);
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const room = new Room(roomId);
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await gameManager.loadMap(room, this.scene);
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gameManager.loadMap(room, this.scene).catch(() => {});
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}
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private startUser(layer: ITiledMapTileLayer): PositionInterface {
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