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@ -16,6 +16,9 @@ In order to create Jitsi meet zones:
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You can have this object (i.e. your meeting area) to be selectable as the precise location for your meeting using the [Google Calendar integration for Work Adventure](/integrations/google-calendar). To do so, you must set the `meetingRoomLabel` property. You can provide any name that you would like your meeting room to have (as a string).
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You can have this object (i.e. your meeting area) to be selectable as the precise location for your meeting using the [Google Calendar integration for Work Adventure](/integrations/google-calendar). To do so, you must set the `meetingRoomLabel` property. You can provide any name that you would like your meeting room to have (as a string).
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{.alert.alert-info}
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As an alternative, you may also put the `jitsiRoom` properties on a layer (rather than putting them on an "area" object)
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## Triggering of the "Jitsi meet" action
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## Triggering of the "Jitsi meet" action
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By default, Jitsi meet will open when a user enters the area defined on the map.
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By default, Jitsi meet will open when a user enters the area defined on the map.
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@ -20,6 +20,9 @@ In order to create a zone that opens websites:
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A website can explicitly forbid another website from loading it in an iFrame using
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A website can explicitly forbid another website from loading it in an iFrame using
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the [X-Frame-Options HTTP header](https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/X-Frame-Options).
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the [X-Frame-Options HTTP header](https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/X-Frame-Options).
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{.alert.alert-info}
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As an alternative, you may also put the `openWebsite` properties on a layer (rather than putting them on an "area" object)
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## Integrating a Youtube video
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## Integrating a Youtube video
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A common use case is to use `openWebsite` to open a Youtube video.
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A common use case is to use `openWebsite` to open a Youtube video.
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@ -13,6 +13,9 @@ In order to create a silent zone:
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* Object must be of type "`area`"
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* Object must be of type "`area`"
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* In object properties, you MUST add a boolean "`silent`" property. If the silent property is checked, the users are entering the silent zone when they walk on the area.
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* In object properties, you MUST add a boolean "`silent`" property. If the silent property is checked, the users are entering the silent zone when they walk on the area.
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{.alert.alert-info}
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As an alternative, you may also put the `silent` property on a layer (rather than putting them on an "area" object)
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## Playing sounds or background music
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## Playing sounds or background music
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Your map can define special zones where a sound or background music will automatically be played.
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Your map can define special zones where a sound or background music will automatically be played.
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@ -27,3 +30,6 @@ In order to create a zone that triggers sounds/music:
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{.alert.alert-info}
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{.alert.alert-info}
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"`playAudioLoop`" is deprecated and should not be used anymore.
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"`playAudioLoop`" is deprecated and should not be used anymore.
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{.alert.alert-info}
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As an alternative, you may also put the `playAudio` properties on a layer (rather than putting them on an "area" object)
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@ -87,11 +87,11 @@ Repeat for every tile that should be "collidable".
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In the next sections, you will see how you can add behaviour on your map by adding "properties".
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In the next sections, you will see how you can add behaviour on your map by adding "properties".
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You can add properties for a variety of features: putting exits, opening websites, meeting rooms, silent zones, etc...
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You can add properties for a variety of features: putting exits, opening websites, meeting rooms, silent zones, etc...
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You can add properties either on individual tiles of a tileset OR on a complete layer.
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You can add properties either on individual tiles of a tileset, on Tiled object OR on a complete layer.
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If you put a property on a layer, it will be triggered if your Woka walks on any tile of the layer.
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If you put a property on a object or layer, it will be triggered if your Woka walks on object area / any tile of the layer.
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The exception is the "collides" property that can only be set on tiles, but not on a complete layer.
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The exception is the "collides" property that can only be set on tiles, but not on an object or on complete layer.
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## Insert helpful information in your map
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## Insert helpful information in your map
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