@@ -101,7 +101,7 @@ export class LogincScene extends Phaser.Scene {
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return mapUrl;
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} else {
|
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// If we do not have a map address in the URL, let's ask the server for a start map.
|
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return gameManager.loadMaps().then((scene : any) => {
|
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return gameManager.loadStartMap().then((scene : any) => {
|
||||
if (!scene) {
|
||||
return;
|
||||
}
|
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|
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