Fixing CI
This commit is contained in:
parent
4b89e08ea6
commit
cd2873e9d3
@ -1444,8 +1444,8 @@ ${escapedMessage}
|
||||
*/
|
||||
private updateCameraOffset(): void {
|
||||
const array = layoutManager.findBiggestAvailableArray();
|
||||
let xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
|
||||
let yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
|
||||
const xCenter = (array.xEnd - array.xStart) / 2 + array.xStart;
|
||||
const yCenter = (array.yEnd - array.yStart) / 2 + array.yStart;
|
||||
|
||||
const game = HtmlUtils.querySelectorOrFail<HTMLCanvasElement>('#game canvas');
|
||||
// Let's put this in Game coordinates by applying the zoom level:
|
||||
|
@ -38,11 +38,7 @@ export class HdpiManager {
|
||||
|
||||
let i = 1;
|
||||
|
||||
while (true) {
|
||||
if (realPixelNumber <= this.minRecommendedGamePixelsNumber * i * i) {
|
||||
break;
|
||||
}
|
||||
|
||||
while (realPixelNumber > this.minRecommendedGamePixelsNumber * i * i) {
|
||||
i++;
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,7 @@ class WaScaleManager {
|
||||
const style = this.scaleManager.canvas.style;
|
||||
style.width = Math.ceil(realSize.width / devicePixelRatio) + 'px';
|
||||
style.height = Math.ceil(realSize.height / devicePixelRatio) + 'px';
|
||||
};
|
||||
}
|
||||
|
||||
public get zoomModifier(): number {
|
||||
return this.hdpiManager.zoomModifier;
|
||||
|
@ -35,7 +35,7 @@ describe("Test HdpiManager", () => {
|
||||
|
||||
hdpiManager.zoomModifier = 11;
|
||||
|
||||
let result = hdpiManager.getOptimalGameSize({ width: 640, height: 640 });
|
||||
const result = hdpiManager.getOptimalGameSize({ width: 640, height: 640 });
|
||||
expect(result.game.width).toEqual(64);
|
||||
expect(result.game.height).toEqual(64);
|
||||
expect(hdpiManager.zoomModifier).toEqual(10);
|
||||
@ -47,7 +47,7 @@ describe("Test HdpiManager", () => {
|
||||
|
||||
hdpiManager.zoomModifier = 1/10;
|
||||
|
||||
let result = hdpiManager.getOptimalGameSize({ width: 1280, height: 768 });
|
||||
const result = hdpiManager.getOptimalGameSize({ width: 1280, height: 768 });
|
||||
expect(result.game.width).toEqual(1280);
|
||||
expect(result.game.height).toEqual(768);
|
||||
expect(hdpiManager.zoomModifier).toEqual(1);
|
||||
|
Loading…
Reference in New Issue
Block a user