Merge pull request #67 from thecodingmachine/loginSceneFix
remove the GameSceneInterface from LoginScene
This commit is contained in:
commit
c9e0be85ac
@ -6,8 +6,8 @@ import Tile = Phaser.Tilemaps.Tile;
|
|||||||
import {ITiledMap, ITiledTileSet} from "../Map/ITiledMap";
|
import {ITiledMap, ITiledTileSet} from "../Map/ITiledMap";
|
||||||
import {cypressAsserter} from "../../Cypress/CypressAsserter";
|
import {cypressAsserter} from "../../Cypress/CypressAsserter";
|
||||||
|
|
||||||
|
export const GameSceneName = "GameScene";
|
||||||
export enum Textures {
|
export enum Textures {
|
||||||
Rock = 'rock',
|
|
||||||
Player = 'playerModel',
|
Player = 'playerModel',
|
||||||
Map = 'map'
|
Map = 'map'
|
||||||
}
|
}
|
||||||
@ -32,7 +32,7 @@ export class GameScene extends Phaser.Scene implements GameSceneInterface{
|
|||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super({
|
super({
|
||||||
key: "GameScene"
|
key: GameSceneName
|
||||||
});
|
});
|
||||||
this.GameManager = gameManager;
|
this.GameManager = gameManager;
|
||||||
this.Terrains = [];
|
this.Terrains = [];
|
||||||
|
@ -2,8 +2,7 @@ import {gameManager} from "../Game/GameManager";
|
|||||||
import {TextField} from "../Components/TextField";
|
import {TextField} from "../Components/TextField";
|
||||||
import {TextInput} from "../Components/TextInput";
|
import {TextInput} from "../Components/TextInput";
|
||||||
import {ClickButton} from "../Components/ClickButton";
|
import {ClickButton} from "../Components/ClickButton";
|
||||||
import {GameSceneInterface} from "../Game/GameScene";
|
import {GameSceneName} from "../Game/GameScene";
|
||||||
import {MessageUserPositionInterface} from "../../Connexion";
|
|
||||||
|
|
||||||
//todo: put this constants in a dedicated file
|
//todo: put this constants in a dedicated file
|
||||||
export const LoginSceneName = "LoginScene";
|
export const LoginSceneName = "LoginScene";
|
||||||
@ -11,7 +10,7 @@ enum LoginTextures {
|
|||||||
playButton = "play_button",
|
playButton = "play_button",
|
||||||
}
|
}
|
||||||
|
|
||||||
export class LogincScene extends Phaser.Scene implements GameSceneInterface {
|
export class LogincScene extends Phaser.Scene {
|
||||||
private emailInput: TextInput;
|
private emailInput: TextInput;
|
||||||
private textField: TextField;
|
private textField: TextField;
|
||||||
private playButton: ClickButton;
|
private playButton: ClickButton;
|
||||||
@ -47,16 +46,7 @@ export class LogincScene extends Phaser.Scene implements GameSceneInterface {
|
|||||||
let email = this.emailInput.text;
|
let email = this.emailInput.text;
|
||||||
if (!email) return;
|
if (!email) return;
|
||||||
gameManager.connect(email).then(() => {
|
gameManager.connect(email).then(() => {
|
||||||
this.scene.start("GameScene");
|
this.scene.start(GameSceneName);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
Map: Phaser.Tilemaps.Tilemap;
|
|
||||||
RoomId: string;
|
|
||||||
|
|
||||||
createCurrentPlayer(UserId: string): void {
|
|
||||||
}
|
|
||||||
|
|
||||||
shareUserPosition(UsersPosition: Array<MessageUserPositionInterface>): void {
|
|
||||||
}
|
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user