Working on more tests

This commit is contained in:
David Négrier 2021-12-03 15:21:31 +01:00
parent 78ee4009c8
commit c89afba6cd
2 changed files with 55 additions and 10 deletions

View File

@ -41,7 +41,7 @@ export class ReconnectingScene extends Phaser.Scene {
"Connection lost. Reconnecting..." "Connection lost. Reconnecting..."
); );
const cat = this.physics.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, "cat"); const cat = this.add.sprite(this.game.renderer.width / 2, this.game.renderer.height / 2 - 32, "cat");
this.anims.create({ this.anims.create({
key: "right", key: "right",
frames: this.anims.generateFrameNumbers("cat", { start: 6, end: 8 }), frames: this.anims.generateFrameNumbers("cat", { start: 6, end: 8 }),

View File

@ -13,7 +13,7 @@ import {
startContainer, startContainer,
stopContainer, stopRedis, startRedis stopContainer, stopRedis, startRedis
} from "./utils/containers"; } from "./utils/containers";
import {getPusherDump} from "./utils/debug"; import {getBackDump, getPusherDump} from "./utils/debug";
// Note: we are also testing that passing a random query parameter does not cause any issue. // Note: we are also testing that passing a random query parameter does not cause any issue.
fixture `Variables` fixture `Variables`
@ -78,13 +78,21 @@ test("Test that variables storage works", async (t: TestController) => {
startRedis(); startRedis();
// Navigate to some other map so that the pusher connection is freed. // Navigate to some other map so that the pusher connection is freed.
await t.navigateTo('http://maps.workadventure.localhost/tests/'); await t.navigateTo('http://maps.workadventure.localhost/tests/')
.wait(3000);
// TODO: check that Back and Pusher rooms are unloaded
// TODO: check that Back and Pusher rooms are unloaded const backDump = await getBackDump();
// TODO: check that Back and Pusher rooms are unloaded //console.log('backDump', backDump);
// TODO: check that Back and Pusher rooms are unloaded for (const room of backDump) {
console.log(await getPusherDump()); if (room.roomUrl === 'http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json') {
throw new Error('Room still found in back');
}
}
const pusherDump = await getPusherDump();
//console.log('pusherDump', pusherDump);
await t.expect(pusherDump['http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json']).eql(undefined);
await t.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json') await t.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe") .switchToIframe("#cowebsite-buffer iframe")
@ -94,6 +102,43 @@ test("Test that variables storage works", async (t: TestController) => {
.switchToMainWindow() .switchToMainWindow()
// Now, let's try to kill / reboot the back
await rebootBack();
await t.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
.expect(variableInput.value).eql('value set while Redis stopped')
.selectText(variableInput)
.pressKey('delete')
.typeText(variableInput, 'value set after back restart')
.pressKey('tab')
.switchToMainWindow()
.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
// Redis will reconnect automatically and will store the variable on reconnect!
// So we should see the new value.
.expect(variableInput.value).eql('value set after back restart')
.switchToMainWindow()
// Now, let's try to kill / reboot the back
await rebootPusher();
await t.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
.expect(variableInput.value).eql('value set after back restart')
.selectText(variableInput)
.pressKey('delete')
.typeText(variableInput, 'value set after pusher restart')
.pressKey('tab')
.switchToMainWindow()
.navigateTo('http://play.workadventure.localhost/_/global/maps.workadventure.localhost/tests/Variables/shared_variables.json')
.switchToIframe("#cowebsite-buffer iframe")
// Redis will reconnect automatically and will store the variable on reconnect!
// So we should see the new value.
.expect(variableInput.value).eql('value set after pusher restart')
.switchToMainWindow()
/* /*
@ -113,7 +158,7 @@ test("Test that variables storage works", async (t: TestController) => {
} }
}); });
/*
test("Test that variables cache in the back don't prevent setting a variable in case the map changes", async (t: TestController) => { test("Test that variables cache in the back don't prevent setting a variable in case the map changes", async (t: TestController) => {
// Let's start by visiting a map that DOES not have the variable. // Let's start by visiting a map that DOES not have the variable.
fs.copyFileSync('../maps/tests/Variables/Cache/variables_cache_1.json', '../maps/tests/Variables/Cache/variables_tmp.json'); fs.copyFileSync('../maps/tests/Variables/Cache/variables_cache_1.json', '../maps/tests/Variables/Cache/variables_tmp.json');
@ -140,4 +185,4 @@ test("Test that variables cache in the back don't prevent setting a variable in
} }
}); });
*/