Add Firefox image

Check permissions in the game
Button Continue to continue without allowing camera and microphone
This commit is contained in:
GRL
2021-03-19 11:50:53 +01:00
parent d68406d5e1
commit c654f722e3
5 changed files with 125 additions and 112 deletions
+10 -76
View File
@@ -16,7 +16,6 @@ enum LoginTextures {
arrowUp = "arrow_up"
}
const helpCameraSettings = 'helpCameraSettings';
export class EnableCameraScene extends Phaser.Scene {
private textField!: TextField;
@@ -35,8 +34,6 @@ export class EnableCameraScene extends Phaser.Scene {
private soundMeterSprite!: SoundMeterSprite;
private microphoneNameField!: TextField;
private repositionCallback!: (this: Window, ev: UIEvent) => void;
private helpCameraSettingsElement!: Phaser.GameObjects.DOMElement;
private helpCameraSettingsOpened: boolean = false;
constructor() {
super({
@@ -52,7 +49,6 @@ export class EnableCameraScene extends Phaser.Scene {
this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png");
// Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap
this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml');
this.load.html(helpCameraSettings, 'resources/html/helpCameraSettings.html');
}
create() {
@@ -112,27 +108,6 @@ export class EnableCameraScene extends Phaser.Scene {
this.soundMeterSprite.setVisible(false);
this.add.existing(this.soundMeterSprite);
const middleX = (window.innerWidth / 3) - (370*0.85);
this.helpCameraSettingsElement = this.add.dom(middleX, -800, undefined, {overflow: 'scroll'}).createFromCache(helpCameraSettings);
this.revealMenusAfterInit(this.helpCameraSettingsElement, helpCameraSettings);
this.helpCameraSettingsElement.addListener('click');
this.helpCameraSettingsElement.on('click', (event:MouseEvent) => {
event.preventDefault();
if((event?.target as HTMLInputElement).id !== 'helpCameraSettingsFormRefresh') {
return;
}
const permission: Element = this.helpCameraSettingsElement.getChildByID('permissionError');
permission.innerHTML = '';
return mediaManager.getCamera().then(() => {
window.location.reload();
}).catch((err) => {
permission.innerHTML = err.message;
});
});
if(this.helpCameraSettingsElement.parent){
(this.helpCameraSettingsElement.parent as HTMLDivElement).style.overflow = 'scroll';
}
this.repositionCallback = this.reposition.bind(this);
window.addEventListener('resize', this.repositionCallback);
}
@@ -175,9 +150,6 @@ export class EnableCameraScene extends Phaser.Scene {
* Function called each time a camera is changed
*/
private setupStream(stream: MediaStream): void {
if(this.helpCameraSettingsOpened){
return;
}
const img = HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetupNoVideo');
img.style.display = 'none';
@@ -284,27 +256,19 @@ export class EnableCameraScene extends Phaser.Scene {
mediaManager.setLastUpdateScene();
}
private login(): Promise<MediaStream> {
return mediaManager.getCamera()
.then((mediaStream: MediaStream) => {
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
this.soundMeter.stop();
window.removeEventListener('resize', this.repositionCallback);
mediaManager.stopCamera();
mediaManager.stopMicrophone();
this.scene.sleep(EnableCameraSceneName)
gameManager.goToStartingMap(this.scene);
return mediaStream;
}).catch((err) => {
this.openHelpCameraSettingsOpened();
throw err;
});
private login(): void {
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
this.soundMeter.stop();
window.removeEventListener('resize', this.repositionCallback);
mediaManager.stopCamera();
mediaManager.stopMicrophone();
this.scene.sleep(EnableCameraSceneName)
gameManager.goToStartingMap(this.scene);
}
private async getDevices() {
if(this.helpCameraSettingsOpened){
return;
}
const mediaDeviceInfos = await navigator.mediaDevices.enumerateDevices();
for (const mediaDeviceInfo of mediaDeviceInfos) {
if (mediaDeviceInfo.kind === 'audioinput') {
@@ -316,36 +280,6 @@ export class EnableCameraScene extends Phaser.Scene {
this.updateWebCamName();
}
private openHelpCameraSettingsOpened(): void{
this.reset();
HtmlUtils.getElementByIdOrFail<HTMLDivElement>('webRtcSetup').style.display = 'none';
this.helpCameraSettingsOpened = true;
let middleY = (window.innerHeight / 3) - (495);
if(middleY < 0){
middleY = 0;
}
let middleX = (window.innerWidth / 3) - (370*0.85);
if(middleX < 0){
middleX = 0;
}
this.tweens.add({
targets: this.helpCameraSettingsElement,
y: middleY,
x: middleX,
duration: 1000,
ease: 'Power3',
overflow: 'scroll'
});
}
private revealMenusAfterInit(menuElement: Phaser.GameObjects.DOMElement, rootDomId: string) {
//Dom elements will appear inside the viewer screen when creating before being moved out of it, which create a flicker effect.
//To prevent this, we put a 'hidden' attribute on the root element, we remove it only after the init is done.
setTimeout(() => {
(menuElement.getChildByID(rootDomId) as HTMLElement).hidden = false;
}, 250);
}
private reset(){
this.textField.destroy();
this.pressReturnField.destroy();