Do not leave group when following is active
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@@ -139,6 +139,7 @@ export class GameRoom {
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joinRoomMessage.getIpaddress(),
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position,
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false,
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[],
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this.positionNotifier,
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socket,
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joinRoomMessage.getTagList(),
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@@ -231,7 +232,7 @@ export class GameRoom {
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// If the user is part of a group:
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// should he leave the group?
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const distance = GameRoom.computeDistanceBetweenPositions(user.getPosition(), user.group.getPosition());
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if (distance > this.groupRadius) {
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if (user.following.length === 0 && distance > this.groupRadius) {
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this.leaveGroup(user);
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}
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}
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