merged develop
This commit is contained in:
@@ -16,6 +16,10 @@ import { isRegisterData } from "../Messages/JsonMessages/RegisterData";
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import { isAdminApiData } from "../Messages/JsonMessages/AdminApiData";
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import { limitMapStore } from "../Stores/GameStore";
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import { showLimitRoomModalStore } from "../Stores/ModalStore";
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import { gameManager } from "../Phaser/Game/GameManager";
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import { locales } from "../i18n/i18n-util";
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import type { Locales } from "../i18n/i18n-types";
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import { setCurrentLocale } from "../i18n/locales";
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class ConnectionManager {
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private localUser!: LocalUser;
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@@ -41,8 +45,10 @@ class ConnectionManager {
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/**
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* TODO fix me to be move in game manager
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*
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* Returns the URL that we need to redirect to to load the OpenID screen, or "null" if no redirection needs to happen.
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*/
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public loadOpenIDScreen() {
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public loadOpenIDScreen(): URL | null {
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const state = localUserStore.generateState();
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const nonce = localUserStore.generateNonce();
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localUserStore.setAuthToken(null);
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@@ -51,11 +57,10 @@ class ConnectionManager {
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loginSceneVisibleIframeStore.set(false);
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return null;
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}
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const redirectUrl = new URL(`${this._currentRoom.iframeAuthentication}`);
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const redirectUrl = new URL(`${this._currentRoom.iframeAuthentication}`, window.location.href);
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redirectUrl.searchParams.append("state", state);
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redirectUrl.searchParams.append("nonce", nonce);
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redirectUrl.searchParams.append("playUri", this._currentRoom.key);
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window.location.assign(redirectUrl.toString());
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return redirectUrl;
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}
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@@ -79,8 +84,10 @@ class ConnectionManager {
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/**
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* Tries to login to the node server and return the starting map url to be loaded
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*
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* @return returns a promise to the Room we are going to load OR a pointer to the URL we must redirect to if authentication is needed.
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*/
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public async initGameConnexion(): Promise<Room> {
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public async initGameConnexion(): Promise<Room | URL> {
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const connexionType = urlManager.getGameConnexionType();
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this.connexionType = connexionType;
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this._currentRoom = null;
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@@ -97,8 +104,9 @@ class ConnectionManager {
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if (connexionType === GameConnexionTypes.login) {
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this._currentRoom = await Room.createRoom(new URL(localUserStore.getLastRoomUrl()));
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if (this.loadOpenIDScreen() !== null) {
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return Promise.reject(new Error("You will be redirect on login page"));
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const redirect = this.loadOpenIDScreen();
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if (redirect !== null) {
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return redirect;
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}
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urlManager.pushRoomIdToUrl(this._currentRoom);
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} else if (connexionType === GameConnexionTypes.jwt) {
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@@ -120,8 +128,11 @@ class ConnectionManager {
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analyticsClient.loggedWithSso();
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} catch (err) {
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console.error(err);
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this.loadOpenIDScreen();
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return Promise.reject(new Error("You will be redirect on login page"));
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const redirect = this.loadOpenIDScreen();
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if (redirect === null) {
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throw new Error("Unable to redirect on login page.");
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}
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return redirect;
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}
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urlManager.pushRoomIdToUrl(this._currentRoom);
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} else if (connexionType === GameConnexionTypes.register) {
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@@ -134,7 +145,7 @@ class ConnectionManager {
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console.error("Invalid data received from /register route. Data: ", data);
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throw new Error("Invalid data received from /register route.");
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}
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this.localUser = new LocalUser(data.userUuid, data.textures, data.email);
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this.localUser = new LocalUser(data.userUuid, data.email);
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this.authToken = data.authToken;
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localUserStore.saveUser(this.localUser);
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localUserStore.setAuthToken(this.authToken);
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@@ -208,28 +219,15 @@ class ConnectionManager {
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err.response?.data &&
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err.response.data !== "User cannot to be connected on openid provider")
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) {
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this.loadOpenIDScreen();
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return Promise.reject(new Error("You will be redirect on login page"));
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const redirect = this.loadOpenIDScreen();
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if (redirect === null) {
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throw new Error("Unable to redirect on login page.");
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}
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return redirect;
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}
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}
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}
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this.localUser = localUserStore.getLocalUser() as LocalUser; //if authToken exist in localStorage then localUser cannot be null
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if (this._currentRoom.textures != undefined && this._currentRoom.textures.length > 0) {
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//check if texture was changed
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if (this.localUser.textures.length === 0) {
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this.localUser.textures = this._currentRoom.textures;
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} else {
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this._currentRoom.textures.forEach((newTexture) => {
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const alreadyExistTexture = this.localUser.textures.find((c) => newTexture.id === c.id);
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if (this.localUser.textures.findIndex((c) => newTexture.id === c.id) !== -1) {
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return;
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}
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this.localUser.textures.push(newTexture);
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});
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}
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localUserStore.saveUser(this.localUser);
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}
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}
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if (this._currentRoom == undefined) {
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return Promise.reject(new Error("Invalid URL"));
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@@ -255,7 +253,7 @@ class ConnectionManager {
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public async anonymousLogin(isBenchmark: boolean = false): Promise<void> {
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const data = await axiosWithRetry.post(`${PUSHER_URL}/anonymLogin`).then((res) => res.data);
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this.localUser = new LocalUser(data.userUuid, [], data.email);
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this.localUser = new LocalUser(data.userUuid, data.email);
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this.authToken = data.authToken;
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if (!isBenchmark) {
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// In benchmark, we don't have a local storage.
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@@ -265,7 +263,7 @@ class ConnectionManager {
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}
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public initBenchmark(): void {
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this.localUser = new LocalUser("", []);
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this.localUser = new LocalUser("");
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}
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public connectToRoomSocket(
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@@ -342,16 +340,52 @@ class ConnectionManager {
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throw new Error("No Auth code provided");
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}
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}
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const { authToken, userUuid, textures, email } = await Axios.get(`${PUSHER_URL}/login-callback`, {
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params: { code, nonce, token, playUri: this.currentRoom?.key },
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}).then((res) => {
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const { authToken, userUuid, email, username, locale, textures } = await Axios.get(
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`${PUSHER_URL}/login-callback`,
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{
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params: { code, nonce, token, playUri: this.currentRoom?.key },
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}
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).then((res) => {
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return res.data;
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});
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localUserStore.setAuthToken(authToken);
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this.localUser = new LocalUser(userUuid, textures, email);
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this.localUser = new LocalUser(userUuid, email);
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localUserStore.saveUser(this.localUser);
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this.authToken = authToken;
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if (username) {
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gameManager.setPlayerName(username);
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}
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if (locale) {
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try {
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if (locales.indexOf(locale) == -1) {
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locales.forEach((l) => {
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if (l.startsWith(locale.split("-")[0])) {
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setCurrentLocale(l);
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return;
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}
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});
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} else {
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setCurrentLocale(locale as Locales);
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}
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} catch (err) {
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console.warn("Could not set locale", err);
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}
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}
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if (textures) {
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const layers: string[] = [];
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for (const texture of textures) {
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if (texture !== undefined) {
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layers.push(texture.id);
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}
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}
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if (layers.length > 0) {
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gameManager.setCharacterLayers(layers);
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}
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}
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//user connected, set connected store for menu at true
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userIsConnected.set(true);
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}
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@@ -1,7 +1,6 @@
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import type { SignalData } from "simple-peer";
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import type { RoomConnection } from "./RoomConnection";
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import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTextures";
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import { PositionMessage_Direction } from "../Messages/ts-proto-generated/messages";
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export interface PointInterface {
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x: number;
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@@ -89,6 +88,7 @@ export interface RoomJoinedMessageInterface {
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//groups: GroupCreatedUpdatedMessageInterface[],
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items: { [itemId: number]: unknown };
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variables: Map<string, unknown>;
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characterLayers: BodyResourceDescriptionInterface[];
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}
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export interface PlayGlobalMessageInterface {
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@@ -1,10 +1,11 @@
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import { MAX_USERNAME_LENGTH } from "../Enum/EnvironmentVariable";
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export type LayerNames = "woka" | "body" | "eyes" | "hair" | "clothes" | "hat" | "accessory";
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export interface CharacterTexture {
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id: number;
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level: number;
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id: string;
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layer: LayerNames;
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url: string;
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rights: string;
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}
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export const maxUserNameLength: number = MAX_USERNAME_LENGTH;
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@@ -14,9 +15,11 @@ export function isUserNameValid(value: unknown): boolean {
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}
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export function areCharacterLayersValid(value: string[] | null): boolean {
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if (!value || !value.length) return false;
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for (let i = 0; i < value.length; i++) {
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if (/^\w+$/.exec(value[i]) === null) {
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if (!value || !value.length) {
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return false;
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}
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for (const layerName of value) {
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if (layerName.length === 0 || layerName === " ") {
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return false;
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}
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}
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@@ -24,9 +27,5 @@ export function areCharacterLayersValid(value: string[] | null): boolean {
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}
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export class LocalUser {
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constructor(
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public readonly uuid: string,
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public textures: CharacterTexture[],
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public email: string | null = null
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) {}
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constructor(public readonly uuid: string, public email: string | null = null) {}
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}
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@@ -15,6 +15,7 @@ const helpCameraSettingsShown = "helpCameraSettingsShown";
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const fullscreenKey = "fullscreen";
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const forceCowebsiteTriggerKey = "forceCowebsiteTrigger";
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const ignoreFollowRequests = "ignoreFollowRequests";
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const decreaseAudioPlayerVolumeWhileTalking = "decreaseAudioPlayerVolumeWhileTalking";
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const lastRoomUrl = "lastRoomUrl";
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const authToken = "authToken";
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const state = "state";
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@@ -24,11 +25,14 @@ const code = "code";
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const cameraSetup = "cameraSetup";
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const cacheAPIIndex = "workavdenture-cache";
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const userProperties = "user-properties";
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const cameraPrivacySettings = "cameraPrivacySettings";
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const microphonePrivacySettings = "microphonePrivacySettings";
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class LocalUserStore {
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saveUser(localUser: LocalUser) {
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localStorage.setItem("localUser", JSON.stringify(localUser));
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}
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getLocalUser(): LocalUser | null {
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const data = localStorage.getItem("localUser");
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return data ? JSON.parse(data) : null;
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@@ -37,6 +41,7 @@ class LocalUserStore {
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setName(name: string): void {
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localStorage.setItem(playerNameKey, name);
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}
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getName(): string | null {
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const value = localStorage.getItem(playerNameKey) || "";
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return isUserNameValid(value) ? value : null;
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@@ -45,6 +50,7 @@ class LocalUserStore {
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setPlayerCharacterIndex(playerCharacterIndex: number): void {
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localStorage.setItem(selectedPlayerKey, "" + playerCharacterIndex);
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}
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getPlayerCharacterIndex(): number {
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return parseInt(localStorage.getItem(selectedPlayerKey) || "");
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}
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@@ -52,6 +58,7 @@ class LocalUserStore {
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setCustomCursorPosition(activeRow: number, selectedLayers: number[]): void {
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localStorage.setItem(customCursorPositionKey, JSON.stringify({ activeRow, selectedLayers }));
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}
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getCustomCursorPosition(): { activeRow: number; selectedLayers: number[] } | null {
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return JSON.parse(localStorage.getItem(customCursorPositionKey) || "null");
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}
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@@ -59,6 +66,7 @@ class LocalUserStore {
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setCharacterLayers(layers: string[]): void {
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localStorage.setItem(characterLayersKey, JSON.stringify(layers));
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}
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getCharacterLayers(): string[] | null {
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const value = JSON.parse(localStorage.getItem(characterLayersKey) || "null");
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return areCharacterLayersValid(value) ? value : null;
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@@ -67,6 +75,7 @@ class LocalUserStore {
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setCompanion(companion: string | null): void {
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return localStorage.setItem(companionKey, JSON.stringify(companion));
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}
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getCompanion(): string | null {
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const companion = JSON.parse(localStorage.getItem(companionKey) || "null");
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@@ -76,6 +85,7 @@ class LocalUserStore {
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return companion;
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}
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wasCompanionSet(): boolean {
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return localStorage.getItem(companionKey) ? true : false;
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}
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@@ -83,6 +93,7 @@ class LocalUserStore {
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setGameQualityValue(value: number): void {
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localStorage.setItem(gameQualityKey, "" + value);
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}
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getGameQualityValue(): number {
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return parseInt(localStorage.getItem(gameQualityKey) || "60");
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}
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@@ -90,6 +101,7 @@ class LocalUserStore {
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setVideoQualityValue(value: number): void {
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localStorage.setItem(videoQualityKey, "" + value);
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}
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getVideoQualityValue(): number {
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return parseInt(localStorage.getItem(videoQualityKey) || "20");
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}
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@@ -97,6 +109,7 @@ class LocalUserStore {
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setAudioPlayerVolume(value: number): void {
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localStorage.setItem(audioPlayerVolumeKey, "" + value);
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}
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getAudioPlayerVolume(): number {
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return parseFloat(localStorage.getItem(audioPlayerVolumeKey) || "1");
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}
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@@ -104,6 +117,7 @@ class LocalUserStore {
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setAudioPlayerMuted(value: boolean): void {
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localStorage.setItem(audioPlayerMuteKey, value.toString());
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}
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getAudioPlayerMuted(): boolean {
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return localStorage.getItem(audioPlayerMuteKey) === "true";
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}
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@@ -111,6 +125,7 @@ class LocalUserStore {
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setHelpCameraSettingsShown(): void {
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localStorage.setItem(helpCameraSettingsShown, "1");
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}
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getHelpCameraSettingsShown(): boolean {
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return localStorage.getItem(helpCameraSettingsShown) === "1";
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}
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@@ -118,6 +133,7 @@ class LocalUserStore {
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setFullscreen(value: boolean): void {
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localStorage.setItem(fullscreenKey, value.toString());
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}
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getFullscreen(): boolean {
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return localStorage.getItem(fullscreenKey) === "true";
|
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}
|
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@@ -125,6 +141,7 @@ class LocalUserStore {
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setForceCowebsiteTrigger(value: boolean): void {
|
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localStorage.setItem(forceCowebsiteTriggerKey, value.toString());
|
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}
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||||
|
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getForceCowebsiteTrigger(): boolean {
|
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return localStorage.getItem(forceCowebsiteTriggerKey) === "true";
|
||||
}
|
||||
@@ -132,9 +149,16 @@ class LocalUserStore {
|
||||
setIgnoreFollowRequests(value: boolean): void {
|
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localStorage.setItem(ignoreFollowRequests, value.toString());
|
||||
}
|
||||
|
||||
getIgnoreFollowRequests(): boolean {
|
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return localStorage.getItem(ignoreFollowRequests) === "true";
|
||||
}
|
||||
setDecreaseAudioPlayerVolumeWhileTalking(value: boolean): void {
|
||||
localStorage.setItem(decreaseAudioPlayerVolumeWhileTalking, value.toString());
|
||||
}
|
||||
getDecreaseAudioPlayerVolumeWhileTalking(): boolean {
|
||||
return localStorage.getItem(decreaseAudioPlayerVolumeWhileTalking) === "true";
|
||||
}
|
||||
|
||||
async setLastRoomUrl(roomUrl: string): Promise<void> {
|
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localStorage.setItem(lastRoomUrl, roomUrl.toString());
|
||||
@@ -148,11 +172,13 @@ class LocalUserStore {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getLastRoomUrl(): string {
|
||||
return (
|
||||
localStorage.getItem(lastRoomUrl) ?? window.location.protocol + "//" + window.location.host + START_ROOM_URL
|
||||
);
|
||||
}
|
||||
|
||||
getLastRoomUrlCacheApi(): Promise<string | undefined> {
|
||||
if (!("caches" in window)) {
|
||||
return Promise.resolve(undefined);
|
||||
@@ -169,6 +195,7 @@ class LocalUserStore {
|
||||
setAuthToken(value: string | null) {
|
||||
value ? localStorage.setItem(authToken, value) : localStorage.removeItem(authToken);
|
||||
}
|
||||
|
||||
getAuthToken(): string | null {
|
||||
return localStorage.getItem(authToken);
|
||||
}
|
||||
@@ -195,23 +222,29 @@ class LocalUserStore {
|
||||
}
|
||||
return oldValue === value;
|
||||
}
|
||||
|
||||
setState(value: string) {
|
||||
localStorage.setItem(state, value);
|
||||
}
|
||||
|
||||
getState(): string | null {
|
||||
return localStorage.getItem(state);
|
||||
}
|
||||
|
||||
generateNonce(): string {
|
||||
const newNonce = uuidv4();
|
||||
localStorage.setItem(nonce, newNonce);
|
||||
return newNonce;
|
||||
}
|
||||
|
||||
getNonce(): string | null {
|
||||
return localStorage.getItem(nonce);
|
||||
}
|
||||
|
||||
setCode(value: string): void {
|
||||
localStorage.setItem(code, value);
|
||||
}
|
||||
|
||||
getCode(): string | null {
|
||||
return localStorage.getItem(code);
|
||||
}
|
||||
@@ -219,11 +252,36 @@ class LocalUserStore {
|
||||
setCameraSetup(cameraId: string) {
|
||||
localStorage.setItem(cameraSetup, cameraId);
|
||||
}
|
||||
|
||||
getCameraSetup(): { video: unknown; audio: unknown } | undefined {
|
||||
const cameraSetupValues = localStorage.getItem(cameraSetup);
|
||||
return cameraSetupValues != undefined ? JSON.parse(cameraSetupValues) : undefined;
|
||||
}
|
||||
|
||||
setCameraPrivacySettings(option: boolean) {
|
||||
localStorage.setItem(cameraPrivacySettings, option.toString());
|
||||
}
|
||||
|
||||
getCameraPrivacySettings() {
|
||||
//if this setting doesn't exist in LocalUserStore, we set a default value
|
||||
if (localStorage.getItem(cameraPrivacySettings) == null) {
|
||||
localStorage.setItem(cameraPrivacySettings, "false");
|
||||
}
|
||||
return localStorage.getItem(cameraPrivacySettings) === "true";
|
||||
}
|
||||
|
||||
setMicrophonePrivacySettings(option: boolean) {
|
||||
localStorage.setItem(microphonePrivacySettings, option.toString());
|
||||
}
|
||||
|
||||
getMicrophonePrivacySettings() {
|
||||
//if this setting doesn't exist in LocalUserStore, we set a default value
|
||||
if (localStorage.getItem(microphonePrivacySettings) == null) {
|
||||
localStorage.setItem(microphonePrivacySettings, "true");
|
||||
}
|
||||
return localStorage.getItem(microphonePrivacySettings) === "true";
|
||||
}
|
||||
|
||||
getAllUserProperties(): Map<string, unknown> {
|
||||
const result = new Map<string, string>();
|
||||
for (let i = 0; i < localStorage.length; i++) {
|
||||
|
||||
@@ -9,7 +9,7 @@ import { isMapDetailsData } from "../Messages/JsonMessages/MapDetailsData";
|
||||
import { isRoomRedirect } from "../Messages/JsonMessages/RoomRedirect";
|
||||
|
||||
export class MapDetail {
|
||||
constructor(public readonly mapUrl: string, public readonly textures: CharacterTexture[] | undefined) {}
|
||||
constructor(public readonly mapUrl: string) {}
|
||||
}
|
||||
|
||||
export interface RoomRedirect {
|
||||
@@ -25,13 +25,14 @@ export class Room {
|
||||
private _authenticationMandatory: boolean = DISABLE_ANONYMOUS;
|
||||
private _iframeAuthentication?: string = OPID_LOGIN_SCREEN_PROVIDER;
|
||||
private _mapUrl: string | undefined;
|
||||
private _textures: CharacterTexture[] | undefined;
|
||||
private instance: string | undefined;
|
||||
private readonly _search: URLSearchParams;
|
||||
private _contactPage: string | undefined;
|
||||
private _group: string | null = null;
|
||||
private _expireOn: Date | undefined;
|
||||
private _canReport: boolean = false;
|
||||
private _loadingLogo: string | undefined;
|
||||
private _loginSceneLogo: string | undefined;
|
||||
|
||||
private constructor(private roomUrl: URL) {
|
||||
this.id = roomUrl.pathname;
|
||||
@@ -118,7 +119,6 @@ export class Room {
|
||||
} else if (isMapDetailsData(data)) {
|
||||
console.log("Map ", this.id, " resolves to URL ", data.mapUrl);
|
||||
this._mapUrl = data.mapUrl;
|
||||
this._textures = data.textures;
|
||||
this._group = data.group;
|
||||
this._authenticationMandatory =
|
||||
data.authenticationMandatory != null ? data.authenticationMandatory : DISABLE_ANONYMOUS;
|
||||
@@ -128,7 +128,9 @@ export class Room {
|
||||
this._expireOn = new Date(data.expireOn);
|
||||
}
|
||||
this._canReport = data.canReport ?? false;
|
||||
return new MapDetail(data.mapUrl, data.textures);
|
||||
this._loadingLogo = data.loadingLogo ?? undefined;
|
||||
this._loginSceneLogo = data.loginSceneLogo ?? undefined;
|
||||
return new MapDetail(data.mapUrl);
|
||||
} else {
|
||||
throw new Error("Data received by the /map endpoint of the Pusher is not in a valid format.");
|
||||
}
|
||||
@@ -205,10 +207,6 @@ export class Room {
|
||||
return this.roomUrl.toString();
|
||||
}
|
||||
|
||||
get textures(): CharacterTexture[] | undefined {
|
||||
return this._textures;
|
||||
}
|
||||
|
||||
get mapUrl(): string {
|
||||
if (!this._mapUrl) {
|
||||
throw new Error("Map URL not fetched yet");
|
||||
@@ -239,4 +237,12 @@ export class Room {
|
||||
get canReport(): boolean {
|
||||
return this._canReport;
|
||||
}
|
||||
|
||||
get loadingLogo(): string | undefined {
|
||||
return this._loadingLogo;
|
||||
}
|
||||
|
||||
get loginSceneLogo(): string | undefined {
|
||||
return this._loginSceneLogo;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,8 +17,8 @@ import type { BodyResourceDescriptionInterface } from "../Phaser/Entity/PlayerTe
|
||||
import { adminMessagesService } from "./AdminMessagesService";
|
||||
import { connectionManager } from "./ConnectionManager";
|
||||
import { get } from "svelte/store";
|
||||
import { warningContainerStore } from "../Stores/MenuStore";
|
||||
import { followRoleStore, followUsersStore } from "../Stores/FollowStore";
|
||||
import { menuIconVisiblilityStore, menuVisiblilityStore, warningContainerStore } from "../Stores/MenuStore";
|
||||
import { localUserStore } from "./LocalUserStore";
|
||||
import {
|
||||
ServerToClientMessage as ServerToClientMessageTsProto,
|
||||
@@ -40,8 +40,12 @@ import {
|
||||
PositionMessage_Direction,
|
||||
SetPlayerDetailsMessage as SetPlayerDetailsMessageTsProto,
|
||||
PingMessage as PingMessageTsProto,
|
||||
CharacterLayerMessage,
|
||||
} from "../Messages/ts-proto-generated/messages";
|
||||
import { Subject } from "rxjs";
|
||||
import { selectCharacterSceneVisibleStore } from "../Stores/SelectCharacterStore";
|
||||
import { gameManager } from "../Phaser/Game/GameManager";
|
||||
import { SelectCharacterScene, SelectCharacterSceneName } from "../Phaser/Login/SelectCharacterScene";
|
||||
|
||||
const manualPingDelay = 20000;
|
||||
|
||||
@@ -205,6 +209,7 @@ export class RoomConnection implements RoomConnection {
|
||||
|
||||
this.socket.onmessage = (messageEvent) => {
|
||||
const arrayBuffer: ArrayBuffer = messageEvent.data;
|
||||
const initCharacterLayers = characterLayers;
|
||||
|
||||
const serverToClientMessage = ServerToClientMessageTsProto.decode(new Uint8Array(arrayBuffer));
|
||||
//const message = ServerToClientMessage.deserializeBinary(new Uint8Array(arrayBuffer));
|
||||
@@ -326,11 +331,30 @@ export class RoomConnection implements RoomConnection {
|
||||
this.tags = roomJoinedMessage.tag;
|
||||
this._userRoomToken = roomJoinedMessage.userRoomToken;
|
||||
|
||||
// If one of the URLs sent to us does not exist, let's go to the Woka selection screen.
|
||||
if (
|
||||
roomJoinedMessage.characterLayer.length !== initCharacterLayers.length ||
|
||||
roomJoinedMessage.characterLayer.find((layer) => !layer.url)
|
||||
) {
|
||||
this.goToSelectYourWokaScene();
|
||||
this.closed = true;
|
||||
}
|
||||
|
||||
if (this.closed) {
|
||||
this.closeConnection();
|
||||
break;
|
||||
}
|
||||
|
||||
const characterLayers = roomJoinedMessage.characterLayer.map(
|
||||
this.mapCharacterLayerToBodyResourceDescription.bind(this)
|
||||
);
|
||||
|
||||
this._roomJoinedMessageStream.next({
|
||||
connection: this,
|
||||
room: {
|
||||
items,
|
||||
variables,
|
||||
characterLayers,
|
||||
} as RoomJoinedMessageInterface,
|
||||
});
|
||||
break;
|
||||
@@ -340,6 +364,12 @@ export class RoomConnection implements RoomConnection {
|
||||
this.closed = true;
|
||||
break;
|
||||
}
|
||||
case "invalidTextureMessage": {
|
||||
this.goToSelectYourWokaScene();
|
||||
|
||||
this.closed = true;
|
||||
break;
|
||||
}
|
||||
case "tokenExpiredMessage": {
|
||||
connectionManager.logout().catch((e) => console.error(e));
|
||||
this.closed = true; //technically, this isn't needed since loadOpenIDScreen() will do window.location.assign() but I prefer to leave it for consistency
|
||||
@@ -584,6 +614,15 @@ export class RoomConnection implements RoomConnection {
|
||||
});
|
||||
}*/
|
||||
|
||||
private mapCharacterLayerToBodyResourceDescription(
|
||||
characterLayer: CharacterLayerMessage
|
||||
): BodyResourceDescriptionInterface {
|
||||
return {
|
||||
id: characterLayer.name,
|
||||
img: characterLayer.url,
|
||||
};
|
||||
}
|
||||
|
||||
// TODO: move this to protobuf utils
|
||||
private toMessageUserJoined(message: UserJoinedMessageTsProto): MessageUserJoined {
|
||||
const position = message.position;
|
||||
@@ -591,12 +630,7 @@ export class RoomConnection implements RoomConnection {
|
||||
throw new Error("Invalid JOIN_ROOM message");
|
||||
}
|
||||
|
||||
const characterLayers = message.characterLayers.map((characterLayer): BodyResourceDescriptionInterface => {
|
||||
return {
|
||||
name: characterLayer.name,
|
||||
img: characterLayer.url,
|
||||
};
|
||||
});
|
||||
const characterLayers = message.characterLayers.map(this.mapCharacterLayerToBodyResourceDescription.bind(this));
|
||||
|
||||
const companion = message.companion;
|
||||
|
||||
@@ -870,4 +904,11 @@ export class RoomConnection implements RoomConnection {
|
||||
public get userRoomToken(): string | undefined {
|
||||
return this._userRoomToken;
|
||||
}
|
||||
|
||||
private goToSelectYourWokaScene(): void {
|
||||
menuVisiblilityStore.set(false);
|
||||
menuIconVisiblilityStore.set(false);
|
||||
selectCharacterSceneVisibleStore.set(true);
|
||||
gameManager.leaveGame(SelectCharacterSceneName, new SelectCharacterScene());
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user