Fix to use clear All Keys
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@@ -59,10 +59,14 @@ export class UserInputManager {
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];
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}
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clearAllInputKeyboard(){
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clearAllListeners(){
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this.Scene.input.keyboard.removeAllListeners();
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}
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clearAllKeys(){
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this.Scene.input.keyboard.removeAllKeys();
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}
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getEventListForGameTick(): ActiveEventList {
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const eventsMap = new ActiveEventList();
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this.KeysCode.forEach(d => {
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