Adding borders, centering camera, fixing small bug on resize when no camera is enabled
This commit is contained in:
parent
253108eba0
commit
b3c18702bb
3
front/dist/resources/style/style.css
vendored
3
front/dist/resources/style/style.css
vendored
@ -218,6 +218,7 @@ video{
|
||||
margin-right: auto;
|
||||
height: 50%;
|
||||
width: 50%;
|
||||
border: white 6px solid;
|
||||
}
|
||||
.webrtcsetup .background-img {
|
||||
position: relative;
|
||||
@ -226,6 +227,8 @@ video{
|
||||
height: 60%;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
}
|
||||
#myCamVideoSetup {
|
||||
width: 100%;
|
||||
|
@ -36,7 +36,7 @@ export class EnableCameraScene extends Phaser.Scene {
|
||||
private soundMeter: SoundMeter;
|
||||
private soundMeterSprite: SoundMeterSprite;
|
||||
private microphoneNameField: TextField;
|
||||
private repositionCallback: (this: Window, ev: UIEvent) => any;
|
||||
private repositionCallback: (this: Window, ev: UIEvent) => void;
|
||||
|
||||
constructor() {
|
||||
super({
|
||||
@ -164,6 +164,7 @@ export class EnableCameraScene extends Phaser.Scene {
|
||||
div.srcObject = stream;
|
||||
|
||||
this.soundMeter.connectToSource(stream, new window.AudioContext());
|
||||
this.soundMeterSprite.setVisible(true);
|
||||
|
||||
this.updateWebCamName();
|
||||
}
|
||||
@ -217,14 +218,17 @@ export class EnableCameraScene extends Phaser.Scene {
|
||||
}
|
||||
|
||||
private reposition(): void {
|
||||
const div = this.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
|
||||
const bounds = div.getBoundingClientRect();
|
||||
let div = this.getElementByIdOrFail<HTMLVideoElement>('myCamVideoSetup');
|
||||
let bounds = div.getBoundingClientRect();
|
||||
if (!div.srcObject) {
|
||||
div = this.getElementByIdOrFail<HTMLVideoElement>('webRtcSetup');
|
||||
bounds = div.getBoundingClientRect();
|
||||
}
|
||||
|
||||
this.cameraNameField.y = bounds.top / RESOLUTION - 8;
|
||||
|
||||
this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2;
|
||||
this.soundMeterSprite.y = bounds.bottom / RESOLUTION + 16;
|
||||
this.soundMeterSprite.setVisible(true);
|
||||
|
||||
this.microphoneNameField.y = this.soundMeterSprite.y + 22;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user