Removing the Message class and merging it with MessageUserPosition (since it is only ever used it in MessageUserPosition)
Taking advantage of the TypeScript Constructor Assignment too to reduce the amount of code!
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@@ -115,13 +115,7 @@ export class IoSocketController {
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//add function to refresh position user in real time.
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this.refreshUserPosition(Client);
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let messageUserPosition = new MessageUserPosition({
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userId: Client.id,
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roomId: Client.roomId,
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name: Client.name,
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character: Client.character,
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position: new Point(0, 0, 'none')
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});
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let messageUserPosition = new MessageUserPosition(Client.id, Client.name, Client.character,new Point(0, 0, 'none'));
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socket.to(roomId).emit(SockerIoEvent.JOIN_ROOM, messageUserPosition);
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} catch (e) {
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@@ -353,14 +347,7 @@ export class IoSocketController {
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rooms.refreshUserPosition(rooms, this.Io);
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// update position in the world
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let data = {
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userId: Client.id,
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roomId: Client.roomId,
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position: Client.position,
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name: Client.name,
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character: Client.character,
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};
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let messageUserPosition = new MessageUserPosition(data);
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let messageUserPosition = new MessageUserPosition(Client.id, Client.name, Client.character, Client.position);
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let world = this.Worlds.get(Client.roomId);
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if (!world) {
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return;
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