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@ -188,6 +188,7 @@ export class GameManager {
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private timeoutCallback: NodeJS.Timeout|null = null;
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private timeoutCallback: NodeJS.Timeout|null = null;
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reconnectToGameScene(lastPositionShared: PointInterface): void {
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reconnectToGameScene(lastPositionShared: PointInterface): void {
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if (this.timeoutCallback !== null) {
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if (this.timeoutCallback !== null) {
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console.log('Reconnect called but setTimeout in progress for the reconnection');
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return;
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return;
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}
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}
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if (this.reconnectScene === null) {
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if (this.reconnectScene === null) {
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