Merge branch 'develop' of github.com:thecodingmachine/workadventure into develop
This commit is contained in:
@@ -92,6 +92,7 @@ import { followUsersColorStore } from "../../Stores/FollowStore";
|
||||
import { GameSceneUserInputHandler } from "../UserInput/GameSceneUserInputHandler";
|
||||
import { locale } from "../../i18n/i18n-svelte";
|
||||
import { i18nJson } from "../../i18n/locales";
|
||||
import { localVolumeStore } from "../../Stores/MediaStore";
|
||||
import { StringUtils } from "../../Utils/StringUtils";
|
||||
import { startLayerNamesStore } from "../../Stores/StartLayerNamesStore";
|
||||
import { JitsiCoWebsite } from "../../WebRtc/CoWebsite/JitsiCoWebsite";
|
||||
@@ -173,6 +174,9 @@ export class GameScene extends DirtyScene {
|
||||
private peerStoreUnsubscribe!: Unsubscriber;
|
||||
private emoteUnsubscribe!: Unsubscriber;
|
||||
private emoteMenuUnsubscribe!: Unsubscriber;
|
||||
|
||||
private volumeStoreUnsubscribers: Map<number, Unsubscriber> = new Map<number, Unsubscriber>();
|
||||
private localVolumeStoreUnsubscriber: Unsubscriber | undefined;
|
||||
private followUsersColorStoreUnsubscribe!: Unsubscriber;
|
||||
|
||||
private biggestAvailableAreaStoreUnsubscribe!: () => void;
|
||||
@@ -250,6 +254,7 @@ export class GameScene extends DirtyScene {
|
||||
loadCustomTexture(this.load, texture).catch((e) => console.error(e));
|
||||
}
|
||||
}
|
||||
this.load.image("iconTalk", "/resources/icons/icon_talking.png");
|
||||
|
||||
if (touchScreenManager.supportTouchScreen) {
|
||||
this.load.image(joystickBaseKey, joystickBaseImg);
|
||||
@@ -585,6 +590,7 @@ export class GameScene extends DirtyScene {
|
||||
this.pathfindingManager = new PathfindingManager(
|
||||
this,
|
||||
this.gameMap.getCollisionGrid(),
|
||||
this.gameMap.getWalkingCostGrid(),
|
||||
this.gameMap.getTileDimensions()
|
||||
);
|
||||
|
||||
@@ -600,12 +606,6 @@ export class GameScene extends DirtyScene {
|
||||
waScaleManager
|
||||
);
|
||||
|
||||
this.pathfindingManager = new PathfindingManager(
|
||||
this,
|
||||
this.gameMap.getCollisionGrid(),
|
||||
this.gameMap.getTileDimensions()
|
||||
);
|
||||
|
||||
this.activatablesManager = new ActivatablesManager(this.CurrentPlayer);
|
||||
|
||||
biggestAvailableAreaStore.recompute();
|
||||
@@ -659,14 +659,45 @@ export class GameScene extends DirtyScene {
|
||||
this.connect();
|
||||
}
|
||||
|
||||
const talkIconVolumeTreshold = 10;
|
||||
let oldPeerNumber = 0;
|
||||
this.peerStoreUnsubscribe = peerStore.subscribe((peers) => {
|
||||
this.volumeStoreUnsubscribers.forEach((unsubscribe) => unsubscribe());
|
||||
this.volumeStoreUnsubscribers.clear();
|
||||
|
||||
for (const [key, videoStream] of peers) {
|
||||
this.volumeStoreUnsubscribers.set(
|
||||
key,
|
||||
videoStream.volumeStore.subscribe((volume) => {
|
||||
if (volume) {
|
||||
this.MapPlayersByKey.get(key)?.showTalkIcon(volume > talkIconVolumeTreshold);
|
||||
}
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
const newPeerNumber = peers.size;
|
||||
if (newPeerNumber > oldPeerNumber) {
|
||||
this.playSound("audio-webrtc-in");
|
||||
} else if (newPeerNumber < oldPeerNumber) {
|
||||
this.playSound("audio-webrtc-out");
|
||||
}
|
||||
if (newPeerNumber > 0) {
|
||||
if (!this.localVolumeStoreUnsubscriber) {
|
||||
this.localVolumeStoreUnsubscriber = localVolumeStore.subscribe((volume) => {
|
||||
if (volume) {
|
||||
this.CurrentPlayer.showTalkIcon(volume > talkIconVolumeTreshold);
|
||||
}
|
||||
});
|
||||
}
|
||||
} else {
|
||||
this.CurrentPlayer.showTalkIcon(false, true);
|
||||
this.MapPlayersByKey.forEach((remotePlayer) => remotePlayer.showTalkIcon(false, true));
|
||||
if (this.localVolumeStoreUnsubscriber) {
|
||||
this.localVolumeStoreUnsubscriber();
|
||||
this.localVolumeStoreUnsubscriber = undefined;
|
||||
}
|
||||
}
|
||||
oldPeerNumber = newPeerNumber;
|
||||
});
|
||||
|
||||
@@ -1464,7 +1495,7 @@ export class GameScene extends DirtyScene {
|
||||
phaserLayers[i].setCollisionByProperty({ collides: true }, visible);
|
||||
}
|
||||
}
|
||||
this.pathfindingManager.setCollisionGrid(this.gameMap.getCollisionGrid());
|
||||
this.pathfindingManager.setCollisionGrid(this.gameMap.getCollisionGrid(), this.gameMap.getWalkingCostGrid());
|
||||
this.markDirty();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user